Player Matchup

Cerberus
Cerberus
AverageBacon461
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Thanatos
Thanatos
TangoDoesIt
Thanatos
Level 29
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Nox
Nox
hoodscanor
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Team Averages
Level 25
1,387 SR
1,246 Elo+

VS

Team Averages
Level 35
1,437 SR
1,363 Elo+
Bacchus
Bacchus
CAMPERnHUNTER
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1
Chiron
Chiron
Captaincrush19
Chiron
Level 29
God Stats
2W - 1L
1,310 SR
Queue Stats
27W - 35L
1,449 Elo+
Party 1
Hel
Hel
Zarrashi
Hel
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 8 / 0
6,458
587
3,142
15,904
8,815
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
TangoDoesIt
Thanatos
10
0 / 5 / 0
6,361
578
3,955
9,119
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 0
6,630
603
5,466
9,698
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 0 / 16
9,157
832
5,445
11,952
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
12 / 0 / 7
10,066
915
17,241
6,613
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 0 / 10
8,685
790
5,695
5,801
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
20
20
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
8
0
0
W
Bacchus
2
0
16
10
W
12
0
7
15.5
L
Thanatos
TangoDoesIt
Thanatos
0
5
0
0
W
6
0
10
11
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,563
Damage
28,381
34,721
Taken
24,366
16,467
Mitigated
19,682
5,496
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,142
493
0
1,090
15,904
8,815
0
6,722
9,182
10,595
0
W
Bacchus
5,445
1,212
0
2,357
11,952
14,629
244
3,680
8,272
13,300
0
W
17,241
8,628
1,656
1,939
6,613
2,742
1,829
2,445
4,168
0
47,349
L
Thanatos
TangoDoesIt
Thanatos
3,955
33
0
3,459
9,119
3,659
0
2,363
6,756
0
15,077
W
5,695
2,165
3,361
3,135
5,801
2,311
87
2,593
3,208
17,659
0
L
5,466
711
0
947
9,698
3,993
0
2,736
6,962
25,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,449
Gold Earned
27,908
88
Minions Killed
106
1
Camps Cleared
6
506,496
Distance Traveled
604,452
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,458
587
22
2
1
167,882
2
W
Bacchus
9,157
832
13
1
4
216,853
1
W
Chiron
10,066
915
67
6
2
194,136
1
L
Thanatos
6,361
578
17
2
0
188,808
1
W
Hel
8,685
790
26
2
0
193,463
0
L
Nox
6,630
603
49
4
0
149,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role