Player Matchup

Chaac
Chaac
Green-_-Fusionz
Chaac
Level 38
God Stats
2W - 4L
1,294 SR
Queue Stats
42W - 50L
1,436 Elo+
Party 1
Eset
Eset
KingQueis05
Eset
Level 53
God Stats
1W - 0L
1,573 SR
Queue Stats
35W - 52L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Paltryleek688
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,178 Elo+
Party 1
Team Averages
Level 40
1,456 SR
1,354 Elo+

VS

Team Averages
Level 83
1,375 SR
1,365 Elo+
Cthulhu
Cthulhu
GinxyUwu
Cthulhu
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
8W - 22L
1,416 Elo+
Party 2
Neith
Neith
RelostOne
Neith
Level 107
God Stats
1W - 3L
1,250 SR
Queue Stats
18W - 33L
1,354 Elo+
Party 2
Nox
Nox
setro1951
Nox
Level 138
God Stats
56W - 98L
1,375 SR
Queue Stats
119W - 194L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
9,834
702
11,926
17,379
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 3 / 8
9,582
684
11,687
12,225
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Paltryleek688
Danzaburou
15
4 / 3 / 8
9,960
711
12,300
13,155
6,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GinxyUwu
Cthulhu
13
1 / 7 / 6
9,489
678
6,760
17,753
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
RelostOne
Neith
16
7 / 3 / 2
11,085
792
19,864
15,292
7,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
8,377
598
7,407
9,492
4,786

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
9
9
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GinxyUwu
Cthulhu
1
7
6
0.57
W
6
3
5
2.83
W
3
3
8
2.33
W
Danzaburou
Paltryleek688
Danzaburou
4
3
8
2.67
L
Neith
RelostOne
Neith
7
3
2
2.67
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
34,031
42,759
Taken
42,537
28,287
Mitigated
33,155
7,948
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GinxyUwu
Cthulhu
6,760
577
0
757
17,753
20,840
0
3,727
13,669
16,273
0
W
11,926
3,855
0
2,833
17,379
15,856
444
5,327
12,052
0
27,470
W
11,687
1,366
1,156
2,511
12,225
6,127
584
5,278
6,947
38,675
0
W
Danzaburou
Paltryleek688
Danzaburou
12,300
5,286
0
1,448
13,155
6,304
0
4,034
9,121
0
34,147
L
Neith
RelostOne
Neith
19,864
7,627
0
6,535
15,292
7,529
0
5,428
9,710
0
48,900
L
7,407
680
0
1,680
9,492
4,786
0
2,992
6,371
21,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
28,951
155
Minions Killed
138
8
Camps Cleared
2
751,123
Distance Traveled
659,585
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,489
678
22
2
0
224,398
0
W
Chaac
9,834
702
45
3
1
270,889
0
W
Eset
9,582
684
71
5
3
242,948
1
W
Danzaburou
9,960
711
39
3
4
237,286
0
L
Neith
11,085
792
79
6
0
241,588
3
L
Nox
8,377
598
37
3
2
193,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role