Player Matchup

Bacchus
Bacchus
Platinum III
Mimii
Bacchus
Platinum III
Level 142
God Stats
35W - 8L
2,014 SR
Queue Stats
43W - 9L
1,916 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
TheToiletBowl
Xbalanque
Platinum II
Level 155
God Stats
33W - 4L
2,047 SR
Queue Stats
51W - 20L
2,003 MMR
Party 2
Loki
Loki
Gold I
frostyadc
Loki
Gold I
Level 109
God Stats
24W - 4L
1,865 SR
Queue Stats
39W - 8L
1,785 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,975 SR
1,902 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,563 SR
1,756 MMR
Chiron
Chiron
Gold I
DoblePorcion
Chiron
Gold I
Level 153
God Stats
58W - 40L
1,703 SR
Queue Stats
187W - 198L
1,742 MMR
Party 1
Xing Tian
Xing Tian
Gold III
JoseSMT
Xing Tian
Gold III
Level 121
God Stats
1W - 5L
1,375 SR
Queue Stats
33W - 31L
1,565 MMR
Solo
Merlin
Merlin
Platinum III
xCrownS1
Merlin
Platinum III
Level 156
God Stats
53W - 45L
1,610 SR
Queue Stats
113W - 119L
1,961 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mimii
Bacchus
16
1 / 0 / 11
11,227
702
7,038
17,130
24,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
TheToiletBowl
Xbalanque
18
6 / 2 / 4
12,209
763
33,016
16,026
7,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
5 / 3 / 4
11,165
698
10,718
17,876
20,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothAh Muzen CabPersephoneAtlasAres

VS

Bans
Baron SamediOdinAgniKuzenboScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 6 / 2
10,058
629
12,130
19,415
8,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
JoseSMT
Xing Tian
14
0 / 3 / 2
10,094
631
5,741
23,304
30,709
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
xCrownS1
Merlin
16
3 / 3 / 2
11,162
698
21,098
13,008
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
6
2
0.5
L
Xing Tian
JoseSMT
Xing Tian
0
3
2
0.33
W
Bacchus
Mimii
Bacchus
1
0
11
6.5
W
Xbalanque
TheToiletBowl
Xbalanque
6
2
4
4
W
Loki
5
3
4
2.33
L
Merlin
xCrownS1
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,772
Damage
38,969
51,032
Taken
55,727
52,863
Mitigated
45,423
16,732
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
12,130
5,435
1,227
3,724
19,415
8,508
1,616
3,282
15,640
0
40,738
L
Xing Tian
JoseSMT
Xing Tian
5,741
159
0
902
23,304
30,709
0
2,541
20,161
17,565
0
W
Bacchus
Mimii
Bacchus
7,038
1,339
785
6,070
17,130
24,196
119
6,834
9,544
20,612
0
W
Xbalanque
TheToiletBowl
Xbalanque
33,016
17,345
0
4,153
16,026
7,781
2,750
9,685
5,919
0
115,055
W
Loki
10,718
1,256
0
5,724
17,876
20,886
147
8,817
8,311
0
20,137
L
Merlin
xCrownS1
Merlin
21,098
597
0
1,470
13,008
6,206
0
1,307
11,344
53,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
31,314
205
Minions Killed
161
11
Camps Cleared
3
980,803
Distance Traveled
901,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,058
629
76
5
1
281,956
1
L
Xing Tian
10,094
631
13
1
0
330,495
1
W
Bacchus
11,227
702
28
2
2
345,112
5
W
Xbalanque
12,209
763
163
10
7
301,487
1
W
Loki
11,165
698
14
1
2
334,204
1
L
Merlin
11,162
698
72
5
2
288,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role