Player Matchup

Neith
Neith
XCentarumX
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Arachne
Arachne
XCentaurumX
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Eset
Eset
bub319
Eset
Level 63
God Stats
3W - 3L
1,523 SR
Queue Stats
47W - 64L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
rulerbykacu1986
Cthulhu
Level 81
God Stats
6W - 6L
1,468 SR
Queue Stats
235W - 268L
1,409 Elo+
Solo
Anubis
Anubis
thepotato316
Anubis
Level 105
God Stats
15W - 13L
1,565 SR
Queue Stats
136W - 137L
1,405 Elo+
Party 3
Team Averages
Level 74
1,511 SR
1,301 Elo+

VS

Team Averages
Level 88
1,565 SR
1,417 Elo+
Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Maidenman987
Bellona
Level 52
God Stats
37W - 41L
1,406 SR
Queue Stats
77W - 99L
1,417 Elo+
Solo
Arachne
Arachne
Nimuie
Arachne
Level 118
God Stats
8W - 6L
1,448 SR
Queue Stats
24W - 29L
1,412 Elo+
Party 1
Merlin
Merlin
NomadicDog
Merlin
Level 89
God Stats
4W - 3L
1,583 SR
Queue Stats
28W - 38L
1,402 Elo+
Party 1
Ymir
Ymir
Ramen404
Ymir
Level 42
God Stats
9W - 9L
1,889 SR
Queue Stats
72W - 93L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 0
6,581
439
4,465
11,493
3,129
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
XCentaurumX
Arachne
8
0 / 5 / 0
5,816
388
1,538
13,972
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
bub319
Eset
11
0 / 3 / 3
7,359
491
3,693
9,101
7,733
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 0
8,387
559
6,224
9,780
10,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
1 / 4 / 0
7,063
471
3,002
9,908
5,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 3 / 3
8,410
561
14,862
8,291
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Maidenman987
Bellona
15
1 / 0 / 2
8,912
594
5,783
11,340
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Nimuie
Arachne
14
7 / 1 / 3
8,495
566
8,590
10,899
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
NomadicDog
Merlin
12
3 / 0 / 5
7,914
528
3,167
2,378
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
2 / 1 / 8
7,896
526
3,806
11,350
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
22
22
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
3
3.5
W
Bellona
Maidenman987
Bellona
1
0
2
2
W
Arachne
Nimuie
Arachne
7
1
3
8.5
W
Merlin
NomadicDog
Merlin
3
0
5
5.5
W
Ymir
2
1
8
6
L
Neith
1
7
0
0.14
L
Arachne
XCentaurumX
Arachne
0
5
0
0
L
Eset
bub319
Eset
0
3
3
0.5
L
2
3
0
0.67
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
36,208
54,254
Taken
44,258
30,795
Mitigated
29,604
9,319
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,862
7,597
0
1,763
8,291
3,984
615
2,060
6,212
0
64,854
W
Bellona
Maidenman987
Bellona
5,783
1,557
0
6,564
11,340
8,605
876
2,951
8,001
0
73,573
W
Arachne
Nimuie
Arachne
8,590
7,431
0
1,624
10,899
4,251
0
3,836
6,941
0
67,111
W
Merlin
NomadicDog
Merlin
3,167
389
0
757
2,378
905
678
1,107
1,257
43,695
0
W
Ymir
3,806
980
0
3,242
11,350
11,859
116
2,367
8,928
24,186
0
L
Neith
4,465
2,027
0
936
11,493
3,129
941
1,167
10,326
0
40,528
L
Arachne
XCentaurumX
Arachne
1,538
1,135
0
1,387
13,972
4,855
43
1,486
12,486
0
31,988
L
Eset
bub319
Eset
3,693
504
135
2,321
9,101
7,733
322
2,029
7,072
21,587
0
L
6,224
511
0
750
9,780
10,053
0
872
8,908
50,237
0
L
Anubis
3,002
83
0
3,790
9,908
5,025
804
1,482
8,426
55,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
41,627
355
Minions Killed
470
0
Camps Cleared
0
1,201,815
Distance Traveled
1,339,399
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,410
561
121
8
0
247,816
0
W
Bellona
8,912
594
151
10
0
299,570
0
W
Arachne
8,495
566
102
7
0
351,171
1
W
Merlin
7,914
528
77
5
0
175,266
0
W
Ymir
7,896
526
19
1
0
265,576
3
L
Neith
6,581
439
59
4
0
242,348
0
L
Arachne
5,816
388
44
3
0
232,836
0
L
Eset
7,359
491
30
2
0
252,620
3
L
Cthulhu
8,387
559
128
9
0
286,085
1
L
Anubis
7,063
471
94
6
0
187,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role