Player Matchup

Lancelot
Lancelot
IronEagle20
Lancelot
Level 141
God Stats
10W - 1L
1,738 SR
Queue Stats
179W - 177L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
Kab00mGG
Cabrakan
Level 142
God Stats
2W - 1L
1,346 SR
Queue Stats
68W - 59L
1,576 Elo+
Solo
Loki
Loki
RσgueJr
Loki
Level 103
God Stats
4W - 0L
1,532 SR
Queue Stats
143W - 117L
1,611 Elo+
Party 1
Freya
Freya
dave00comes
Freya
Level 18
God Stats
2W - 1L
1,678 SR
Queue Stats
29W - 12L
1,710 Elo+
Party 1
Hachiman
Hachiman
dave0comes
Hachiman
Level 67
God Stats
6W - 2L
1,884 SR
Queue Stats
248W - 177L
1,621 Elo+
Party 1
Team Averages
Level 94
1,635 SR
1,627 Elo+

VS

Team Averages
Level 103
1,577 SR
1,471 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Niitro9
Discordia
Level 112
God Stats
3W - 4L
1,443 SR
Queue Stats
58W - 68L
1,523 Elo+
Party 2
Thor
Thor
Pluto38
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,282 Elo+
Party 2
Hachiman
Hachiman
Saber708
Hachiman
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 101L
1,554 Elo+
Party 2
Loki
Loki
jTrancends
Loki
Level 129
God Stats
4W - 3L
1,942 SR
Queue Stats
181W - 177L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IronEagle20
Lancelot
16
9 / 3 / 5
10,133
596
11,994
13,708
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Kab00mGG
Cabrakan
12
2 / 1 / 4
8,270
486
2,814
11,435
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
1 / 0 / 1
9,102
535
7,947
13,790
5,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 3 / 4
10,323
607
16,372
13,386
6,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
dave0comes
Hachiman
15
1 / 2 / 1
8,564
504
6,017
9,671
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 1
8,292
488
11,672
14,715
13,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Niitro9
Discordia
11
0 / 8 / 5
7,224
425
6,247
11,301
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Pluto38
Thor
14
6 / 3 / 2
9,600
565
9,970
16,916
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Saber708
Hachiman
15
3 / 2 / 0
9,041
532
7,741
11,584
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 2
7,733
455
4,737
15,057
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
21
Kills
9
9
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
W
Lancelot
IronEagle20
Lancelot
9
3
5
3.83
W
Cabrakan
Kab00mGG
Cabrakan
2
1
4
4
L
Discordia
Niitro9
Discordia
0
8
5
0.31
L
Thor
Pluto38
Thor
6
3
2
2.33
W
Loki
1
0
1
1.5
L
Hachiman
Saber708
Hachiman
3
2
0
1.5
W
8
3
4
3.33
W
Hachiman
dave0comes
Hachiman
1
2
1
0.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
40,367
61,990
Taken
69,573
35,183
Mitigated
35,735
23,472
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,672
5,490
0
6,130
14,715
13,774
948
2,409
12,263
98
61,106
W
Lancelot
IronEagle20
Lancelot
11,994
4,102
0
490
13,708
6,556
0
3,166
10,542
0
77,588
W
Cabrakan
Kab00mGG
Cabrakan
2,814
677
330
3,412
11,435
13,341
0
1,248
10,187
21,046
0
L
Discordia
Niitro9
Discordia
6,247
611
0
1,080
11,301
3,593
220
3,302
7,753
38,373
0
L
Thor
Pluto38
Thor
9,970
4,598
0
6,292
16,916
7,799
0
6,856
9,728
0
66,700
W
Loki
7,947
1,810
0
9,636
13,790
5,808
0
0
13,790
0
77,233
L
Hachiman
Saber708
Hachiman
7,741
4,356
0
4,848
11,584
5,216
135
1,642
9,902
0
74,267
W
16,372
5,713
0
6,311
13,386
6,862
282
1,882
11,504
73,215
0
W
Hachiman
dave0comes
Hachiman
6,017
3,245
0
3,293
9,671
2,616
0
286
9,385
0
72,031
L
4,737
1,166
0
4,058
15,057
5,353
0
4,158
10,741
0
65,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
41,890
493
Minions Killed
498
0
Camps Cleared
0
1,722,988
Distance Traveled
1,527,404
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,292
488
103
6
0
315,311
4
W
Lancelot
10,133
596
100
6
0
413,463
4
W
Cabrakan
8,270
486
33
2
0
309,916
7
L
Discordia
7,224
425
56
3
0
276,274
4
L
Thor
9,600
565
122
7
0
351,929
2
W
Loki
9,102
535
134
8
0
348,473
0
L
Hachiman
9,041
532
107
6
0
265,764
2
W
Freya
10,323
607
115
7
0
353,726
3
W
Hachiman
8,564
504
111
7
0
297,410
1
L
Loki
7,733
455
110
6
0
318,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role