Player Matchup

Bacchus
Bacchus
JessmasterI3
Bacchus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,762 Elo+
Party 1
Thor
Thor
ProfessorHipHop
Thor
Level 160
God Stats
24W - 14L
1,785 SR
Queue Stats
416W - 321L
1,629 Elo+
Party 1
King Arthur
King Arthur
Riiggs
King Arthur
Level 159
God Stats
10W - 8L
1,688 SR
Queue Stats
246W - 205L
1,670 Elo+
Solo
Vulcan
Vulcan
ferozelpro
Vulcan
Level 14
God Stats
2W - 4L
1,796 SR
Queue Stats
12W - 21L
1,445 Elo+
Solo
Neith
Neith
igetdabeeches
Neith
Level 159
God Stats
11W - 5L
1,693 SR
Queue Stats
564W - 418L
1,621 Elo+
Party 1
Team Averages
Level 126
1,692 SR
1,625 Elo+

VS

Team Averages
Level 122
1,618 SR
1,574 Elo+
Chaac
Chaac
Convalesense
Chaac
Level 109
God Stats
4W - 3L
1,498 SR
Queue Stats
436W - 351L
1,630 Elo+
Party 2
Zeus
Zeus
KaosGirl45
Zeus
Level 112
God Stats
4W - 0L
1,855 SR
Queue Stats
279W - 303L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Orgasmacologist
Cliodhna
Level 107
God Stats
9W - 6L
1,628 SR
Queue Stats
391W - 326L
1,619 Elo+
Party 2
Scylla
Scylla
PlaceboHead
Scylla
Level 160
God Stats
15W - 10L
1,621 SR
Queue Stats
355W - 371L
1,613 Elo+
Solo
Charybdis
Charybdis
Rismonism
Charybdis
Level 120
God Stats
1W - 0L
1,488 SR
Queue Stats
29W - 37L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JessmasterI3
Bacchus
8
0 / 1 / 0
4,031
806
1,904
4,865
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 0 / 0
4,106
821
1,607
3,236
1,355
King Arthur
Riiggs
King Arthur
9
0 / 1 / 1
4,341
868
3,553
5,816
3,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
ferozelpro
Vulcan
7
0 / 1 / 0
3,740
748
141
1,280
474
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
4,612
922
2,684
2,732
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
4,099
820
3,506
3,771
2,093
Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
4,800
960
1,646
2,088
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
8
0 / 1 / 3
4,002
800
2,818
4,217
1,367
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
10
1 / 0 / 0
4,490
898
4,060
3,719
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Rismonism
Charybdis
9
1 / 0 / 1
4,341
868
1,717
2,010
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Bacchus
JessmasterI3
Bacchus
0
1
0
0
W
2
0
1
2.5
W
Cliodhna
0
1
3
1.5
W
Scylla
1
0
0
1
L
0
0
0
0
L
King Arthur
Riiggs
King Arthur
0
1
1
0.5
W
Charybdis
Rismonism
Charybdis
1
0
1
1.5
L
Vulcan
ferozelpro
Vulcan
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
13,747
17,929
Taken
15,805
10,750
Mitigated
6,121
2,423
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,506
878
0
1,406
3,771
2,093
0
339
3,432
0
10,161
L
Bacchus
JessmasterI3
Bacchus
1,904
179
0
1,324
4,865
3,938
0
1,373
3,392
4,793
0
W
1,646
308
0
855
2,088
699
0
398
1,690
18,209
0
W
Cliodhna
2,818
259
0
443
4,217
1,367
0
231
3,986
0
5,184
W
Scylla
4,060
602
0
1,692
3,719
1,183
360
398
3,321
13,398
0
L
1,607
0
0
0
3,236
1,355
0
877
2,251
0
11,660
L
King Arthur
Riiggs
King Arthur
3,553
615
0
590
5,816
3,750
0
1,978
3,745
0
13,025
W
Charybdis
Rismonism
Charybdis
1,717
1,064
0
1,095
2,010
779
53
679
1,331
0
8,901
L
Vulcan
ferozelpro
Vulcan
141
141
0
0
1,280
474
0
633
615
1,536
0
L
2,684
676
0
509
2,732
1,233
0
508
2,220
0
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
21,732
89
Minions Killed
109
0
Camps Cleared
0
461,132
Distance Traveled
540,688
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,099
820
6
1
0
119,406
2
L
Bacchus
4,031
806
9
2
0
97,088
0
W
Zeus
4,800
960
46
9
0
94,692
0
W
Cliodhna
4,002
800
6
1
0
122,612
2
W
Scylla
4,490
898
31
6
0
100,907
1
L
Thor
4,106
821
19
4
0
107,685
0
L
King Arthur
4,341
868
21
4
0
108,687
1
W
Charybdis
4,341
868
20
4
0
103,071
2
L
Vulcan
3,740
748
8
2
0
38,495
0
L
Neith
4,612
922
32
6
0
109,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role