Player Matchup

Ra
Ra
ChaacƐandƐBalls
Ra
Level 121
God Stats
3W - 0L
1,767 SR
Queue Stats
66W - 43L
1,550 Elo+
Party 1
Achilles
Achilles
JaunMoWin
Achilles
Level 86
God Stats
5W - 4L
1,502 SR
Queue Stats
66W - 55L
1,424 Elo+
Party 1
Hades
Hades
Wallybot215
Hades
Level 105
God Stats
32W - 27L
1,623 SR
Queue Stats
414W - 411L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Xx9TillMan9xX
Gilgamesh
Level 149
God Stats
2W - 1L
1,389 SR
Queue Stats
65W - 59L
1,463 Elo+
Party 1
Chiron
Chiron
l Final Verse l
Chiron
Level 148
God Stats
2W - 3L
1,146 SR
Queue Stats
79W - 94L
1,378 Elo+
Solo
Team Averages
Level 122
1,486 SR
1,456 Elo+

VS

Team Averages
Level 104
1,544 SR
1,445 Elo+
Izanami
Izanami
DesOneShot
Izanami
Level 108
God Stats
7W - 10L
1,370 SR
Queue Stats
196W - 201L
1,484 Elo+
Solo
Ah Puch
Ah Puch
KoolKidd4321
Ah Puch
Level 68
God Stats
0W - 3L
1,437 SR
Queue Stats
157W - 165L
1,412 Elo+
Solo
Chaac
Chaac
Skitka23
Chaac
Level 101
God Stats
1W - 3L
1,765 SR
Queue Stats
256W - 269L
1,472 Elo+
Solo
Arachne
Arachne
greenforesthero
Arachne
Level 160
God Stats
221W - 179L
1,595 SR
Queue Stats
652W - 657L
1,435 Elo+
Solo
Atlas
Atlas
iTz_Samxi
Atlas
Level 82
God Stats
8W - 7L
1,552 SR
Queue Stats
143W - 157L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 16
17,618
534
37,982
31,862
20,612
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Achilles
JaunMoWin
Achilles
20
7 / 3 / 10
15,380
466
13,761
28,590
41,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 0 / 20
15,703
476
22,238
33,431
23,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Xx9TillMan9xX
Gilgamesh
20
10 / 7 / 14
19,221
582
35,653
49,613
61,714
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
13 / 0 / 8
20,345
617
31,185
26,791
14,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DesOneShot
Izanami
20
3 / 8 / 4
16,248
492
11,991
28,160
13,010
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
KoolKidd4321
Ah Puch
20
1 / 9 / 4
13,579
411
31,586
25,009
10,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Skitka23
Chaac
18
2 / 8 / 2
13,115
397
19,302
43,404
58,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 13 / 9
13,415
407
21,260
43,089
22,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
iTz_Samxi
Atlas
20
7 / 9 / 3
14,991
454
28,161
38,860
34,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
46
Kills
14
14
Deaths
47
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
4
16
4.75
L
Izanami
DesOneShot
Izanami
3
8
4
0.63
W
Achilles
JaunMoWin
Achilles
7
3
10
4
L
Ah Puch
KoolKidd4321
Ah Puch
1
9
4
0.33
L
Chaac
Skitka23
Chaac
2
8
2
0.38
W
5
0
20
15
W
Gilgamesh
Xx9TillMan9xX
Gilgamesh
10
7
14
2.43
L
1
13
9
0.42
L
Atlas
iTz_Samxi
Atlas
7
9
3
0.94
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,819
Damage
112,300
170,287
Taken
178,522
162,305
Mitigated
139,355
59,019
Healing
41,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,982
3,191
9,041
13,550
31,862
20,612
4,235
9,704
22,158
204,977
0
L
Izanami
DesOneShot
Izanami
11,991
7,812
0
5,479
28,160
13,010
1,469
4,802
23,358
0
188,808
W
Achilles
JaunMoWin
Achilles
13,761
4,577
906
2,054
28,590
41,620
60
13,702
14,888
196
35,976
L
Ah Puch
KoolKidd4321
Ah Puch
31,586
660
218
4,650
25,009
10,469
642
10,899
14,110
119,885
0
L
Chaac
Skitka23
Chaac
19,302
4,736
661
10,200
43,404
58,853
0
19,940
23,464
0
86,744
W
22,238
1,227
869
14,148
33,431
23,597
2,093
13,128
20,303
108,434
0
W
Gilgamesh
Xx9TillMan9xX
Gilgamesh
35,653
10,458
0
9,581
49,613
61,714
24
19,445
30,168
0
165,402
L
21,260
14,397
96
12,746
43,089
22,565
0
14,853
28,236
0
121,272
L
Atlas
iTz_Samxi
Atlas
28,161
7,652
0
7,507
38,860
34,458
222
9,882
28,978
97,122
0
W
31,185
10,713
1,598
7,272
26,791
14,762
6,993
5,208
21,583
0
214,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,267
Gold Earned
71,348
989
Minions Killed
801
0
Camps Cleared
0
3,137,036
Distance Traveled
2,708,077
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,618
534
268
8
0
637,212
0
L
Izanami
16,248
492
278
8
0
541,814
9
W
Achilles
15,380
466
39
1
0
654,742
0
L
Ah Puch
13,579
411
148
4
0
517,629
3
L
Chaac
13,115
397
84
3
0
536,147
7
W
Hades
15,703
476
152
5
0
623,680
0
W
Gilgamesh
19,221
582
240
7
0
587,989
5
L
Arachne
13,415
407
152
5
0
595,816
0
L
Atlas
14,991
454
139
4
0
516,671
3
W
Chiron
20,345
617
290
9
0
633,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role