Player Matchup

Bacchus
Bacchus
Braisedblunts
Bacchus
Level 79
God Stats
16W - 19L
1,452 SR
Queue Stats
223W - 284L
1,371 Elo+
Solo
Arachne
Arachne
Nimuie
Arachne
Level 118
God Stats
8W - 6L
1,505 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 1
Merlin
Merlin
NomadicDog
Merlin
Level 89
God Stats
4W - 3L
1,790 SR
Queue Stats
28W - 38L
1,423 Elo+
Party 1
Bellona
Bellona
XCentarumX
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
XCentaurumX
Neith
Level 102
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Team Averages
Level 81
1,502 SR
1,393 Elo+

VS

Team Averages
Level 85
1,437 SR
1,383 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bailage
Mercury
Level 87
God Stats
3W - 5L
1,294 SR
Queue Stats
40W - 50L
1,331 Elo+
Party 2
Ganesha
Ganesha
FailingIcarus
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,349 Elo+
Party 2
The Morrigan
The Morrigan
KImYuna1st
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,337 Elo+
Party 2
Heimdallr
Heimdallr
rulerbykacu1986
Heimdallr
Level 81
God Stats
9W - 14L
1,392 SR
Queue Stats
235W - 268L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
1
0 / 1 / 0
3,066
383
61
1,293
450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Nimuie
Arachne
6
1 / 0 / 1
4,180
523
2,172
5,234
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
NomadicDog
Merlin
7
1 / 1 / 0
4,373
547
4,702
3,044
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
XCentarumX
Bellona
7
0 / 1 / 0
3,805
476
916
5,278
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 1
3,868
484
1,007
3,891
1,086
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 0
5,501
688
3,724
3,815
2,213
Mercury
Bailage
Mercury
9
1 / 0 / 1
5,160
645
1,468
4,998
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
7
0 / 0 / 2
4,993
624
1,737
6,056
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
KImYuna1st
The Morrigan
6
0 / 1 / 0
4,052
507
1,250
3,271
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
rulerbykacu1986
Heimdallr
9
2 / 1 / 1
5,445
681
3,239
4,868
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
0
2
W
Mercury
Bailage
Mercury
1
0
1
1.5
L
Bacchus
0
1
0
0
W
Ganesha
0
0
2
1
W
The Morrigan
KImYuna1st
The Morrigan
0
1
0
0
L
Arachne
Nimuie
Arachne
1
0
1
1.5
L
Merlin
NomadicDog
Merlin
1
1
0
1
L
Bellona
XCentarumX
Bellona
0
1
0
0
L
0
2
1
0.25
W
Heimdallr
rulerbykacu1986
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,858
Damage
11,418
18,740
Taken
23,008
7,408
Mitigated
10,820
2,298
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,724
1,543
87
848
3,815
2,213
204
0
3,815
0
33,193
W
Mercury
Bailage
Mercury
1,468
518
0
750
4,998
1,601
0
533
4,465
0
34,594
L
Bacchus
61
0
0
40
1,293
450
0
198
1,095
856
0
W
Ganesha
1,737
462
0
2,783
6,056
3,850
0
2,366
3,690
15,794
0
W
The Morrigan
KImYuna1st
The Morrigan
1,250
205
0
250
3,271
1,171
0
1,843
1,428
14,765
0
L
Arachne
Nimuie
Arachne
2,172
1,998
0
796
5,234
1,594
0
1,231
4,003
0
17,317
L
Merlin
NomadicDog
Merlin
4,702
1,075
0
558
3,044
1,117
0
1,415
1,629
25,040
0
L
Bellona
XCentarumX
Bellona
916
294
0
719
5,278
3,161
0
0
5,278
0
14,661
L
1,007
389
0
185
3,891
1,086
0
143
3,748
0
10,682
W
Heimdallr
rulerbykacu1986
Heimdallr
3,239
1,609
0
2,032
4,868
1,985
494
21
4,847
0
33,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,292
Gold Earned
25,151
110
Minions Killed
257
0
Camps Cleared
0
653,232
Distance Traveled
795,774
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,501
688
56
7
0
151,764
1
W
Mercury
5,160
645
90
11
0
185,672
2
L
Bacchus
3,066
383
3
0
0
23,083
0
W
Ganesha
4,993
624
3
0
0
157,448
2
W
The Morrigan
4,052
507
38
5
0
159,940
1
L
Arachne
4,180
523
33
4
0
197,859
0
L
Merlin
4,373
547
42
5
0
138,328
0
L
Bellona
3,805
476
25
3
0
151,965
0
L
Neith
3,868
484
7
1
0
141,997
0
W
Heimdallr
5,445
681
70
9
0
140,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role