Player Matchup

Ymir
Ymir
DEADLYSIN35
Ymir
Level 54
God Stats
103W - 123L
1,438 SR
Queue Stats
197W - 258L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
ETF deadly
Kukulkan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 136L
1,380 Elo+
Party 1
Neith
Neith
L0rdQuazi
Neith
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 221L
1,496 Elo+
Party 4
Nemesis
Nemesis
THE FINISHR
Nemesis
Level 61
God Stats
8W - 7L
1,593 SR
Queue Stats
195W - 223L
1,442 Elo+
Party 4
Mulan
Mulan
W4ck
Mulan
Level 85
God Stats
12W - 11L
1,547 SR
Queue Stats
268W - 302L
1,422 Elo+
Party 4
Team Averages
Level 66
1,515 SR
1,427 Elo+

VS

Team Averages
Level 73
1,428 SR
1,325 Elo+
Izanami
Izanami
Goddess-Aurora-
Izanami
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,175 Elo+
Party 2
Gilgamesh
Gilgamesh
Shn33b-Flops
Gilgamesh
Level 119
God Stats
0W - 1L
1,145 SR
Queue Stats
44W - 46L
1,480 Elo+
Party 3
Merlin
Merlin
Veinlash
Merlin
Level 88
God Stats
1W - 1L
1,641 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 3
Sylvanus
Sylvanus
kingARH95
Sylvanus
Level 108
God Stats
6W - 19L
1,357 SR
Queue Stats
131W - 160L
1,394 Elo+
Solo
Danzaburou
Danzaburou
ttvJWoozer
Danzaburou
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 16
12,932
995
12,819
24,910
14,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ETF deadly
Kukulkan
20
9 / 4 / 21
15,427
1,187
31,852
13,780
6,856
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
L0rdQuazi
Neith
20
8 / 0 / 20
15,025
1,156
37,604
14,580
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
THE FINISHR
Nemesis
20
5 / 2 / 20
13,705
1,054
14,740
13,102
7,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
W4ck
Mulan
20
14 / 0 / 18
15,172
1,167
29,548
24,503
17,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 3
12,625
971
17,078
23,102
10,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Shn33b-Flops
Gilgamesh
19
2 / 12 / 8
12,555
966
14,741
43,922
31,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Veinlash
Merlin
19
3 / 7 / 6
13,001
1,000
28,880
21,171
10,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
kingARH95
Sylvanus
19
2 / 4 / 7
13,055
1,004
11,534
18,014
18,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ttvJWoozer
Danzaburou
19
2 / 8 / 7
13,379
1,029
14,014
26,006
12,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
42
40
Kills
11
11
Deaths
40
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
W
Kukulkan
ETF deadly
Kukulkan
9
4
21
4.88
L
2
9
3
0.39
W
Neith
L0rdQuazi
Neith
8
0
20
18
L
Gilgamesh
Shn33b-Flops
Gilgamesh
2
12
8
0.5
W
Nemesis
THE FINISHR
Nemesis
5
2
20
7.5
L
Merlin
Veinlash
Merlin
3
7
6
0.86
W
Mulan
W4ck
Mulan
14
0
18
23
L
Sylvanus
kingARH95
Sylvanus
2
4
7
1.38
L
Danzaburou
ttvJWoozer
Danzaburou
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,563
Damage
86,247
90,875
Taken
132,215
53,931
Mitigated
82,431
16,627
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,819
3,806
423
1,588
24,910
14,673
0
9,561
15,322
23,513
0
W
Kukulkan
ETF deadly
Kukulkan
31,852
4,969
0
2,511
13,780
6,856
0
6,393
7,359
56,553
0
L
17,078
13,654
0
1,329
23,102
10,222
0
7,104
15,800
0
46,108
W
Neith
L0rdQuazi
Neith
37,604
25,506
0
6,243
14,580
7,401
0
6,922
7,588
0
78,917
L
Gilgamesh
Shn33b-Flops
Gilgamesh
14,741
3,844
0
4,457
43,922
31,135
0
12,561
31,124
165
26,275
W
Nemesis
THE FINISHR
Nemesis
14,740
4,638
174
1,845
13,102
7,266
0
4,973
8,119
0
32,163
L
Merlin
Veinlash
Merlin
28,880
1,293
410
2,139
21,171
10,253
0
6,556
14,400
53,200
0
W
Mulan
W4ck
Mulan
29,548
8,510
0
3,843
24,503
17,735
0
11,332
13,089
0
47,996
L
Sylvanus
kingARH95
Sylvanus
11,534
4,243
1,905
2,473
18,014
18,092
0
6,002
11,861
32,099
5,417
L
Danzaburou
ttvJWoozer
Danzaburou
14,014
9,824
0
3,582
26,006
12,729
0
12,448
13,283
0
49,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,261
Gold Earned
64,615
274
Minions Killed
277
7
Camps Cleared
10
1,198,358
Distance Traveled
1,136,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,932
995
36
3
2
200,755
0
W
Kukulkan
15,427
1,187
64
5
1
205,483
0
L
Izanami
12,625
971
68
5
5
222,466
0
W
Neith
15,025
1,156
111
9
0
261,183
0
L
Gilgamesh
12,555
966
17
1
1
255,495
0
W
Nemesis
13,705
1,054
37
3
2
272,716
0
L
Merlin
13,001
1,000
60
5
0
239,113
0
W
Mulan
15,172
1,167
26
2
2
258,221
0
L
Sylvanus
13,055
1,004
61
5
3
206,122
0
L
Danzaburou
13,379
1,029
71
5
1
213,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role