Player Matchup

Cliodhna
Cliodhna
Blynnk
Cliodhna
Level 69
God Stats
1W - 1L
1,546 SR
Queue Stats
4W - 2L
1,479 Elo+
Party 2
Sol
Sol
Loch5624
Sol
Level 19
God Stats
1W - 1L
1,425 SR
Queue Stats
4W - 3L
1,398 Elo+
Party 2
King Arthur
King Arthur
MormonHoe
King Arthur
Level 18
God Stats
2W - 0L
1,795 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 2
Team Averages
Level 35
1,588 SR
1,485 Elo+

VS

Team Averages
Level 75
1,451 SR
1,270 Elo+
Zeus
Zeus
NoirMonarque
Zeus
Level 88
God Stats
0W - 2L
1,667 SR
Queue Stats
33W - 55L
1,228 Elo+
Party 1
Sylvanus
Sylvanus
SlickSolar
Sylvanus
Level 69
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 10L
1,423 Elo+
Party 1
Skadi
Skadi
deadSP1DER
Skadi
Level 68
God Stats
1W - 2L
1,397 SR
Queue Stats
14W - 22L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blynnk
Cliodhna
18
5 / 2 / 12
12,229
719
21,421
17,188
10,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 8
12,524
737
13,827
14,167
6,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MormonHoe
King Arthur
18
9 / 3 / 9
12,629
743
15,494
22,245
25,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
10,975
646
15,128
15,227
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SlickSolar
Sylvanus
14
1 / 5 / 2
10,117
595
10,426
23,646
25,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
14
4 / 8 / 1
10,702
630
13,490
16,154
7,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
6
7
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Blynnk
Cliodhna
5
2
12
5.5
W
6
2
8
5
W
King Arthur
MormonHoe
King Arthur
9
3
9
4.5
L
1
7
5
0.5
L
Sylvanus
SlickSolar
Sylvanus
1
5
2
0.4
L
Skadi
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,742
Damage
39,044
53,600
Taken
55,027
42,530
Mitigated
40,321
15,865
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Blynnk
Cliodhna
21,421
3,009
0
7,207
17,188
10,353
0
7,543
9,468
0
58,814
W
13,827
3,793
0
4,986
14,167
6,710
2,055
7,940
6,227
56,473
3,957
W
King Arthur
MormonHoe
King Arthur
15,494
3,801
0
3,672
22,245
25,467
0
10,207
12,038
0
30,547
L
15,128
1,611
0
1,466
15,227
6,620
0
1,972
13,255
43,860
0
L
Sylvanus
SlickSolar
Sylvanus
10,426
1,689
1,566
8,401
23,646
25,894
0
7,983
15,663
28,180
5,734
L
Skadi
13,490
5,794
0
320
16,154
7,807
0
3,194
12,960
0
27,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
31,794
199
Minions Killed
146
8
Camps Cleared
6
976,585
Distance Traveled
767,677
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,229
719
68
4
3
335,737
4
W
Sol
12,524
737
92
5
5
314,129
4
W
King Arthur
12,629
743
39
2
0
326,719
1
L
Zeus
10,975
646
66
4
2
250,462
2
L
Sylvanus
10,117
595
47
3
2
263,025
2
L
Skadi
10,702
630
33
2
2
254,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role