Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sirr Bubbs
Danzaburou
Level 85
God Stats
4W - 0L
1,687 SR
Queue Stats
32W - 31L
1,520 Elo+
Solo
Chaac
Chaac
SuperDuperRey
Chaac
Level 59
God Stats
84W - 90L
1,495 SR
Queue Stats
266W - 262L
1,476 Elo+
Solo
Cthulhu
Cthulhu
bootyeater666
Cthulhu
Level 153
God Stats
105W - 114L
1,544 SR
Queue Stats
567W - 627L
1,477 Elo+
Solo
Loki
Loki
iEATcat101
Loki
Level 128
God Stats
91W - 51L
1,736 SR
Queue Stats
102W - 69L
1,673 Elo+
Solo
Team Averages
Level 110
1,593 SR
1,529 Elo+

VS

Team Averages
Level 94
1,547 SR
1,548 Elo+
Thanatos
Thanatos
 
Thanatos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Hyperion7491
Ah Puch
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,720 Elo+
Party 1
Hou Yi
Hou Yi
YorichiTsugikuni
Hou Yi
Level 160
God Stats
2W - 3L
1,734 SR
Queue Stats
375W - 415L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 2 / 9
11,282
806
10,697
9,467
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sirr Bubbs
Danzaburou
17
3 / 0 / 9
10,603
757
8,169
5,912
2,896
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 12
11,319
809
16,450
18,383
13,021
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
18
1 / 0 / 10
11,047
789
11,457
10,061
9,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 1 / 6
12,448
889
16,916
13,217
7,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 4 / 1
9,812
701
6,347
11,338
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
15
0 / 5 / 4
9,606
686
6,610
16,852
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
 
Tyr
15
2 / 7 / 1
9,447
675
7,455
21,416
17,878
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Hyperion7491
Ah Puch
14
0 / 6 / 2
8,564
612
8,795
13,291
5,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 4
9,342
667
7,138
12,394
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
24
Kills
5
5
Deaths
24
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
9
4.25
L
Thanatos
 
Thanatos
3
4
1
0.88
L
Ymir
 
Ymir
0
5
4
0.4
L
Tyr
 
Tyr
2
7
1
0.36
L
Ah Puch
Hyperion7491
Ah Puch
0
6
2
0.17
W
Danzaburou
Sirr Bubbs
Danzaburou
3
0
9
7.5
W
6
2
12
6
L
0
2
4
1
W
Cthulhu
1
0
10
6
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,689
Damage
36,345
57,040
Taken
75,291
36,185
Mitigated
51,085
27,667
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,697
1,187
6,072
5,994
9,467
4,030
1,194
4,059
5,408
36,229
0
L
Thanatos
 
Thanatos
6,347
1,726
0
3,992
11,338
5,645
0
3,784
7,503
0
17,684
L
Ymir
 
Ymir
6,610
1,663
0
2,004
16,852
17,076
0
7,428
9,170
32,260
0
L
Tyr
 
Tyr
7,455
652
0
1,302
21,416
17,878
0
5,857
15,445
0
17,032
L
Ah Puch
Hyperion7491
Ah Puch
8,795
1,071
0
1,082
13,291
5,620
0
2,046
11,195
24,253
0
W
Danzaburou
Sirr Bubbs
Danzaburou
8,169
3,337
0
1,963
5,912
2,896
7,324
1,361
4,551
0
30,443
W
16,450
3,772
0
3,833
18,383
13,021
618
6,080
11,423
0
40,267
L
7,138
3,932
0
2,151
12,394
4,866
0
3,029
9,285
0
35,453
W
Cthulhu
11,457
312
850
893
10,061
9,044
0
1,519
6,862
40,322
0
W
16,916
5,025
0
8,062
13,217
7,194
1,587
2,386
10,831
0
64,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,699
Gold Earned
46,771
312
Minions Killed
207
0
Camps Cleared
0
1,534,202
Distance Traveled
1,219,735
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,282
806
72
5
0
298,192
2
L
Thanatos
9,812
701
26
2
0
244,380
0
L
Ymir
9,606
686
58
4
0
240,977
3
L
Tyr
9,447
675
23
2
0
264,214
3
L
Ah Puch
8,564
612
31
2
0
194,772
0
W
Danzaburou
10,603
757
50
4
0
270,473
0
W
Chaac
11,319
809
31
2
0
337,741
1
L
Hou Yi
9,342
667
69
5
0
275,392
0
W
Cthulhu
11,047
789
80
6
0
288,458
3
W
Loki
12,448
889
79
6
0
339,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role