Player Matchup

Loki
Loki
CM Runk
Loki
Level 145
God Stats
6W - 1L
1,636 SR
Queue Stats
25W - 18L
1,666 Elo+
Party 2
Neith
Neith
FightingLime1
Neith
Level 125
God Stats
2W - 0L
1,314 SR
Queue Stats
26W - 18L
1,629 Elo+
Party 2
Zhong Kui
Zhong Kui
RockBaseWyrm
Zhong Kui
Level 88
God Stats
11W - 6L
1,672 SR
Queue Stats
43W - 38L
1,415 Elo+
Party 2
Team Averages
Level 119
1,540 SR
1,570 Elo+

VS

Team Averages
Level 81
1,509 SR
1,541 Elo+
Gilgamesh
Gilgamesh
Lit Bogie
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,462 Elo+
Party 1
Chronos
Chronos
SlumpWitAPump
Chronos
Level 129
God Stats
10W - 5L
1,712 SR
Queue Stats
374W - 261L
1,548 Elo+
Party 1
Athena
Athena
XxPrometheun1
Athena
Level 46
God Stats
1W - 1L
1,316 SR
Queue Stats
20W - 14L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CM Runk
Loki
19
6 / 1 / 4
15,608
743
23,505
22,728
25,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 7
15,024
715
23,614
14,963
7,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
RockBaseWyrm
Zhong Kui
18
3 / 6 / 6
14,300
681
23,577
23,856
16,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lit Bogie
Gilgamesh
16
4 / 5 / 4
13,427
639
14,555
27,698
30,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
19
3 / 4 / 6
13,785
656
23,493
26,698
16,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 5
14,079
670
9,761
31,273
52,249
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
11
Kills
10
10
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
CM Runk
Loki
6
1
4
8
W
2
3
7
1.83
L
Gilgamesh
Lit Bogie
Gilgamesh
4
5
4
1.2
W
Zhong Kui
RockBaseWyrm
Zhong Kui
3
6
6
1
L
Chronos
3
4
6
1.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,696
Damage
47,809
61,547
Taken
85,669
49,540
Mitigated
99,067
19,025
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
CM Runk
Loki
23,505
5,963
0
6,778
22,728
25,369
278
10,831
11,897
397
53,217
W
23,614
8,428
0
4,736
14,963
7,609
1,980
9,164
5,799
0
80,003
L
Gilgamesh
Lit Bogie
Gilgamesh
14,555
4,654
1,303
5,028
27,698
30,024
175
11,711
15,987
0
46,050
W
Zhong Kui
RockBaseWyrm
Zhong Kui
23,577
2,023
106
7,405
23,856
16,562
210
10,883
12,973
52,038
0
L
Chronos
23,493
12,147
0
7,978
26,698
16,794
1,464
5,952
20,746
81,856
8,190
L
9,761
2,208
0
4,696
31,273
52,249
0
7,826
23,447
35,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
41,291
224
Minions Killed
213
9
Camps Cleared
10
1,125,779
Distance Traveled
1,078,768
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,608
743
34
2
3
426,717
4
W
Neith
15,024
715
126
6
2
344,688
2
L
Gilgamesh
13,427
639
48
2
2
374,646
5
W
Zhong Kui
14,300
681
64
3
4
354,374
0
L
Chronos
13,785
656
124
6
6
319,938
2
L
Athena
14,079
670
41
2
2
384,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role