Player Matchup

Hel
Hel
Andrewl1no
Hel
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EmperorTUBB
Morgan Le Fay
Level 43
God Stats
13W - 3L
1,981 SR
Queue Stats
141W - 160L
1,425 Elo+
Party 1
Izanami
Izanami
Mrtocinoo
Izanami
Level 6
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 1L
1,316 Elo+
Party 3
Lancelot
Lancelot
Zarussimite
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,491 Elo+
Party 3
Freya
Freya
iTz_Da_killa25
Freya
Level 32
God Stats
11W - 8L
1,437 SR
Queue Stats
55W - 56L
1,386 Elo+
Party 1
Team Averages
Level 38
1,584 SR
1,425 Elo+

VS

Team Averages
Level 20
1,388 SR
1,192 Elo+
Ymir
Ymir
Scerkk
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 71L
1,033 Elo+
Party 2
Rama
Rama
ThEcArDkIlLeR
Rama
Level 5
God Stats
0W - 9L
1,272 SR
Queue Stats
1W - 20L
1,125 Elo+
Party 2
Cthulhu
Cthulhu
TheWooleyBooger
Cthulhu
Level 4
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 10L
1,125 Elo+
Party 2
Neith
Neith
botanicmanic
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 44L
1,337 Elo+
Party 2
Atlas
Atlas
jacobnorwood1999
Atlas
Level 60
God Stats
11W - 15L
1,332 SR
Queue Stats
215W - 263L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 23
10,557
1,056
9,632
7,218
4,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
EmperorTUBB
Morgan Le Fay
18
9 / 1 / 17
12,242
1,224
20,578
11,032
6,000
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Mrtocinoo
Izanami
18
10 / 2 / 16
12,219
1,222
24,529
11,874
6,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Zarussimite
Lancelot
17
4 / 2 / 18
11,093
1,109
17,434
11,204
6,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 9
12,543
1,254
18,932
10,797
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

306

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Scerkk
Ymir
15
1 / 2 / 1
9,743
974
5,235
11,565
8,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 9 / 0
9,210
921
6,383
14,102
5,399
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 14 / 3
10,184
1,018
10,694
31,387
37,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 1
9,698
970
11,105
18,565
6,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 1
10,169
1,017
11,953
23,054
28,159
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
11
35
Kills
5
5
Deaths
35
83
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
23
12.5
W
Morgan Le Fay
EmperorTUBB
Morgan Le Fay
9
1
17
17.5
W
Izanami
Mrtocinoo
Izanami
10
2
16
9
L
Ymir
Scerkk
Ymir
1
2
1
0.75
L
1
9
0
0.11
L
0
14
3
0.11
W
Lancelot
Zarussimite
Lancelot
4
2
18
6.5
L
1
3
1
0.5
W
11
0
9
15.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,105
Damage
45,370
52,125
Taken
98,673
28,879
Mitigated
86,741
23,573
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,632
2,338
5,183
4,470
7,218
4,928
0
4,885
2,333
16,076
0
W
Morgan Le Fay
EmperorTUBB
Morgan Le Fay
20,578
6,415
0
3,501
11,032
6,000
0
6,722
4,124
38,663
0
W
Izanami
Mrtocinoo
Izanami
24,529
19,467
0
3,028
11,874
6,371
0
4,860
6,780
0
39,437
L
Ymir
Scerkk
Ymir
5,235
829
0
54
11,565
8,955
0
5,671
5,780
15,000
0
L
6,383
5,474
0
0
14,102
5,399
0
6,144
7,958
0
16,394
L
10,694
1,022
0
864
31,387
37,238
0
17,976
13,411
33,327
0
W
Lancelot
Zarussimite
Lancelot
17,434
4,358
0
483
11,204
6,021
0
6,094
4,907
0
24,057
L
11,105
3,586
0
1,428
18,565
6,990
0
7,096
11,469
0
33,643
W
18,932
6,269
0
6,908
10,797
5,559
0
4,454
6,099
44,017
0
L
11,953
5,677
0
224
23,054
28,159
0
12,141
10,913
24,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
49,004
158
Minions Killed
149
11
Camps Cleared
2
949,841
Distance Traveled
783,298
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,557
1,056
9
1
2
199,251
0
W
Morgan Le Fay
12,242
1,224
47
5
2
195,631
3
W
Izanami
12,219
1,222
33
3
1
165,216
3
L
Ymir
9,743
974
28
3
1
145,922
3
L
Rama
9,210
921
14
1
0
135,685
2
L
Cthulhu
10,184
1,018
55
6
0
163,323
0
W
Lancelot
11,093
1,109
11
1
1
210,188
1
L
Neith
9,698
970
32
3
0
166,914
0
W
Freya
12,543
1,254
58
6
5
179,555
1
L
Atlas
10,169
1,017
20
2
1
171,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role