Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ginger41
Discordia
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 110L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Justo145
Sun Wukong
Level 109
God Stats
2W - 0L
1,373 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 1
Chaac
Chaac
Srkuaker
Chaac
Level 68
God Stats
30W - 21L
1,524 SR
Queue Stats
150W - 155L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
horatiodub
Xbalanque
Level 109
God Stats
9W - 11L
1,418 SR
Queue Stats
160W - 176L
1,488 Elo+
Solo
Team Averages
Level 93
1,463 SR
1,456 Elo+

VS

Team Averages
Level 118
1,555 SR
1,384 Elo+
Chang'e
Chang'e
 
Chang'e
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AgentBlack5
Izanami
Level 143
God Stats
2W - 2L
1,610 SR
Queue Stats
259W - 263L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Berz3rker16
Erlang Shen
Level 154
God Stats
0W - 2L
1,308 SR
Queue Stats
62W - 72L
1,439 Elo+
Solo
Hel
Hel
SpreaderOfCheeks
Hel
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 142L
1,319 Elo+
Party 2
Anubis
Anubis
glizzyswallower
Anubis
Level 78
God Stats
1W - 1L
1,856 SR
Queue Stats
8W - 17L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 0 / 2
5,675
568
2,985
6,488
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
Ginger41
Discordia
11
2 / 0 / 2
6,001
600
3,952
4,638
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Justo145
Sun Wukong
9
2 / 1 / 4
5,202
520
3,064
7,250
5,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Srkuaker
Chaac
10
1 / 0 / 0
5,738
574
2,913
5,983
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
horatiodub
Xbalanque
9
1 / 0 / 0
5,409
541
2,399
5,075
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 0
4,965
497
1,619
4,275
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
AgentBlack5
Izanami
9
1 / 1 / 0
5,297
530
2,776
4,601
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Berz3rker16
Erlang Shen
8
0 / 1 / 0
4,712
471
1,741
7,168
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 3 / 1
4,484
448
3,322
6,138
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,961
496
3,886
5,950
2,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
2
2
L
Chang'e
 
Chang'e
0
0
0
0
L
Izanami
AgentBlack5
Izanami
1
1
0
1
L
Erlang Shen
Berz3rker16
Erlang Shen
0
1
0
0
W
Discordia
Ginger41
Discordia
2
0
2
3
W
Sun Wukong
Justo145
Sun Wukong
2
1
4
4
L
0
3
1
0.17
W
Chaac
Srkuaker
Chaac
1
0
0
1
L
0
2
0
0
W
Xbalanque
horatiodub
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,313
Damage
13,344
29,434
Taken
28,132
13,342
Mitigated
9,714
8,437
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,985
1,181
0
505
6,488
2,164
0
832
5,656
0
39,131
L
Chang'e
 
Chang'e
1,619
152
264
1,762
4,275
1,425
0
1,097
3,178
28,099
0
L
Izanami
AgentBlack5
Izanami
2,776
1,837
0
1,679
4,601
1,227
99
343
4,258
0
36,168
L
Erlang Shen
Berz3rker16
Erlang Shen
1,741
931
0
943
7,168
2,850
0
525
6,643
0
26,833
W
Discordia
Ginger41
Discordia
3,952
714
0
1,441
4,638
1,616
0
2,138
2,500
43,498
0
W
Sun Wukong
Justo145
Sun Wukong
3,064
548
75
936
7,250
5,419
8
1,888
5,362
0
19,645
L
3,322
522
883
1,938
6,138
1,766
0
1,199
4,939
23,160
0
W
Chaac
Srkuaker
Chaac
2,913
398
0
2,744
5,983
2,520
304
2,741
3,242
0
33,929
L
3,886
518
0
2,485
5,950
2,446
0
788
5,162
28,370
0
W
Xbalanque
horatiodub
Xbalanque
2,399
603
0
2,736
5,075
1,623
528
1,228
3,847
0
30,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
24,419
316
Minions Killed
279
0
Camps Cleared
0
1,000,407
Distance Traveled
845,270
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,675
568
74
7
0
213,437
3
L
Chang'e
4,965
497
64
6
0
159,689
0
L
Izanami
5,297
530
75
8
0
157,314
2
L
Erlang Shen
4,712
471
58
6
0
231,063
3
W
Discordia
6,001
600
81
8
0
175,302
4
W
Sun Wukong
5,202
520
26
3
0
213,810
3
L
Hel
4,484
448
34
3
0
168,050
0
W
Chaac
5,738
574
68
7
0
208,744
2
L
Anubis
4,961
496
48
5
0
129,154
1
W
Xbalanque
5,409
541
67
7
0
189,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role