Player Matchup

Chronos
Chronos
SeetheHarder
Chronos
Level 135
God Stats
3W - 0L
1,700 SR
Queue Stats
40W - 8L
2,011 Elo+
Party 1
Bellona
Bellona
SgtCanadianBacn
Bellona
Level 160
God Stats
3W - 0L
1,699 SR
Queue Stats
100W - 42L
1,892 Elo+
Party 1
Zeus
Zeus
SirJWood
Zeus
Level 154
God Stats
2W - 0L
2,025 SR
Queue Stats
108W - 42L
1,875 Elo+
Party 1
Team Averages
Level 150
1,808 SR
1,926 Elo+

VS

Team Averages
Level 35
1,534 SR
1,400 Elo+
Hera
Hera
Black Wolf3496
Hera
Level 62
God Stats
13W - 8L
1,585 SR
Queue Stats
26W - 24L
1,464 Elo+
Party 2
Sobek
Sobek
Easyski1203
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Chang'e
Chang'e
IQ BRAD
Chang'e
Level 27
God Stats
0W - 1L
1,517 SR
Queue Stats
13W - 7L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SeetheHarder
Chronos
14
6 / 0 / 8
8,838
884
13,212
6,380
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 10
7,861
786
5,354
11,030
11,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
14
8 / 1 / 5
8,955
896
13,766
7,665
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,445
745
7,144
11,307
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
6,082
608
1,335
13,230
8,664
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
IQ BRAD
Chang'e
11
1 / 4 / 0
6,680
668
4,318
10,774
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
3
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
0
5
1
0.1
L
Chang'e
IQ BRAD
Chang'e
1
4
0
0.25
W
Chronos
SeetheHarder
Chronos
6
0
8
10
W
2
2
10
3.5
W
Zeus
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
12,797
25,075
Taken
35,311
17,730
Mitigated
18,433
6,061
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,144
1,513
0
0
11,307
5,140
0
8,482
2,689
21,347
0
L
1,335
479
0
315
13,230
8,664
0
10,513
2,517
3,476
0
L
Chang'e
IQ BRAD
Chang'e
4,318
130
866
1,586
10,774
4,629
0
7,687
2,973
16,501
0
W
Chronos
SeetheHarder
Chronos
13,212
7,156
0
799
6,380
3,078
126
3,654
2,562
40,158
0
W
5,354
1,797
0
1,009
11,030
11,086
33
4,356
6,342
0
14,838
W
Zeus
13,766
2,821
0
4,253
7,665
3,566
714
4,517
3,040
39,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
20,207
137
Minions Killed
78
9
Camps Cleared
2
600,517
Distance Traveled
491,005
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,445
745
30
3
1
181,282
4
L
Sobek
6,082
608
3
0
0
117,382
0
L
Chang'e
6,680
668
45
5
1
192,341
1
W
Chronos
8,838
884
54
5
5
223,134
1
W
Bellona
7,861
786
19
2
1
197,248
2
W
Zeus
8,955
896
64
6
3
180,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role