Player Matchup

Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CaraBala
Sun Wukong
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 82L
1,643 Elo+
Solo
Hel
Hel
Kenomahn
Hel
Level 103
God Stats
4W - 12L
1,377 SR
Queue Stats
660W - 651L
1,564 Elo+
Solo
Anhur
Anhur
Lostsailer
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,569 Elo+
Party 1
Ymir
Ymir
OllantaHumala
Ymir
Level 130
God Stats
3W - 6L
1,419 SR
Queue Stats
337W - 343L
1,466 Elo+
Solo
Team Averages
Level 123
1,459 SR
1,548 Elo+

VS

Team Averages
Level 129
1,537 SR
1,547 Elo+
Arachne
Arachne
Acruxico
Arachne
Level 124
God Stats
3W - 0L
1,728 SR
Queue Stats
48W - 61L
1,500 Elo+
Solo
Apollo
Apollo
DashBoardFast
Apollo
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,670 Elo+
Solo
Kukulkan
Kukulkan
IRFreeze
Kukulkan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 49L
1,539 Elo+
Solo
Bellona
Bellona
Im Hatman
Bellona
Level 148
God Stats
26W - 30L
1,586 SR
Queue Stats
941W - 901L
1,449 Elo+
Solo
Hel
Hel
vvillastu
Hel
Level 146
God Stats
4W - 0L
1,372 SR
Queue Stats
103W - 112L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 5 / 8
9,875
658
7,929
28,572
42,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
CaraBala
Sun Wukong
16
2 / 4 / 4
9,504
634
16,231
20,750
22,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 6 / 7
9,049
603
13,979
20,336
16,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
17
3 / 8 / 5
10,327
688
21,402
22,809
14,096
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 4 / 4
9,850
657
12,319
19,162
24,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acruxico
Arachne
19
2 / 2 / 19
11,691
779
16,427
30,215
32,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
11 / 2 / 14
12,021
801
24,024
17,777
9,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
IRFreeze
Kukulkan
18
7 / 2 / 12
11,241
749
23,231
13,026
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Im Hatman
Bellona
17
4 / 3 / 17
11,719
781
19,472
36,797
30,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 2 / 22
10,550
703
17,972
17,520
9,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
11
Kills
27
27
Deaths
11
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
8
1
W
Arachne
Acruxico
Arachne
2
2
19
5.75
L
Sun Wukong
CaraBala
Sun Wukong
2
4
4
1
W
11
2
14
9
W
Kukulkan
IRFreeze
Kukulkan
7
2
12
6.5
W
Bellona
Im Hatman
Bellona
4
3
17
4.17
L
1
6
7
0.75
L
Anhur
3
8
5
0.69
L
4
4
4
1.5
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,860
Damage
101,126
111,629
Taken
115,335
120,595
Mitigated
90,206
42,414
Healing
63,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,929
676
1,285
1,790
28,572
42,602
121
9,701
18,871
16,186
0
W
Arachne
Acruxico
Arachne
16,427
9,041
539
9,143
30,215
32,208
1,370
9,172
21,043
0
21,965
L
Sun Wukong
CaraBala
Sun Wukong
16,231
1,785
873
5,529
20,750
22,329
0
10,111
10,639
0
36,381
W
24,024
12,287
2,112
3,160
17,777
9,352
4,253
4,392
13,385
0
49,641
W
Kukulkan
IRFreeze
Kukulkan
23,231
2,580
2,355
796
13,026
7,681
1,023
4,439
8,587
51,721
0
W
Bellona
Im Hatman
Bellona
19,472
4,451
5,396
13,205
36,797
30,981
1,301
10,501
26,296
0
31,644
L
13,979
349
13,210
9,763
20,336
16,645
0
7,641
12,695
24,408
0
L
Anhur
21,402
12,022
1,687
4,430
22,809
14,096
1,843
7,017
15,792
0
42,811
L
12,319
1,161
2,188
1,659
19,162
24,923
44
6,733
12,429
24,481
0
W
17,972
1,065
16,969
9,777
17,520
9,984
305
5,723
11,797
35,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
57,222
175
Minions Killed
159
0
Camps Cleared
0
1,318,569
Distance Traveled
1,455,803
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,875
658
15
1
0
272,077
1
W
Arachne
11,691
779
15
1
0
297,193
0
L
Sun Wukong
9,504
634
39
3
0
305,228
0
W
Apollo
12,021
801
34
2
0
285,354
3
W
Kukulkan
11,241
749
58
4
0
301,017
1
W
Bellona
11,719
781
14
1
0
293,878
0
L
Hel
9,049
603
21
1
0
279,869
0
L
Anhur
10,327
688
70
5
0
209,485
0
L
Ymir
9,850
657
30
2
0
251,910
0
W
Hel
10,550
703
38
3
0
278,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role