Player Matchup

Chang'e
Chang'e
CasidyCas
Chang'e
Level 107
God Stats
0W - 2L
1,568 SR
Queue Stats
38W - 27L
1,555 Elo+
Solo
Neith
Neith
HOSTILEx410
Neith
Level 143
God Stats
4W - 5L
1,833 SR
Queue Stats
207W - 185L
1,491 Elo+
Solo
Loki
Loki
NeedlessBow67
Loki
Level 147
God Stats
6W - 12L
1,395 SR
Queue Stats
799W - 838L
1,474 Elo+
Solo
Chaac
Chaac
SymbioticSam96
Chaac
Level 147
God Stats
4W - 3L
1,751 SR
Queue Stats
228W - 209L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
dieelif
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo
Team Averages
Level 112
1,609 SR
1,464 Elo+

VS

Team Averages
Level 114
1,484 SR
1,508 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DMT Psych0naut
Jing Wei
Level 160
God Stats
3W - 4L
1,490 SR
Queue Stats
364W - 371L
1,434 Elo+
Solo
Loki
Loki
DemonicRiddler
Loki
Level 127
God Stats
2W - 2L
1,242 SR
Queue Stats
99W - 94L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
Frangible
Erlang Shen
Level 26
God Stats
2W - 0L
1,685 SR
Queue Stats
42W - 33L
1,554 Elo+
Party 1
Terra
Terra
Vortrux
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CasidyCas
Chang'e
19
2 / 3 / 6
10,524
585
21,997
21,116
10,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 3 / 7
10,709
595
28,567
14,214
8,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 6 / 3
11,274
626
14,049
16,204
17,738
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 6 / 7
9,893
550
22,420
32,134
40,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Erlang Shen
dieelif
Erlang Shen
16
1 / 5 / 5
10,389
577
11,743
24,515
23,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
9 / 2 / 10
12,844
714
29,378
16,434
9,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
20
2 / 1 / 12
12,050
669
13,650
16,389
9,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 6 / 11
11,864
659
17,191
18,932
9,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Frangible
Erlang Shen
20
5 / 1 / 11
13,096
728
11,690
30,377
30,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
Vortrux
Terra
20
3 / 1 / 19
13,425
746
29,704
40,890
28,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
11
Kills
23
23
Deaths
11
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
2
10
7
L
Chang'e
CasidyCas
Chang'e
2
3
6
1.67
W
Jing Wei
2
1
12
8
W
4
6
11
1.58
W
Erlang Shen
Frangible
Erlang Shen
5
1
11
10.5
L
2
3
7
1.83
L
5
6
3
1.08
L
1
6
7
0.75
W
Terra
Vortrux
Terra
3
1
19
12.5
L
Erlang Shen
dieelif
Erlang Shen
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,776
Damage
101,613
108,183
Taken
123,022
101,134
Mitigated
87,335
50,899
Healing
72,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
29,378
15,054
2,359
2,109
16,434
9,373
3,083
2,134
14,300
0
53,152
L
Chang'e
CasidyCas
Chang'e
21,997
2,151
14,477
10,534
21,116
10,783
484
7,349
13,767
37,120
0
W
Jing Wei
13,650
7,741
3,072
3,181
16,389
9,280
3,319
1,108
15,281
0
37,748
W
17,191
4,353
6,000
2,237
18,932
9,483
203
3,439
15,493
0
35,549
W
Erlang Shen
Frangible
Erlang Shen
11,690
3,984
2,554
12,863
30,377
30,584
465
6,811
23,566
0
22,002
L
28,567
7,974
1,615
3,450
14,214
8,258
477
6,006
8,208
0
49,077
L
14,049
2,712
1,724
1,395
16,204
17,738
0
4,539
11,665
0
27,025
L
22,420
2,904
1,286
9,651
32,134
40,870
452
6,321
25,813
0
39,908
W
Terra
Vortrux
Terra
29,704
3,946
14,436
23,377
40,890
28,615
405
8,505
32,385
47,563
0
L
Erlang Shen
dieelif
Erlang Shen
11,743
5,469
2,517
4,250
24,515
23,485
0
5,489
19,026
0
20,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,789
Gold Earned
63,279
154
Minions Killed
183
0
Camps Cleared
0
1,584,025
Distance Traveled
1,644,043
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,844
714
61
3
0
283,913
1
L
Chang'e
10,524
585
41
2
0
318,863
1
W
Jing Wei
12,050
669
62
3
0
301,175
0
W
Loki
11,864
659
24
1
0
340,220
1
W
Erlang Shen
13,096
728
11
1
0
362,582
0
L
Neith
10,709
595
48
3
0
286,929
0
L
Loki
11,274
626
16
1
0
326,026
1
L
Chaac
9,893
550
36
2
0
288,399
0
W
Terra
13,425
746
25
1
0
356,153
4
L
Erlang Shen
10,389
577
13
1
0
363,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role