Player Matchup

Da Ji
Da Ji
AnthonysAwful
Da Ji
Level 149
God Stats
4W - 7L
1,576 SR
Queue Stats
306W - 289L
1,623 Elo+
Party 2
Nu Wa
Nu Wa
FUBARMVP58
Nu Wa
Level 145
God Stats
53W - 33L
1,676 SR
Queue Stats
608W - 576L
1,561 Elo+
Solo
Fenrir
Fenrir
LUMlNE
Fenrir
Level 101
God Stats
2W - 2L
1,747 SR
Queue Stats
63W - 36L
1,776 Elo+
Solo
Nemesis
Nemesis
TannerSucks
Nemesis
Level 150
God Stats
1W - 1L
1,752 SR
Queue Stats
122W - 121L
1,623 Elo+
Party 2
Atlas
Atlas
shadow432154
Atlas
Level 159
God Stats
2W - 4L
1,570 SR
Queue Stats
111W - 98L
1,544 Elo+
Solo
Team Averages
Level 141
1,664 SR
1,626 Elo+

VS

Team Averages
Level 127
1,537 SR
1,610 Elo+
Fafnir
Fafnir
ImEntru
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 152L
1,658 Elo+
Party 1
Charybdis
Charybdis
Ozzay
Charybdis
Level 160
God Stats
9W - 10L
1,517 SR
Queue Stats
172W - 157L
1,657 Elo+
Party 1
Ravana
Ravana
RiptyScoop
Ravana
Level 112
God Stats
4W - 3L
1,503 SR
Queue Stats
514W - 455L
1,628 Elo+
Solo
Vamana
Vamana
SUP3RO23
Vamana
Level 120
God Stats
14W - 8L
1,720 SR
Queue Stats
601W - 587L
1,528 Elo+
Solo
Janus
Janus
xeroAU
Janus
Level 134
God Stats
14W - 15L
1,444 SR
Queue Stats
433W - 447L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 1
10,496
500
10,734
17,204
7,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
1 / 3 / 4
10,566
503
17,283
12,319
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
LUMlNE
Fenrir
17
4 / 2 / 2
10,805
515
12,435
20,437
22,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
TannerSucks
Nemesis
14
1 / 6 / 2
9,139
435
7,891
18,209
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
2 / 4 / 5
8,997
428
7,634
17,931
21,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ImEntru
Fafnir
16
1 / 2 / 13
10,997
524
6,923
22,278
28,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Ozzay
Charybdis
19
11 / 4 / 5
12,552
598
20,179
18,846
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
RiptyScoop
Ravana
19
2 / 3 / 4
12,354
588
14,926
17,302
17,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
SUP3RO23
Vamana
18
3 / 2 / 5
11,256
536
11,392
19,750
10,733
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
xeroAU
Janus
18
5 / 1 / 3
11,476
546
8,142
8,965
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
12
Kills
22
22
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Nu Wa
1
3
4
1
W
Fafnir
ImEntru
Fafnir
1
2
13
3.75
L
Fenrir
LUMlNE
Fenrir
4
2
2
2.5
W
Charybdis
Ozzay
Charybdis
11
4
5
3.38
W
Ravana
RiptyScoop
Ravana
2
3
4
1.33
W
Vamana
SUP3RO23
Vamana
3
2
5
2.75
L
Nemesis
TannerSucks
Nemesis
1
6
2
0.33
L
2
4
5
1.13
W
Janus
xeroAU
Janus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,977
Damage
61,562
86,100
Taken
87,141
64,391
Mitigated
68,344
17,161
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,734
3,269
0
830
17,204
7,683
162
1,861
15,343
0
79,066
L
Nu Wa
17,283
5,512
379
3,995
12,319
5,078
493
4,652
7,667
101,907
0
W
Fafnir
ImEntru
Fafnir
6,923
2,989
600
4,658
22,278
28,444
29
8,950
13,328
32,869
0
L
Fenrir
LUMlNE
Fenrir
12,435
3,012
0
6,042
20,437
22,098
16
1,160
19,277
0
78,741
W
Charybdis
Ozzay
Charybdis
20,179
12,268
0
8,662
18,846
8,111
7,132
3,768
15,078
0
116,384
W
Ravana
RiptyScoop
Ravana
14,926
4,076
0
10,302
17,302
17,059
390
1,896
15,406
0
104,676
W
Vamana
SUP3RO23
Vamana
11,392
5,448
0
3,734
19,750
10,733
401
5,234
14,516
0
116,087
L
Nemesis
TannerSucks
Nemesis
7,891
2,536
0
2,371
18,209
7,670
0
2,293
15,916
0
78,720
L
7,634
2,873
0
3,544
17,931
21,862
0
5,099
12,832
28,631
0
W
Janus
xeroAU
Janus
8,142
348
0
852
8,965
3,997
627
5,486
3,479
103,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
58,635
608
Minions Killed
714
0
Camps Cleared
0
1,856,933
Distance Traveled
2,038,386
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,496
500
126
6
0
322,737
4
L
Nu Wa
10,566
503
182
9
0
362,772
3
W
Fafnir
10,997
524
27
1
0
356,396
7
L
Fenrir
10,805
515
141
7
0
379,895
2
W
Charybdis
12,552
598
166
8
0
361,432
2
W
Ravana
12,354
588
199
9
0
406,910
6
W
Vamana
11,256
536
162
8
0
461,458
8
L
Nemesis
9,139
435
121
6
0
438,386
5
L
Atlas
8,997
428
38
2
0
353,143
3
W
Janus
11,476
546
160
8
0
452,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role