Player Matchup

Horus
Horus
Grandmaster
 
Horus
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Grandmaster
FerchoZen
Eset
Grandmaster
Level 108
God Stats
1W - 0L
1,679 SR
Queue Stats
42W - 7L
2,888 MMR
Party 1
Ganesha
Ganesha
Grandmaster
Shírō
Ganesha
Grandmaster
Level 160
God Stats
6W - 0L
1,792 SR
Queue Stats
109W - 18L
2,888 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 143
1,657 SR
2,425 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 148
1,546 SR
1,417 MMR
Persephone
Persephone
Gold III
Hawk111
Persephone
Gold III
Level 136
God Stats
63W - 125L
1,450 SR
Queue Stats
275W - 478L
1,418 MMR
Solo
Terra
Terra
Bronze V
Metropoligin
Terra
Bronze V
Level 148
God Stats
0W - 2L
1,590 SR
Queue Stats
0W - 5L
1,333 MMR
Solo
Neith
Neith
Bronze V
ValQueriya
Neith
Bronze V
Level 160
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 1 / 9
12,153
810
15,205
22,655
26,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Eset
17
11 / 1 / 7
12,049
803
20,977
7,285
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Shírō
Ganesha
16
0 / 1 / 16
11,527
768
7,063
18,880
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CabrakanAh Muzen CabXing TianAtlasSobek

VS

Bans
ThothAresChang'eCerberusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hawk111
Persephone
13
1 / 4 / 1
9,256
617
8,411
13,603
5,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 5 / 1
9,488
633
7,332
17,349
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
14
1 / 8 / 1
9,280
619
8,635
17,627
5,915
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
3
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
1
9
11.5
W
Eset
11
1
7
14.5
L
Persephone
Hawk111
Persephone
1
4
1
0.38
L
1
5
1
0.3
W
Ganesha
Shírō
Ganesha
0
1
16
8
L
Neith
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,245
Damage
24,378
48,820
Taken
48,579
54,902
Mitigated
29,127
19,104
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,205
5,205
2,492
8,698
22,655
26,513
462
6,313
16,342
0
28,605
W
Eset
20,977
1,678
2,613
655
7,285
3,789
1,566
2,735
4,550
72,852
0
L
Persephone
Hawk111
Persephone
8,411
1,147
0
2,259
13,603
5,572
0
7,346
6,041
32,875
0
L
7,332
354
1,602
3,793
17,349
17,640
0
8,781
8,148
20,496
0
W
Ganesha
Shírō
Ganesha
7,063
570
0
4,646
18,880
24,600
128
6,858
12,022
24,619
0
L
Neith
8,635
4,030
0
2,373
17,627
5,915
0
10,887
6,326
0
32,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
28,024
179
Minions Killed
130
11
Camps Cleared
1
793,523
Distance Traveled
735,014
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,153
810
38
3
1
281,415
3
W
Eset
12,049
803
135
9
9
257,549
3
L
Persephone
9,256
617
52
3
1
239,561
1
L
Terra
9,488
633
16
1
0
266,187
5
W
Ganesha
11,527
768
6
0
1
254,559
4
L
Neith
9,280
619
62
4
0
229,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role