Player Matchup

Mulan
Mulan
AdrenelineRush7
Mulan
Level 157
God Stats
7W - 5L
1,560 SR
Queue Stats
433W - 219L
1,727 Elo+
Party 2
Rama
Rama
Bl00DPhantom1
Rama
Level 160
God Stats
6W - 8L
1,668 SR
Queue Stats
344W - 229L
1,696 Elo+
Party 2
Thor
Thor
Ragnaroq
Thor
Level 138
God Stats
30W - 21L
1,635 SR
Queue Stats
283W - 274L
1,673 Elo+
Party 3
Gilgamesh
Gilgamesh
aman7005
Gilgamesh
Level 160
God Stats
55W - 25L
1,916 SR
Queue Stats
805W - 393L
1,694 Elo+
Party 2
He Bo
He Bo
thatsSweet
He Bo
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 147L
1,470 Elo+
Party 3
Team Averages
Level 153
1,656 SR
1,652 Elo+

VS

Team Averages
Level 137
1,628 SR
1,631 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DongSchlongLong
Pele
Level 115
God Stats
12W - 12L
1,659 SR
Queue Stats
123W - 109L
1,677 Elo+
Party 1
The Morrigan
The Morrigan
InfinityGold11
The Morrigan
Level 126
God Stats
20W - 30L
1,566 SR
Queue Stats
1,045W - 972L
1,641 Elo+
Solo
Cabrakan
Cabrakan
Kilner
Cabrakan
Level 127
God Stats
3W - 3L
1,709 SR
Queue Stats
51W - 41L
1,668 Elo+
Party 1
Lancelot
Lancelot
Trumex
Lancelot
Level 157
God Stats
14W - 15L
1,706 SR
Queue Stats
94W - 77L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 6
5,700
570
5,726
7,960
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 3
6,031
603
4,799
5,550
1,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
11
3 / 0 / 7
6,280
628
4,016
6,435
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
aman7005
Gilgamesh
11
4 / 1 / 2
6,143
614
5,434
7,448
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
11
5 / 0 / 4
6,698
670
5,365
3,113
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 2 / 0
5,175
518
3,412
7,200
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
5,549
555
2,840
7,303
4,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
InfinityGold11
The Morrigan
9
0 / 3 / 1
5,222
522
4,506
4,460
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
Kilner
Cabrakan
7
0 / 3 / 1
4,554
455
2,274
8,174
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Trumex
Lancelot
9
2 / 4 / 0
5,352
535
4,567
8,481
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
W
3
1
6
6
W
0
1
3
1.5
L
0
3
1
0.17
L
The Morrigan
InfinityGold11
The Morrigan
0
3
1
0.17
L
Cabrakan
Kilner
Cabrakan
0
3
1
0.17
W
Thor
3
0
7
6.5
L
Lancelot
Trumex
Lancelot
2
4
0
0.5
W
Gilgamesh
aman7005
Gilgamesh
4
1
2
5
W
He Bo
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
17,599
30,506
Taken
35,618
14,201
Mitigated
18,781
12,415
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,412
1,497
0
2,398
7,200
2,101
0
0
7,200
0
40,607
W
5,726
1,193
0
2,408
7,960
5,434
0
3,941
4,019
0
19,844
W
4,799
3,744
0
1,739
5,550
1,589
402
483
5,067
0
47,271
L
2,840
452
0
2,447
7,303
4,021
0
528
6,775
0
37,627
L
The Morrigan
InfinityGold11
The Morrigan
4,506
1,531
0
495
4,460
1,945
0
1,457
2,964
38,335
0
L
Cabrakan
Kilner
Cabrakan
2,274
756
75
1,792
8,174
7,199
0
2,442
5,732
8,065
0
W
Thor
4,016
1,022
0
4,186
6,435
2,360
0
335
6,100
0
34,777
L
Lancelot
Trumex
Lancelot
4,567
1,364
0
2,564
8,481
3,515
0
938
7,543
0
31,033
W
Gilgamesh
aman7005
Gilgamesh
5,434
1,388
0
3,302
7,448
3,630
147
206
7,242
0
38,529
W
He Bo
5,365
769
0
780
3,113
1,188
128
1,815
1,298
49,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
25,852
339
Minions Killed
290
0
Camps Cleared
0
984,500
Distance Traveled
932,747
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,175
518
74
7
0
167,415
3
W
Mulan
5,700
570
25
3
0
194,257
3
W
Rama
6,031
603
93
9
0
168,226
0
L
Pele
5,549
555
66
7
0
196,446
2
L
The Morrigan
5,222
522
77
8
0
176,420
1
L
Cabrakan
4,554
455
10
1
0
199,882
2
W
Thor
6,280
628
76
8
0
218,278
2
L
Lancelot
5,352
535
63
6
0
192,584
2
W
Gilgamesh
6,143
614
71
7
0
216,973
2
W
He Bo
6,698
670
74
7
0
186,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role