Player Matchup

Danzaburou
Danzaburou
AphoticApe7
Danzaburou
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 90L
1,272 Elo+
Party 3
Cerberus
Cerberus
Delreal13o
Cerberus
Level 103
God Stats
23W - 39L
1,395 SR
Queue Stats
228W - 291L
1,331 Elo+
Party 1
Sol
Sol
Tristzw2003
Sol
Level 34
God Stats
3W - 1L
1,707 SR
Queue Stats
13W - 11L
1,368 Elo+
Party 3
Cliodhna
Cliodhna
Xx-Jack316-xX
Cliodhna
Level 68
God Stats
3W - 2L
1,325 SR
Queue Stats
95W - 107L
1,352 Elo+
Solo
Apollo
Apollo
odelreal
Apollo
Level 105
God Stats
5W - 20L
1,130 SR
Queue Stats
199W - 269L
1,315 Elo+
Party 1
Team Averages
Level 74
1,411 SR
1,328 Elo+

VS

Team Averages
Level 92
1,444 SR
1,422 Elo+
Sol
Sol
Almightywikkid
Sol
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Beast4Mode-VFD6
Sun Wukong
Level 89
God Stats
7W - 3L
1,529 SR
Queue Stats
78W - 97L
1,356 Elo+
Party 2
Neith
Neith
Koeji1015
Neith
Level 109
God Stats
7W - 9L
1,486 SR
Queue Stats
251W - 330L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
ajax34
Baron Samedi
Level 103
God Stats
2W - 3L
1,214 SR
Queue Stats
187W - 174L
1,387 Elo+
Solo
Lancelot
Lancelot
yungplayer1
Lancelot
Level 108
God Stats
54W - 45L
1,492 SR
Queue Stats
242W - 281L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AphoticApe7
Danzaburou
14
3 / 6 / 0
9,524
501
10,417
16,507
14,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Delreal13o
Cerberus
13
0 / 5 / 1
8,340
439
2,142
16,797
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 1 / 1
10,046
529
12,316
15,180
6,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Xx-Jack316-xX
Cliodhna
13
3 / 6 / 1
9,048
476
7,622
15,464
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
odelreal
Apollo
12
2 / 5 / 1
7,989
420
7,758
17,394
6,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
10,042
529
9,323
14,111
6,186
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Beast4Mode-VFD6
Sun Wukong
16
3 / 3 / 2
10,178
536
8,747
16,564
14,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
Koeji1015
Neith
15
4 / 2 / 4
9,566
503
14,126
12,407
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
ajax34
Baron Samedi
13
3 / 2 / 3
8,446
445
10,831
6,959
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
yungplayer1
Lancelot
17
12 / 2 / 2
11,083
583
15,866
17,437
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
23
23
Deaths
11
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Danzaburou
AphoticApe7
Danzaburou
3
6
0
0.5
W
Sun Wukong
Beast4Mode-VFD6
Sun Wukong
3
3
2
1.33
L
Cerberus
Delreal13o
Cerberus
0
5
1
0.1
W
Neith
Koeji1015
Neith
4
2
4
3
L
2
1
1
2.5
L
Cliodhna
Xx-Jack316-xX
Cliodhna
3
6
1
0.58
W
Baron Samedi
ajax34
Baron Samedi
3
2
3
2.25
L
Apollo
odelreal
Apollo
2
5
1
0.5
W
Lancelot
yungplayer1
Lancelot
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,255
Damage
58,893
81,342
Taken
67,478
46,008
Mitigated
38,715
22,759
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,323
2,131
0
6,937
14,111
6,186
1,220
8,074
6,037
83,649
0
L
Danzaburou
AphoticApe7
Danzaburou
10,417
4,940
0
3,020
16,507
14,723
837
0
16,507
0
62,751
W
Sun Wukong
Beast4Mode-VFD6
Sun Wukong
8,747
3,191
0
4,621
16,564
14,152
480
0
16,564
0
64,484
L
Cerberus
Delreal13o
Cerberus
2,142
253
0
3,777
16,797
12,909
175
4,975
11,444
44,953
0
W
Neith
Koeji1015
Neith
14,126
4,491
0
3,082
12,407
5,497
3,073
1,665
10,742
0
65,705
L
12,316
5,543
0
7,697
15,180
6,072
1,488
5,815
9,365
77,119
0
L
Cliodhna
Xx-Jack316-xX
Cliodhna
7,622
1,438
0
5,198
15,464
5,586
105
3,079
12,298
0
45,768
W
Baron Samedi
ajax34
Baron Samedi
10,831
1,906
1,461
3,399
6,959
4,204
1,048
744
6,215
37,851
0
L
Apollo
odelreal
Apollo
7,758
4,789
0
3,067
17,394
6,718
1,097
5,496
11,574
0
47,031
W
Lancelot
yungplayer1
Lancelot
15,866
3,885
0
3,180
17,437
8,676
448
3,975
13,462
0
91,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
49,315
481
Minions Killed
520
0
Camps Cleared
0
1,648,020
Distance Traveled
1,678,033
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,042
529
138
7
0
362,125
4
L
Danzaburou
9,524
501
98
5
0
276,865
2
W
Sun Wukong
10,178
536
114
6
0
330,456
4
L
Cerberus
8,340
439
106
6
0
295,724
8
W
Neith
9,566
503
114
6
0
312,355
0
L
Sol
10,046
529
129
7
0
363,694
0
L
Cliodhna
9,048
476
70
4
0
351,592
1
W
Baron Samedi
8,446
445
47
2
0
236,422
0
L
Apollo
7,989
420
78
4
0
360,145
2
W
Lancelot
11,083
583
107
6
0
436,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role