Player Matchup

Lancelot
Lancelot
Kualitey
Lancelot
Level 13
God Stats
3W - 2L
1,141 SR
Queue Stats
7W - 7L
1,140 Elo+
Party 3
Cthulhu
Cthulhu
latex killa
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
partysmurf78
Atlas
Level 44
God Stats
5W - 4L
1,427 SR
Queue Stats
13W - 11L
1,272 Elo+
Party 3
Nu Wa
Nu Wa
snyper murderer
Nu Wa
Level 43
God Stats
9W - 11L
1,567 SR
Queue Stats
232W - 252L
1,318 Elo+
Solo
Xbalanque
Xbalanque
xXLegendOfBillXx
Xbalanque
Level 126
God Stats
6W - 3L
1,247 SR
Queue Stats
13W - 11L
1,278 Elo+
Party 3
Team Averages
Level 47
1,376 SR
1,302 Elo+

VS

Team Averages
Level 42
1,414 SR
1,248 Elo+
Izanami
Izanami
ItsTriggerMan
Izanami
Level 7
God Stats
5W - 6L
1,410 SR
Queue Stats
16W - 27L
1,229 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LE7HAL_GEAR
Tsukuyomi
Level 77
God Stats
2W - 6L
1,241 SR
Queue Stats
110W - 126L
1,214 Elo+
Party 2
Ymir
Ymir
LE7HAL_SYLEN
Ymir
Level 21
God Stats
6W - 7L
1,553 SR
Queue Stats
79W - 104L
1,121 Elo+
Party 2
Kuzenbo
Kuzenbo
Yung Eggdrop
Kuzenbo
Level 64
God Stats
19W - 16L
1,560 SR
Queue Stats
110W - 104L
1,322 Elo+
Party 1
Anhur
Anhur
crimsonleo
Anhur
Level 43
God Stats
0W - 4L
1,306 SR
Queue Stats
20W - 30L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kualitey
Lancelot
17
1 / 3 / 5
12,506
463
6,592
19,576
11,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
latex killa
Cthulhu
17
1 / 9 / 9
12,511
463
13,244
29,710
31,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 1 / 13
14,425
534
15,640
30,186
46,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 5 / 13
13,139
487
26,716
12,377
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
20
18 / 2 / 5
16,501
611
31,217
29,515
15,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
11 / 3 / 0
14,003
519
24,546
25,943
12,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
LE7HAL_GEAR
Tsukuyomi
17
6 / 12 / 2
12,048
446
21,380
28,192
13,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 2
10,170
377
5,100
30,202
15,957
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Yung Eggdrop
Kuzenbo
15
0 / 8 / 2
10,525
390
10,091
30,172
35,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
2
0 / 0 / 0
5,586
207
0
2,742
977

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
30
Kills
18
20
Deaths
31
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
11
3
0
3.67
W
Lancelot
Kualitey
Lancelot
1
3
5
1.17
L
Tsukuyomi
LE7HAL_GEAR
Tsukuyomi
6
12
2
0.58
L
1
8
2
0.25
L
Kuzenbo
Yung Eggdrop
Kuzenbo
0
8
2
0.13
L
Anhur
0
0
0
0
W
Cthulhu
latex killa
Cthulhu
1
9
9
0.61
W
6
1
13
12.5
W
4
5
13
2.1
W
Xbalanque
18
2
5
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,409
Damage
61,117
121,364
Taken
117,251
110,705
Mitigated
78,124
28,190
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
24,546
20,523
0
9,911
25,943
12,403
6,496
13,611
11,902
0
115,676
W
Lancelot
Kualitey
Lancelot
6,592
650
0
1,084
19,576
11,809
738
358
19,218
0
68,680
L
Tsukuyomi
LE7HAL_GEAR
Tsukuyomi
21,380
5,639
0
6,377
28,192
13,105
0
10,064
17,972
0
87,541
L
5,100
1,080
524
2,665
30,202
15,957
726
20,592
9,437
43,797
0
L
Kuzenbo
Yung Eggdrop
Kuzenbo
10,091
2,415
0
1,802
30,172
35,682
570
7,757
22,340
52,982
0
L
Anhur
0
0
0
0
2,742
977
0
2,742
0
0
0
W
Cthulhu
latex killa
Cthulhu
13,244
2,350
400
1,770
29,710
31,150
1,760
4,836
24,874
63,589
0
W
15,640
5,439
583
7,914
30,186
46,212
506
7,254
22,932
57,856
0
W
26,716
7,469
138
2,558
12,377
5,551
1,484
2,685
9,692
91,405
0
W
Xbalanque
31,217
20,032
0
13,743
29,515
15,983
6,386
8,099
21,416
0
213,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,082
Gold Earned
52,332
574
Minions Killed
402
0
Camps Cleared
0
2,455,493
Distance Traveled
1,811,066
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,003
519
172
6
0
497,084
1
W
Lancelot
12,506
463
97
4
0
561,677
0
L
Tsukuyomi
12,048
446
106
4
0
494,860
8
L
Ymir
10,170
377
60
2
0
407,478
4
L
Kuzenbo
10,525
390
64
2
0
411,644
3
L
Anhur
5,586
207
0
0
0
0
0
W
Cthulhu
12,511
463
92
3
0
474,452
0
W
Atlas
14,425
534
62
2
0
498,610
5
W
Nu Wa
13,139
487
93
3
0
437,845
0
W
Xbalanque
16,501
611
230
9
0
482,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role