Player Matchup

Geb
Geb
Chondrite
Geb
Level 62
God Stats
3W - 7L
1,172 SR
Queue Stats
200W - 215L
1,368 Elo+
Solo
Sylvanus
Sylvanus
DusT727
Sylvanus
Level 49
God Stats
19W - 11L
1,365 SR
Queue Stats
80W - 74L
1,516 Elo+
Party 2
Scylla
Scylla
Flowpast
Scylla
Level 106
God Stats
2W - 2L
1,412 SR
Queue Stats
164W - 138L
1,540 Elo+
Party 2
Lancelot
Lancelot
KazeNightCrawler
Lancelot
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 163L
1,382 Elo+
Solo
Apollo
Apollo
Tscriz33
Apollo
Level 159
God Stats
12W - 6L
1,649 SR
Queue Stats
329W - 304L
1,551 Elo+
Party 2
Team Averages
Level 99
1,419 SR
1,472 Elo+

VS

Team Averages
Level 76
1,590 SR
1,530 Elo+
Anhur
Anhur
GrekerJacks
Anhur
Level 109
God Stats
1W - 3L
1,576 SR
Queue Stats
307W - 303L
1,542 Elo+
Party 1
Loki
Loki
Highlight_TK1
Loki
Level 81
God Stats
13W - 16L
1,495 SR
Queue Stats
486W - 521L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
MASTERxMOOSE
Jormungandr
Level 5
God Stats
1W - 1L
1,822 SR
Queue Stats
10W - 17L
1,794 Elo+
Party 1
Hera
Hera
OneB88bH88ker
Hera
Level 104
God Stats
23W - 19L
1,558 SR
Queue Stats
450W - 493L
1,414 Elo+
Solo
Nike
Nike
WheezyMoth
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
11,630
506
8,416
18,760
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
DusT727
Sylvanus
20
5 / 0 / 6
14,333
623
21,572
25,811
30,617
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Flowpast
Scylla
20
10 / 1 / 4
14,774
642
20,023
13,352
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 5 / 10
11,382
495
11,541
19,399
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Tscriz33
Apollo
19
4 / 1 / 10
12,059
524
19,736
17,783
8,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 2
9,933
432
12,292
22,031
10,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 3 / 6
10,519
457
8,213
18,810
9,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
MASTERxMOOSE
Jormungandr
15
2 / 2 / 6
8,980
390
12,168
22,380
26,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 7 / 0
10,083
438
6,565
16,689
8,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 6 / 0
10,483
456
14,828
27,545
21,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
26
Kills
10
10
Deaths
26
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Sylvanus
DusT727
Sylvanus
5
0
6
8
W
Scylla
Flowpast
Scylla
10
1
4
12
L
5
8
2
0.75
L
2
3
6
1.67
W
4
5
10
1.8
L
Jormungandr
MASTERxMOOSE
Jormungandr
2
2
6
2.5
L
1
7
0
0.14
W
Apollo
Tscriz33
Apollo
4
1
10
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,288
Damage
54,066
95,105
Taken
107,455
67,772
Mitigated
76,145
44,141
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,416
925
0
5,442
18,760
12,406
420
4,514
14,246
29,630
0
W
Sylvanus
DusT727
Sylvanus
21,572
5,506
7,770
18,650
25,811
30,617
1,060
2,819
22,992
105,049
24,411
W
Scylla
Flowpast
Scylla
20,023
3,139
0
4,034
13,352
6,475
1,815
4,319
9,033
154,207
0
L
12,292
7,516
0
4,519
22,031
10,776
50
6,586
15,445
0
76,510
L
8,213
2,214
0
6,482
18,810
9,004
0
4,925
13,885
0
86,677
W
11,541
2,465
0
731
19,399
9,292
1,178
3,257
16,142
0
52,897
L
Jormungandr
MASTERxMOOSE
Jormungandr
12,168
5,307
291
2,711
22,380
26,291
0
7,118
15,262
52,919
0
L
6,565
2,579
0
1,250
16,689
8,800
290
11,206
5,483
89,598
0
W
Apollo
Tscriz33
Apollo
19,736
13,104
0
7,514
17,783
8,982
2,844
4,335
13,448
0
139,308
L
14,828
3,191
0
9,168
27,545
21,274
1,147
17,654
9,891
0
89,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,178
Gold Earned
49,998
708
Minions Killed
640
0
Camps Cleared
0
2,206,090
Distance Traveled
2,074,877
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,630
506
39
2
0
460,075
5
W
Sylvanus
14,333
623
215
9
0
369,430
2
W
Scylla
14,774
642
217
9
0
407,279
1
L
Anhur
9,933
432
128
6
0
385,316
2
L
Loki
10,519
457
126
5
0
491,223
0
W
Lancelot
11,382
495
64
3
0
504,241
0
L
Jormungandr
8,980
390
79
3
0
439,236
1
L
Hera
10,083
438
152
7
0
353,629
6
W
Apollo
12,059
524
173
8
0
465,065
2
L
Nike
10,483
456
155
7
0
405,473
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role