Player Matchup

Freya
Freya
Captaingree100
Freya
Level 148
God Stats
3W - 1L
1,626 SR
Queue Stats
128W - 114L
1,534 Elo+
Party 1
Horus
Horus
Mrdanharty
Horus
Level 118
God Stats
30W - 29L
1,496 SR
Queue Stats
479W - 529L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
Rayicxzz
Xing Tian
Level 37
God Stats
7W - 9L
1,371 SR
Queue Stats
18W - 38L
1,198 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,400 Elo+

VS

Team Averages
Level 119
1,632 SR
1,519 Elo+
Izanami
Izanami
Faraday31
Izanami
Level 116
God Stats
2W - 1L
1,754 SR
Queue Stats
81W - 107L
1,507 Elo+
Solo
Scylla
Scylla
Korazx
Scylla
Level 140
God Stats
2W - 1L
1,399 SR
Queue Stats
16W - 13L
1,495 Elo+
Solo
Mulan
Mulan
thrapht
Mulan
Level 101
God Stats
0W - 1L
1,743 SR
Queue Stats
8W - 5L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 7
14,597
811
34,703
24,887
14,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
17
6 / 2 / 12
12,670
704
16,036
18,773
11,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
Rayicxzz
Xing Tian
17
1 / 2 / 12
12,106
673
7,243
17,710
23,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faraday31
Izanami
15
1 / 8 / 0
10,655
592
12,844
19,595
6,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Korazx
Scylla
16
2 / 5 / 2
11,872
660
17,370
15,049
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
thrapht
Mulan
15
1 / 9 / 2
10,639
591
12,608
30,491
32,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
4
4
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
0
7
18.5
L
Izanami
Faraday31
Izanami
1
8
0
0.13
L
Scylla
Korazx
Scylla
2
5
2
0.6
W
Horus
6
2
12
6
W
Xing Tian
Rayicxzz
Xing Tian
1
2
12
3.5
L
Mulan
thrapht
Mulan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,982
Damage
42,822
61,370
Taken
65,135
49,556
Mitigated
44,723
25,839
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,703
10,316
0
17,000
24,887
14,294
1,580
4,674
19,590
86,203
6,111
L
Izanami
Faraday31
Izanami
12,844
6,242
0
1,566
19,595
6,994
0
11,730
7,865
0
43,765
L
Scylla
Korazx
Scylla
17,370
788
0
386
15,049
5,460
0
8,742
6,307
62,247
0
W
Horus
16,036
6,353
3,101
4,877
18,773
11,880
613
7,256
11,019
0
40,205
W
Xing Tian
Rayicxzz
Xing Tian
7,243
435
0
861
17,710
23,382
576
4,771
12,486
31,107
0
L
Mulan
thrapht
Mulan
12,608
1,508
0
5,097
30,491
32,269
0
19,269
11,222
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
33,166
191
Minions Killed
193
10
Camps Cleared
7
1,066,965
Distance Traveled
872,790
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,597
811
100
6
5
379,271
4
L
Izanami
10,655
592
81
5
4
263,907
3
L
Scylla
11,872
660
93
5
0
315,714
4
W
Horus
12,670
704
37
2
3
333,883
4
W
Xing Tian
12,106
673
54
3
2
353,811
3
L
Mulan
10,639
591
19
1
3
293,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role