Player Matchup

Neith
Neith
Andrax24
Neith
Level 69
God Stats
10W - 8L
1,500 SR
Queue Stats
16W - 24L
1,329 Elo+
Party 2
Sylvanus
Sylvanus
AzazelN7
Sylvanus
Level 129
God Stats
1W - 0L
1,303 SR
Queue Stats
55W - 65L
1,516 Elo+
Party 2
Ra
Ra
Crocko--
Ra
Level 117
God Stats
1W - 1L
1,309 SR
Queue Stats
42W - 43L
1,437 Elo+
Solo
Team Averages
Level 105
1,371 SR
1,427 Elo+

VS

Team Averages
Level 58
1,511 SR
1,374 Elo+
Chernobog
Chernobog
JustinSix03
Chernobog
Level 11
God Stats
0W - 1L
1,571 SR
Queue Stats
6W - 16L
1,271 Elo+
Party 1
He Bo
He Bo
Zerosteven252
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,486 Elo+
Party 1
Horus
Horus
trollstomper71
Horus
Level 138
God Stats
1W - 2L
1,462 SR
Queue Stats
11W - 19L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andrax24
Neith
20
9 / 0 / 8
14,760
738
24,746
17,617
8,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
AzazelN7
Sylvanus
18
6 / 3 / 10
13,814
691
14,328
27,066
30,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 2 / 12
14,327
716
18,851
12,986
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JustinSix03
Chernobog
18
4 / 5 / 1
12,969
648
19,984
22,755
9,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 8 / 3
11,741
587
18,585
20,321
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 4
11,145
557
9,560
26,692
32,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
5
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Andrax24
Neith
9
0
8
13
W
Sylvanus
AzazelN7
Sylvanus
6
3
10
3.67
W
4
2
12
5
L
Chernobog
JustinSix03
Chernobog
4
5
1
0.9
L
1
8
3
0.31
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,925
Damage
48,129
57,669
Taken
69,768
44,465
Mitigated
48,651
25,708
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Andrax24
Neith
24,746
7,221
0
4,155
17,617
8,295
1,931
5,790
11,491
0
53,202
W
Sylvanus
AzazelN7
Sylvanus
14,328
4,210
4,224
9,538
27,066
30,278
536
5,812
20,794
31,444
7,055
W
18,851
1,736
3,707
4,084
12,986
5,892
724
6,583
6,075
92,690
0
L
Chernobog
JustinSix03
Chernobog
19,984
12,064
0
1,855
22,755
9,284
0
10,806
11,949
0
66,557
L
18,585
1,336
828
1,897
20,321
7,090
0
10,678
9,643
55,154
0
L
9,560
4,267
6,451
9,824
26,692
32,277
0
10,578
16,114
0
22,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
35,855
239
Minions Killed
211
13
Camps Cleared
5
1,064,204
Distance Traveled
934,844
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,760
738
46
2
1
378,335
0
W
Sylvanus
13,814
691
44
2
5
299,043
5
W
Ra
14,327
716
149
7
7
386,826
2
L
Chernobog
12,969
648
109
5
1
282,447
1
L
He Bo
11,741
587
74
4
4
315,964
4
L
Horus
11,145
557
28
1
0
336,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role