Player Matchup

Ra
Ra
Grim027
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 64L
1,236 Elo+
Party 1
Chaac
Chaac
Its what i do26
Chaac
Level 109
God Stats
15W - 14L
1,436 SR
Queue Stats
87W - 143L
1,389 Elo+
Party 1
Neith
Neith
Patrick_McGrath
Neith
Level 88
God Stats
24W - 30L
1,477 SR
Queue Stats
376W - 373L
1,445 Elo+
Solo
Team Averages
Level 80
1,471 SR
1,357 Elo+

VS

Team Averages
Level 151
1,705 SR
1,470 Elo+
Neith
Neith
KittyMaid420
Neith
Level 153
God Stats
13W - 16L
1,438 SR
Queue Stats
49W - 82L
1,323 Elo+
Solo
Chaac
Chaac
TheDragonzDogma
Chaac
Level 149
God Stats
6W - 2L
1,841 SR
Queue Stats
131W - 113L
1,539 Elo+
Party 2
Discordia
Discordia
TheWraithRaziel
Discordia
Level 151
God Stats
4W - 2L
1,837 SR
Queue Stats
199W - 156L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
7,717
594
2,929
8,472
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 2
7,961
612
9,568
11,075
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 1
9,303
716
5,593
10,222
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,961
535
2,403
10,519
3,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 2
7,836
603
5,801
11,157
9,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TheWraithRaziel
Discordia
15
2 / 0 / 0
8,780
675
18,324
6,862
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
2
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
1
1
2
2
L
0
5
1
0.1
W
3
1
1
3.5
L
0
1
2
1
L
Discordia
TheWraithRaziel
Discordia
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
26,528
29,769
Taken
28,538
18,071
Mitigated
16,344
12,944
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,929
319
2,553
3,846
8,472
4,319
221
6,102
2,370
15,194
0
W
9,568
2,077
0
4,394
11,075
9,315
51
6,043
5,032
0
30,122
L
2,403
442
0
2,361
10,519
3,450
0
1,248
9,271
0
23,141
W
5,593
520
0
2,151
10,222
4,437
410
6,653
3,569
0
41,416
L
5,801
539
509
3,987
11,157
9,894
0
1,632
9,525
0
20,556
L
Discordia
TheWraithRaziel
Discordia
18,324
291
0
250
6,862
3,000
0
1,066
5,796
53,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
23,577
165
Minions Killed
145
7
Camps Cleared
4
726,810
Distance Traveled
749,987
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,717
594
27
2
0
238,837
0
W
Chaac
7,961
612
44
3
4
250,733
1
L
Neith
6,961
535
20
2
2
215,885
4
W
Neith
9,303
716
94
7
3
237,240
4
L
Chaac
7,836
603
32
2
1
265,531
3
L
Discordia
8,780
675
93
7
1
268,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role