Player Matchup

Olorun
Olorun
Elifhantz
Olorun
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 52L
1,462 Elo+
Party 2
Fenrir
Fenrir
Whogoo
Fenrir
Level 19
God Stats
1W - 1L
1,404 SR
Queue Stats
26W - 22L
1,494 Elo+
Party 2
Medusa
Medusa
tar660
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,415 Elo+
Party 2
Team Averages
Level 32
1,468 SR
1,457 Elo+

VS

Team Averages
Level 113
1,457 SR
1,325 Elo+
Aphrodite
Aphrodite
Alansvv12345
Aphrodite
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,247 Elo+
Party 1
Susano
Susano
TheMonkeyKing128
Susano
Level 100
God Stats
14W - 21L
1,310 SR
Queue Stats
138W - 192L
1,279 Elo+
Solo
Tyr
Tyr
XxAlemanXx1371
Tyr
Level 126
God Stats
79W - 70L
1,562 SR
Queue Stats
582W - 652L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elifhantz
Olorun
18
5 / 9 / 3
13,672
720
17,527
22,990
10,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Whogoo
Fenrir
18
4 / 2 / 5
13,754
724
17,937
23,839
26,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
tar660
Medusa
14
0 / 11 / 3
10,744
565
4,631
17,178
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alansvv12345
Aphrodite
16
4 / 3 / 15
12,741
671
7,297
16,484
14,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 5 / 7
14,305
753
25,070
19,120
10,800
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 1 / 15
13,369
704
20,694
24,848
24,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
22
22
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alansvv12345
Aphrodite
4
3
15
3.83
L
Olorun
Elifhantz
Olorun
5
9
3
0.72
W
12
5
7
3.1
L
Fenrir
Whogoo
Fenrir
4
2
5
3.25
W
6
1
15
13.5
L
Medusa
tar660
Medusa
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,095
Damage
53,061
64,007
Taken
60,452
42,508
Mitigated
49,816
9,074
Healing
22,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alansvv12345
Aphrodite
7,297
1,065
6,656
8,305
16,484
14,307
189
8,703
7,781
29,177
0
L
Olorun
Elifhantz
Olorun
17,527
6,948
1,435
5,468
22,990
10,289
160
3,999
18,991
52,987
0
W
25,070
5,402
0
350
19,120
10,800
1,302
4,921
13,143
0
53,142
L
Fenrir
Whogoo
Fenrir
17,937
3,218
390
1,693
23,839
26,086
104
5,567
18,272
6,076
33,918
W
20,694
2,395
0
7,478
24,848
24,709
956
7,186
17,662
8,630
46,553
L
Medusa
tar660
Medusa
4,631
2,225
0
88
17,178
6,133
282
2,158
15,020
0
28,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
40,415
149
Minions Killed
174
5
Camps Cleared
11
881,508
Distance Traveled
1,076,617
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,741
671
55
3
1
321,967
3
L
Olorun
13,672
720
67
4
3
281,449
3
W
Susano
14,305
753
53
3
5
337,594
1
L
Fenrir
13,754
724
35
2
2
374,741
1
W
Tyr
13,369
704
66
3
5
417,056
3
L
Medusa
10,744
565
47
2
0
225,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role