Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
kinkydevil69
Jormungandr
Level 129
God Stats
4W - 7L
1,369 SR
Queue Stats
520W - 581L
1,467 Elo+
Solo
Neith
Neith
l3aked
Neith
Level 57
God Stats
114W - 98L
1,512 SR
Queue Stats
155W - 155L
1,437 Elo+
Party 2
Scylla
Scylla
lonewolf51000
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 162L
1,479 Elo+
Solo
Artio
Artio
rufftoke
Artio
Level 57
God Stats
7W - 15L
1,430 SR
Queue Stats
217W - 227L
1,473 Elo+
Party 2
Team Averages
Level 95
1,462 SR
1,471 Elo+

VS

Team Averages
Level 125
1,510 SR
1,491 Elo+
Izanami
Izanami
Desandros
Izanami
Level 131
God Stats
8W - 1L
1,805 SR
Queue Stats
152W - 158L
1,567 Elo+
Party 1
Anhur
Anhur
Ghostanker03
Anhur
Level 123
God Stats
5W - 9L
1,458 SR
Queue Stats
112W - 107L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Guyle02
Ao Kuang
Level 129
God Stats
19W - 24L
1,455 SR
Queue Stats
150W - 146L
1,486 Elo+
Party 1
Loki
Loki
MrLightning51
Loki
Level 85
God Stats
3W - 5L
1,365 SR
Queue Stats
99W - 102L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Zell0022
Cthulhu
Level 155
God Stats
4W - 4L
1,470 SR
Queue Stats
284W - 275L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 2 / 0
5,270
479
2,249
8,168
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
kinkydevil69
Jormungandr
11
0 / 1 / 0
5,981
544
4,251
6,169
3,782
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
l3aked
Neith
8
0 / 1 / 0
4,751
432
5,032
6,124
1,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,433
494
3,234
4,328
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
rufftoke
Artio
7
0 / 1 / 0
4,722
429
3,623
9,038
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Desandros
Izanami
11
1 / 1 / 0
6,522
593
3,572
5,594
2,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 0 / 0
5,494
499
5,933
7,131
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Guyle02
Ao Kuang
9
2 / 0 / 1
5,783
526
4,067
6,193
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,304
573
3,392
8,250
3,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zell0022
Cthulhu
9
0 / 0 / 2
5,390
490
4,683
6,778
4,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
0
0.5
W
Izanami
Desandros
Izanami
1
1
0
1
W
1
0
0
1
W
Ao Kuang
Guyle02
Ao Kuang
2
0
1
2.5
W
1
0
0
1
W
Cthulhu
Zell0022
Cthulhu
0
0
2
1
L
Jormungandr
kinkydevil69
Jormungandr
0
1
0
0
L
Neith
l3aked
Neith
0
1
0
0
L
0
0
1
0.5
L
Artio
rufftoke
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
21,647
33,827
Taken
33,946
14,296
Mitigated
13,949
8,468
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,249
698
0
870
8,168
2,765
0
1,409
6,759
0
31,066
W
Izanami
Desandros
Izanami
3,572
2,372
0
3,541
5,594
2,172
1,222
2,797
2,797
0
57,420
W
5,933
3,442
0
1,937
7,131
2,155
0
1,485
5,646
0
41,289
W
Ao Kuang
Guyle02
Ao Kuang
4,067
810
0
1,939
6,193
2,090
0
585
5,608
33,350
0
W
3,392
957
0
3,856
8,250
3,361
0
4,233
4,017
0
39,122
W
Cthulhu
Zell0022
Cthulhu
4,683
846
601
2,305
6,778
4,171
0
2,008
4,770
18,952
0
L
Jormungandr
kinkydevil69
Jormungandr
4,251
1,909
0
1,628
6,169
3,782
0
1,329
4,840
44,399
0
L
Neith
l3aked
Neith
5,032
3,056
0
1,337
6,124
1,488
0
1,557
4,567
0
31,792
L
3,234
669
0
730
4,328
1,377
0
647
3,681
37,816
0
L
Artio
rufftoke
Artio
3,623
394
380
3,523
9,038
4,884
0
3,808
5,230
12,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
29,493
276
Minions Killed
358
0
Camps Cleared
0
1,021,297
Distance Traveled
1,027,190
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,270
479
52
5
0
223,846
2
W
Izanami
6,522
593
110
10
0
190,743
4
W
Anhur
5,494
499
83
8
0
186,594
2
W
Ao Kuang
5,783
526
58
5
0
224,052
2
W
Loki
6,304
573
87
8
0
212,409
0
W
Cthulhu
5,390
490
20
2
0
213,392
2
L
Jormungandr
5,981
544
85
8
0
197,119
0
L
Neith
4,751
432
63
6
0
186,273
4
L
Scylla
5,433
494
65
6
0
194,956
0
L
Artio
4,722
429
11
1
0
219,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role