Player Matchup

Thanatos
Thanatos
Lil M Mitch
Thanatos
Level 19
God Stats
13W - 9L
1,786 SR
Queue Stats
137W - 141L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
NABS2020
Ah Puch
Level 40
God Stats
2W - 2L
1,322 SR
Queue Stats
130W - 150L
1,261 Elo+
Party 1
Chaac
Chaac
So Fixed
Chaac
Level 89
God Stats
6W - 3L
1,629 SR
Queue Stats
391W - 415L
1,362 Elo+
Party 1
Team Averages
Level 49
1,579 SR
1,311 Elo+

VS

Team Averages
Level 93
1,481 SR
1,305 Elo+
Cthulhu
Cthulhu
HybridElf
Cthulhu
Level 15
God Stats
4W - 7L
1,459 SR
Queue Stats
10W - 11L
1,287 Elo+
Party 2
Ra
Ra
The_Flash1892
Ra
Level 160
God Stats
3W - 5L
1,551 SR
Queue Stats
30W - 44L
1,294 Elo+
Party 2
Jing Wei
Jing Wei
sugaroctane
Jing Wei
Level 103
God Stats
1W - 3L
1,434 SR
Queue Stats
106W - 118L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lil M Mitch
Thanatos
18
7 / 2 / 13
13,517
751
9,403
14,820
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
NABS2020
Ah Puch
16
5 / 1 / 11
12,592
700
23,329
12,566
6,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
So Fixed
Chaac
19
13 / 1 / 11
14,700
817
27,186
25,099
22,702
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HybridElf
Cthulhu
12
0 / 10 / 0
9,539
530
6,035
27,684
14,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 9 / 0
11,995
666
17,569
18,247
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
sugaroctane
Jing Wei
15
0 / 6 / 4
10,718
595
2,943
22,409
9,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
25
Kills
3
4
Deaths
25
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HybridElf
Cthulhu
0
10
0
0
W
Thanatos
Lil M Mitch
Thanatos
7
2
13
6.75
W
Ah Puch
NABS2020
Ah Puch
5
1
11
10.5
W
Chaac
So Fixed
Chaac
13
1
11
18.5
L
3
9
0
0.33
L
Jing Wei
sugaroctane
Jing Wei
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,918
Damage
26,547
52,485
Taken
68,340
36,604
Mitigated
30,611
18,695
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HybridElf
Cthulhu
6,035
841
113
0
27,684
14,087
0
7,949
19,735
18,941
0
W
Thanatos
Lil M Mitch
Thanatos
9,403
3,167
0
8,775
14,820
7,864
358
6,137
8,683
0
50,948
W
Ah Puch
NABS2020
Ah Puch
23,329
797
0
2,991
12,566
6,038
674
6,169
6,397
53,216
0
W
Chaac
So Fixed
Chaac
27,186
5,387
0
6,929
25,099
22,702
1,460
12,092
13,007
0
64,268
L
17,569
415
2,922
3,876
18,247
7,469
0
7,416
10,831
64,547
0
L
Jing Wei
sugaroctane
Jing Wei
2,943
1,181
0
675
22,409
9,055
0
8,044
14,365
0
16,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
32,252
194
Minions Killed
155
10
Camps Cleared
1
1,052,121
Distance Traveled
916,111
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,539
530
39
2
0
251,507
0
W
Thanatos
13,517
751
63
4
6
369,370
1
W
Ah Puch
12,592
700
65
4
2
311,549
0
W
Chaac
14,700
817
66
4
2
371,202
0
L
Ra
11,995
666
73
4
1
310,438
0
L
Jing Wei
10,718
595
43
2
0
354,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role