Player Matchup

Da Ji
Da Ji
Finchftw
Da Ji
Level 99
God Stats
1W - 6L
1,666 SR
Queue Stats
93W - 91L
1,453 Elo+
Party 2
Anubis
Anubis
GamerBoy2010
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,631 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GarruK11
Cu Chulainn
Level 78
God Stats
3W - 5L
1,670 SR
Queue Stats
117W - 104L
1,477 Elo+
Party 2
Atlas
Atlas
Leapcrab69
Atlas
Level 64
God Stats
13W - 15L
1,562 SR
Queue Stats
33W - 28L
1,560 Elo+
Party 2
Cernunnos
Cernunnos
royalbarrage
Cernunnos
Level 128
God Stats
6W - 5L
1,751 SR
Queue Stats
90W - 89L
1,533 Elo+
Party 2
Team Averages
Level 83
1,630 SR
1,531 Elo+

VS

Team Averages
Level 96
1,417 SR
1,280 Elo+
Kukulkan
Kukulkan
EmberDevil
Kukulkan
Level 129
God Stats
2W - 3L
1,585 SR
Queue Stats
10W - 17L
1,324 Elo+
Party 1
Hera
Hera
Grimalous
Hera
Level 28
God Stats
1W - 0L
1,207 SR
Queue Stats
11W - 21L
1,295 Elo+
Party 1
Medusa
Medusa
Laerick
Medusa
Level 159
God Stats
2W - 2L
1,462 SR
Queue Stats
7W - 14L
1,262 Elo+
Party 1
Ne Zha
Ne Zha
VxZupex
Ne Zha
Level 101
God Stats
2W - 1L
1,349 SR
Queue Stats
6W - 7L
1,237 Elo+
Party 1
Horus
Horus
zencat 50
Horus
Level 64
God Stats
11W - 8L
1,485 SR
Queue Stats
12W - 14L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Finchftw
Da Ji
20
8 / 5 / 14
14,533
519
19,834
32,091
19,936
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
8 / 5 / 9
14,881
531
23,128
21,964
14,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
GarruK11
Cu Chulainn
19
6 / 3 / 15
14,139
505
22,600
33,353
42,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
18
1 / 4 / 18
13,434
480
14,118
26,887
41,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
royalbarrage
Cernunnos
20
10 / 4 / 7
15,425
551
26,093
29,143
16,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EmberDevil
Kukulkan
20
4 / 4 / 9
14,787
528
27,721
15,560
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
20
6 / 8 / 6
14,490
518
20,638
28,373
11,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Laerick
Medusa
20
6 / 5 / 5
14,736
526
24,589
35,193
16,240
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
VxZupex
Ne Zha
20
4 / 8 / 6
13,978
499
20,310
33,760
16,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
zencat 50
Horus
17
1 / 8 / 10
11,346
405
6,684
33,366
32,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
33
Kills
21
21
Deaths
33
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EmberDevil
Kukulkan
4
4
9
2.13
L
Da Ji
Finchftw
Da Ji
8
5
14
3
L
Anubis
8
5
9
2.5
L
Cu Chulainn
GarruK11
Cu Chulainn
6
3
15
4.5
W
Hera
6
8
6
1.13
W
Medusa
Laerick
Medusa
6
5
5
1.7
L
Atlas
1
4
18
2.5
W
Ne Zha
VxZupex
Ne Zha
4
8
6
0.88
L
Cernunnos
royalbarrage
Cernunnos
10
4
7
3.38
W
Horus
zencat 50
Horus
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,773
Damage
99,942
143,438
Taken
146,252
135,147
Mitigated
84,598
39,458
Healing
46,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EmberDevil
Kukulkan
27,721
2,210
162
1,619
15,560
7,746
1,557
3,299
12,261
131,483
0
L
Da Ji
Finchftw
Da Ji
19,834
5,436
0
9,784
32,091
19,936
3,508
6,726
25,365
0
132,638
L
Anubis
23,128
1,079
0
7,508
21,964
14,549
1,002
9,570
12,394
133,833
0
L
Cu Chulainn
GarruK11
Cu Chulainn
22,600
2,579
0
3,948
33,353
42,686
719
18,503
14,850
0
89,507
W
Hera
20,638
5,603
1,424
4,519
28,373
11,406
3,796
7,135
21,238
96,696
0
W
Medusa
Laerick
Medusa
24,589
12,100
0
12,169
35,193
16,240
4,354
9,285
25,838
0
131,460
L
Atlas
14,118
6,073
1,049
3,121
26,887
41,648
1,306
6,679
20,208
41,317
0
W
Ne Zha
VxZupex
Ne Zha
20,310
7,879
0
10,707
33,760
16,930
637
6,701
27,059
0
105,527
L
Cernunnos
royalbarrage
Cernunnos
26,093
13,830
0
14,048
29,143
16,328
2,596
8,631
20,512
0
165,290
W
Horus
zencat 50
Horus
6,684
2,948
6,833
9,145
33,366
32,276
170
12,783
20,583
0
29,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,412
Gold Earned
69,337
738
Minions Killed
636
0
Camps Cleared
0
2,514,709
Distance Traveled
2,543,325
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,787
528
168
6
0
512,201
8
L
Da Ji
14,533
519
167
6
0
515,064
0
L
Anubis
14,881
531
190
7
0
453,392
0
L
Cu Chulainn
14,139
505
141
5
0
529,225
7
W
Hera
14,490
518
133
5
0
464,386
0
W
Medusa
14,736
526
162
6
0
506,217
2
L
Atlas
13,434
480
39
1
0
549,263
0
W
Ne Zha
13,978
499
135
5
0
523,114
4
L
Cernunnos
15,425
551
201
7
0
467,765
6
W
Horus
11,346
405
38
1
0
537,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role