Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Always AL3XA
Olorun
Level 124
God Stats
2W - 2L
1,698 SR
Queue Stats
673W - 365L
1,681 Elo+
Party 1
Ullr
Ullr
TORONTO 6 GOD
Ullr
Level 160
God Stats
18W - 25L
1,542 SR
Queue Stats
109W - 90L
1,536 Elo+
Party 1
Team Averages
Level 148
1,580 SR
1,572 Elo+

VS

Team Averages
Level 91
1,652 SR
1,561 Elo+
Kukulkan
Kukulkan
Talenus
Kukulkan
Level 128
God Stats
5W - 1L
1,708 SR
Queue Stats
7W - 4L
1,619 Elo+
Solo
Odin
Odin
Vanguard1346
Odin
Level 55
God Stats
4W - 3L
1,606 SR
Queue Stats
32W - 24L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jellyfamjam24
Ah Muzen Cab
Level 89
God Stats
18W - 18L
1,643 SR
Queue Stats
692W - 686L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 3 / 3
14,612
664
21,053
40,540
57,653
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
16
2 / 8 / 3
12,917
587
11,501
26,128
13,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 3
13,932
633
8,295
24,535
10,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Talenus
Kukulkan
20
5 / 1 / 9
14,565
662
27,969
11,544
6,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
7 / 5 / 9
14,713
669
18,798
25,330
34,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
jellyfamjam24
Ah Muzen Cab
20
5 / 2 / 11
15,201
691
35,747
18,404
10,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
17
17
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
3
1.5
L
Olorun
2
8
3
0.44
L
3
6
3
0.75
W
Kukulkan
Talenus
Kukulkan
5
1
9
9.5
W
7
5
9
2.3
W
Ah Muzen Cab
jellyfamjam24
Ah Muzen Cab
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,849
Damage
82,514
91,203
Taken
55,278
81,506
Mitigated
51,635
34,438
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
21,053
5,947
0
22,626
40,540
57,653
481
12,985
26,969
0
54,483
L
Olorun
11,501
4,713
1,064
7,885
26,128
13,172
0
10,748
14,982
38,600
4,506
L
8,295
2,284
0
2,863
24,535
10,681
791
5,031
18,999
0
48,000
W
Kukulkan
Talenus
Kukulkan
27,969
1,990
1,148
1,628
11,544
6,986
853
2,081
9,157
101,347
0
W
18,798
3,723
445
2,830
25,330
34,099
332
5,044
19,579
556
36,572
W
Ah Muzen Cab
jellyfamjam24
Ah Muzen Cab
35,747
11,012
0
4,264
18,404
10,550
1,211
3,525
14,454
0
82,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
44,479
240
Minions Killed
260
9
Camps Cleared
9
1,017,709
Distance Traveled
1,246,230
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,612
664
94
4
3
377,085
1
L
Olorun
12,917
587
60
3
3
304,591
0
L
Ullr
13,932
633
86
4
3
336,033
4
W
Kukulkan
14,565
662
143
7
2
417,132
9
W
Odin
14,713
669
32
1
1
415,281
3
W
Ah Muzen Cab
15,201
691
85
4
6
413,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role