Player Matchup

Ullr
Ullr
 
Ullr
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Chokamuh
Sobek
Level 49
God Stats
5W - 1L
1,614 SR
Queue Stats
31W - 32L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
Gamerstart200
Ne Zha
Level 34
God Stats
20W - 6L
1,913 SR
Queue Stats
107W - 104L
1,373 Elo+
Solo
Nox
Nox
Smallewy
Nox
Level 62
God Stats
4W - 0L
1,814 SR
Queue Stats
29W - 27L
1,471 Elo+
Party 2
Lancelot
Lancelot
UnversedHook
Lancelot
Level 75
God Stats
9W - 1L
1,794 SR
Queue Stats
38W - 41L
1,458 Elo+
Party 2
Team Averages
Level 58
1,727 SR
1,451 Elo+

VS

Team Averages
Level 50
1,533 SR
1,380 Elo+
Skadi
Skadi
InRome
Skadi
Level 40
God Stats
0W - 3L
1,667 SR
Queue Stats
43W - 59L
1,310 Elo+
Solo
Zeus
Zeus
NOLAKKIN KJ
Zeus
Level 95
God Stats
5W - 4L
1,569 SR
Queue Stats
610W - 574L
1,493 Elo+
Party 1
King Arthur
King Arthur
Sum6913
King Arthur
Level 8
God Stats
1W - 2L
1,740 SR
Queue Stats
6W - 9L
1,435 Elo+
Party 1
Ares
Ares
Zesty Clouds
Ares
Level 41
God Stats
0W - 2L
1,240 SR
Queue Stats
45W - 57L
1,405 Elo+
Solo
Susano
Susano
shoundrawing
Susano
Level 66
God Stats
8W - 11L
1,451 SR
Queue Stats
314W - 331L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 3
8,265
413
5,367
12,636
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Chokamuh
Sobek
13
1 / 3 / 3
8,725
436
5,172
16,390
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
10 / 2 / 7
11,629
581
17,227
20,686
9,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 4 / 5
10,988
549
21,704
15,131
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
UnversedHook
Lancelot
17
2 / 1 / 3
10,349
517
12,957
19,098
11,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
InRome
Skadi
15
5 / 3 / 3
9,828
491
13,852
13,747
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 11 / 3
8,769
438
7,607
17,097
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Sum6913
King Arthur
17
2 / 2 / 2
10,893
545
18,794
23,105
19,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 5
9,374
469
10,970
19,341
23,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
16
3 / 5 / 2
9,756
488
3,963
20,510
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
22
Kills
15
15
Deaths
23
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
5
3
0.5
W
Sobek
Chokamuh
Sobek
1
3
3
0.83
W
10
2
7
6.75
L
Skadi
InRome
Skadi
5
3
3
2.17
L
2
11
3
0.32
W
8
4
5
2.63
L
King Arthur
Sum6913
King Arthur
2
2
2
1.5
W
Lancelot
UnversedHook
Lancelot
2
1
3
3.5
L
3
2
5
2.75
L
Susano
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
55,186
83,941
Taken
93,800
49,687
Mitigated
62,891
28,320
Healing
25,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,367
2,694
451
1,772
12,636
6,086
2,299
3,676
8,960
0
52,555
W
Sobek
Chokamuh
Sobek
5,172
654
202
4,056
16,390
15,003
373
3,130
13,260
24,592
0
W
17,227
6,061
0
11,800
20,686
9,678
341
4,172
16,514
0
92,177
L
Skadi
InRome
Skadi
13,852
5,379
0
349
13,747
5,948
604
2,944
10,803
0
79,288
L
7,607
2,114
179
1,621
17,097
5,839
1,044
6,594
10,503
45,940
0
W
21,704
2,608
362
5,094
15,131
7,368
1,541
4,364
10,767
79,986
0
L
King Arthur
Sum6913
King Arthur
18,794
2,157
0
10,915
23,105
19,082
144
5,443
17,662
0
90,955
W
Lancelot
UnversedHook
Lancelot
12,957
2,336
0
4,583
19,098
11,552
213
3,235
15,863
0
81,506
L
10,970
525
265
5,400
19,341
23,901
0
6,513
12,828
37,704
0
L
Susano
3,963
762
0
6,441
20,510
8,121
0
5,382
15,128
0
62,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,956
Gold Earned
48,620
463
Minions Killed
458
0
Camps Cleared
0
2,023,216
Distance Traveled
1,856,863
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,265
413
86
4
0
348,383
0
W
Sobek
8,725
436
21
1
0
416,947
0
W
Ne Zha
11,629
581
111
6
0
425,749
3
L
Skadi
9,828
491
117
6
0
362,194
6
L
Zeus
8,769
438
64
3
0
336,775
2
W
Nox
10,988
549
111
6
0
385,515
0
L
King Arthur
10,893
545
144
7
0
389,095
2
W
Lancelot
10,349
517
134
7
0
446,622
5
L
Ares
9,374
469
29
1
0
389,265
5
L
Susano
9,756
488
104
5
0
379,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role