Player Matchup

The Morrigan
The Morrigan
FknZilver
The Morrigan
Level 141
God Stats
19W - 9L
1,715 SR
Queue Stats
226W - 140L
1,611 Elo+
Party 3
Kukulkan
Kukulkan
Hartman11c
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,501 Elo+
Party 1
Cerberus
Cerberus
gabol33
Cerberus
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
274W - 186L
1,570 Elo+
Party 3
Loki
Loki
iartilleryx
Loki
Level 105
God Stats
4W - 3L
1,545 SR
Queue Stats
272W - 276L
1,493 Elo+
Party 1
Thanatos
Thanatos
jotaosvaldo
Thanatos
Level 28
God Stats
10W - 9L
1,461 SR
Queue Stats
309W - 175L
1,681 Elo+
Party 3
Team Averages
Level 76
1,544 SR
1,571 Elo+

VS

Team Averages
Level 63
1,483 SR
1,298 Elo+
The Morrigan
The Morrigan
Dropy06
The Morrigan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 42L
1,301 Elo+
Party 4
Hel
Hel
Lilio
Hel
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,192 Elo+
Party 4
Jing Wei
Jing Wei
Mattsuguma
Jing Wei
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,477 Elo+
Party 2
Ganesha
Ganesha
Renanshink
Ganesha
Level 88
God Stats
20W - 9L
1,647 SR
Queue Stats
89W - 93L
1,445 Elo+
Party 2
Mercury
Mercury
yoki31
Mercury
Level 63
God Stats
2W - 3L
1,268 SR
Queue Stats
5W - 13L
1,074 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FknZilver
The Morrigan
20
11 / 0 / 23
13,796
1,254
18,040
4,059
2,186
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
Hartman11c
Kukulkan
19
4 / 1 / 25
12,537
1,140
11,685
4,802
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
gabol33
Cerberus
19
3 / 0 / 34
13,794
1,254
15,998
14,436
18,629
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
14 / 0 / 22
14,181
1,289
17,047
3,836
2,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
jotaosvaldo
Thanatos
19
12 / 1 / 18
13,135
1,194
21,947
9,162
5,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dropy06
The Morrigan
15
0 / 10 / 1
10,192
927
7,182
15,507
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Lilio
Hel
16
0 / 11 / 1
10,416
947
6,212
18,761
11,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Mattsuguma
Jing Wei
15
0 / 10 / 2
10,310
937
9,287
24,414
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Renanshink
Ganesha
16
0 / 4 / 2
10,399
945
3,270
14,205
9,480
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
yoki31
Mercury
15
2 / 9 / 0
10,577
962
5,637
19,223
6,454
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
8
44
Kills
2
2
Deaths
44
122
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dropy06
The Morrigan
0
10
1
0.05
W
The Morrigan
FknZilver
The Morrigan
11
0
23
22.5
W
Kukulkan
Hartman11c
Kukulkan
4
1
25
16.5
L
Hel
Lilio
Hel
0
11
1
0.05
L
Jing Wei
Mattsuguma
Jing Wei
0
10
2
0.1
L
Ganesha
Renanshink
Ganesha
0
4
2
0.25
W
Cerberus
gabol33
Cerberus
3
0
34
20
W
14
0
22
25
W
Thanatos
jotaosvaldo
Thanatos
12
1
18
21
L
Mercury
yoki31
Mercury
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,717
Damage
31,588
36,295
Taken
92,110
30,735
Mitigated
40,838
19,761
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dropy06
The Morrigan
7,182
1,498
0
221
15,507
5,111
0
5,674
9,730
29,886
3,944
W
The Morrigan
FknZilver
The Morrigan
18,040
972
0
1,655
4,059
2,186
0
1,661
2,398
56,024
0
W
Kukulkan
Hartman11c
Kukulkan
11,685
870
470
801
4,802
2,712
0
1,444
3,358
47,220
0
L
Hel
Lilio
Hel
6,212
875
3,052
1,778
18,761
11,310
0
8,510
10,251
39,724
0
L
Jing Wei
Mattsuguma
Jing Wei
9,287
6,495
0
1,814
24,414
8,483
0
13,555
10,859
0
30,529
L
Ganesha
Renanshink
Ganesha
3,270
0
0
1,481
14,205
9,480
0
10,149
4,056
24,361
0
W
Cerberus
gabol33
Cerberus
15,998
676
0
5,755
14,436
18,629
0
5,503
8,933
24,554
0
W
17,047
4,164
0
643
3,836
2,031
0
2,272
1,564
0
25,994
W
Thanatos
jotaosvaldo
Thanatos
21,947
9,837
0
10,437
9,162
5,177
0
2,272
6,890
0
41,263
L
Mercury
yoki31
Mercury
5,637
3,659
0
0
19,223
6,454
0
7,835
11,388
0
23,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,443
Gold Earned
51,894
250
Minions Killed
217
12
Camps Cleared
6
1,179,365
Distance Traveled
1,023,185
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,192
927
50
5
0
193,267
0
W
The Morrigan
13,796
1,254
85
8
4
223,040
0
W
Kukulkan
12,537
1,140
85
8
1
219,502
3
L
Hel
10,416
947
78
7
1
191,953
0
L
Jing Wei
10,310
937
50
5
5
209,573
0
L
Ganesha
10,399
945
2
0
0
184,379
0
W
Cerberus
13,794
1,254
30
3
1
232,965
0
W
Loki
14,181
1,289
16
1
2
255,381
2
W
Thanatos
13,135
1,194
34
3
4
248,477
0
L
Mercury
10,577
962
37
3
0
244,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role