Player Matchup

Fafnir
Fafnir
D-E-A-T-H-GHOST
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,409 Elo+
Solo
Olorun
Olorun
Kujinata
Olorun
Level 126
God Stats
1W - 1L
1,335 SR
Queue Stats
284W - 307L
1,412 Elo+
Party 2
Da Ji
Da Ji
PandaMuffinPaw
Da Ji
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 280L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
SkeetOnFace
Zhong Kui
Level 104
God Stats
8W - 8L
1,594 SR
Queue Stats
283W - 313L
1,453 Elo+
Party 2
Janus
Janus
Vangor708
Janus
Level 41
God Stats
2W - 3L
1,527 SR
Queue Stats
97W - 95L
1,462 Elo+
Party 2
Team Averages
Level 91
1,491 SR
1,436 Elo+

VS

Team Averages
Level 89
1,509 SR
1,446 Elo+
Hera
Hera
ReapingBeaver
Hera
Level 65
God Stats
1W - 2L
1,448 SR
Queue Stats
42W - 38L
1,456 Elo+
Solo
Ymir
Ymir
mustaritari16
Ymir
Level 109
God Stats
1W - 3L
1,271 SR
Queue Stats
106W - 102L
1,428 Elo+
Party 1
Shiva
Shiva
s__R__t_37
Shiva
Level 25
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 26L
1,418 Elo+
Party 1
Zeus
Zeus
vanillagurrillaa
Zeus
Level 127
God Stats
8W - 6L
1,615 SR
Queue Stats
512W - 521L
1,461 Elo+
Solo
Janus
Janus
xRapidFire18x
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 20
10,644
665
6,792
22,627
34,836
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Kujinata
Olorun
19
4 / 2 / 19
11,060
691
12,872
20,044
12,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
16 / 5 / 13
13,394
837
23,923
20,208
12,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
SkeetOnFace
Zhong Kui
18
5 / 5 / 18
11,108
694
15,881
23,441
20,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Vangor708
Janus
20
3 / 2 / 21
11,713
732
20,800
12,946
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
10,172
636
20,783
13,033
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
1 / 7 / 9
10,739
671
10,018
21,931
32,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
17
1 / 5 / 8
10,270
642
13,471
22,098
17,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 5 / 7
10,852
678
21,051
12,994
6,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 7 / 9
11,435
715
18,336
17,347
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
30
Kills
15
18
Deaths
30
91
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
4
20
3
W
Olorun
Kujinata
Olorun
4
2
19
6.75
W
16
5
13
4.5
L
3
6
10
1.33
W
Zhong Kui
SkeetOnFace
Zhong Kui
5
5
18
2.8
W
Janus
Vangor708
Janus
3
2
21
6.75
L
1
7
9
0.79
L
Shiva
1
5
8
1
L
5
5
7
1.7
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,268
Damage
83,659
99,266
Taken
87,403
86,766
Mitigated
71,010
45,786
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,792
2,911
1,180
2,818
22,627
34,836
1,269
16,276
6,351
12,656
0
W
Olorun
Kujinata
Olorun
12,872
4,997
9,220
10,137
20,044
12,423
2,615
14,810
5,234
31,869
0
W
23,923
6,947
2,246
4,345
20,208
12,217
1,614
12,311
7,897
0
33,000
L
20,783
5,331
1,364
309
13,033
6,603
306
6,800
6,233
28,917
0
W
Zhong Kui
SkeetOnFace
Zhong Kui
15,881
1,043
3,635
7,176
23,441
20,205
1,555
18,489
4,952
24,861
0
W
Janus
Vangor708
Janus
20,800
1,379
2,315
2,714
12,946
7,085
952
8,302
4,644
65,895
0
L
10,018
828
1,222
2,290
21,931
32,224
0
16,989
4,942
15,198
0
L
Shiva
13,471
362
4,283
8,122
22,098
17,961
0
16,036
6,062
0
27,109
L
21,051
3,029
1,338
1,332
12,994
6,128
445
6,587
6,407
42,967
0
L
18,336
1,201
1,033
2,721
17,347
8,094
589
9,933
7,414
37,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
53,468
154
Minions Killed
161
0
Camps Cleared
0
1,476,993
Distance Traveled
1,305,056
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,644
665
5
0
0
268,231
0
W
Olorun
11,060
691
39
2
0
321,505
0
W
Da Ji
13,394
837
16
1
0
291,704
0
L
Hera
10,172
636
17
1
0
255,075
2
W
Zhong Kui
11,108
694
8
1
0
300,122
0
W
Janus
11,713
732
86
5
0
295,431
1
L
Ymir
10,739
671
11
1
0
233,302
0
L
Shiva
10,270
642
25
2
0
315,348
4
L
Zeus
10,852
678
55
3
0
260,502
1
L
Janus
11,435
715
53
3
0
240,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role