Player Matchup

Agni
Agni
AloofinhoDuck18
Agni
Level 129
God Stats
6W - 1L
2,056 SR
Queue Stats
321W - 327L
1,586 Elo+
Solo
Pele
Pele
Not Jakku
Pele
Level 105
God Stats
9W - 16L
1,130 SR
Queue Stats
455W - 455L
1,545 Elo+
Solo
Athena
Athena
Rannek18
Athena
Level 65
God Stats
10W - 8L
1,537 SR
Queue Stats
237W - 232L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKipper666
Baron Samedi
Level 103
God Stats
27W - 18L
1,611 SR
Queue Stats
87W - 80L
1,515 Elo+
Solo
King Arthur
King Arthur
YoBayBayYBayBay
King Arthur
Level 59
God Stats
1W - 3L
1,428 SR
Queue Stats
203W - 183L
1,525 Elo+
Party 1
Team Averages
Level 92
1,552 SR
1,539 Elo+

VS

Team Averages
Level 137
1,489 SR
1,481 Elo+
Pele
Pele
Shadow3366
Pele
Level 160
God Stats
3W - 1L
1,481 SR
Queue Stats
84W - 79L
1,481 Elo+
Solo
Shiva
Shiva
SinisterDeep
Shiva
Level 151
God Stats
34W - 40L
1,449 SR
Queue Stats
408W - 435L
1,440 Elo+
Solo
Geb
Geb
YouGotWarts
Geb
Level 160
God Stats
27W - 28L
1,506 SR
Queue Stats
1,110W - 1,061L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
trekblazer
Morgan Le Fay
Level 105
God Stats
860W - 877L
1,419 SR
Queue Stats
888W - 943L
1,385 Elo+
Solo
Jormungandr
Jormungandr
xrf00rfx
Jormungandr
Level 108
God Stats
120W - 134L
1,589 SR
Queue Stats
257W - 276L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 6
11,108
1,010
14,364
9,858
4,982
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
17
4 / 7 / 2
11,761
1,069
19,167
21,725
10,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Rannek18
Athena
17
0 / 4 / 8
11,409
1,037
7,379
22,838
32,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TheKipper666
Baron Samedi
17
0 / 6 / 4
10,667
970
6,412
15,164
11,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
YoBayBayYBayBay
King Arthur
17
5 / 4 / 2
11,914
1,083
9,729
18,872
21,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

165

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 9
12,502
1,137
11,897
12,752
5,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 1 / 16
12,250
1,114
19,601
14,000
12,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 13
11,815
1,074
13,907
13,693
12,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
trekblazer
Morgan Le Fay
17
3 / 3 / 11
11,753
1,068
16,560
8,977
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
xrf00rfx
Jormungandr
18
4 / 0 / 17
12,690
1,154
19,183
11,367
17,584
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
9
Kills
23
23
Deaths
9
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
Pele
4
7
2
0.71
L
Athena
Rannek18
Athena
0
4
8
1
W
7
3
9
3.83
W
5
1
16
13
L
Baron Samedi
TheKipper666
Baron Samedi
0
6
4
0.33
L
King Arthur
YoBayBayYBayBay
King Arthur
5
4
2
1.5
W
4
2
13
5.25
W
Morgan Le Fay
trekblazer
Morgan Le Fay
3
3
11
2.83
W
Jormungandr
xrf00rfx
Jormungandr
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,051
Damage
81,148
88,457
Taken
60,789
80,333
Mitigated
52,509
10,764
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,364
504
0
1,441
9,858
4,982
0
4,015
5,843
42,956
0
L
Pele
19,167
3,718
0
1,908
21,725
10,474
0
11,181
10,544
0
38,473
L
Athena
Rannek18
Athena
7,379
2,247
649
1,631
22,838
32,529
0
14,853
7,985
16,746
0
W
11,897
2,916
0
2,331
12,752
5,730
0
6,269
6,483
0
19,661
W
19,601
3,836
469
1,513
14,000
12,110
0
5,042
8,958
0
30,178
L
Baron Samedi
TheKipper666
Baron Samedi
6,412
78
2,686
1,816
15,164
11,306
0
9,552
5,612
30,376
0
L
King Arthur
YoBayBayYBayBay
King Arthur
9,729
1,622
0
633
18,872
21,042
0
10,049
8,823
0
22,436
W
13,907
1,879
0
408
13,693
12,526
0
5,990
7,703
29,572
0
W
Morgan Le Fay
trekblazer
Morgan Le Fay
16,560
2,363
0
302
8,977
4,559
0
4,641
4,336
34,766
0
W
Jormungandr
xrf00rfx
Jormungandr
19,183
3,207
270
3,767
11,367
17,584
0
6,213
5,154
49,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,859
Gold Earned
61,010
193
Minions Killed
199
9
Camps Cleared
6
1,043,513
Distance Traveled
1,057,013
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,108
1,010
60
5
4
204,551
3
L
Pele
11,761
1,069
34
3
2
225,112
0
L
Athena
11,409
1,037
28
3
1
202,834
0
W
Pele
12,502
1,137
16
1
3
129,943
4
W
Shiva
12,250
1,114
28
3
2
212,055
0
L
Baron Samedi
10,667
970
49
4
1
201,116
0
L
King Arthur
11,914
1,083
22
2
1
209,900
0
W
Geb
11,815
1,074
49
4
0
234,633
1
W
Morgan Le Fay
11,753
1,068
52
5
1
229,122
2
W
Jormungandr
12,690
1,154
54
5
0
251,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role