Player Matchup

Guan Yu
Guan Yu
Carnage n Kefka
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,660 Elo+
Party 1
Ullr
Ullr
DrippinDripDrop
Ullr
Level 146
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 10L
1,420 Elo+
Party 1
Chronos
Chronos
Sonnysonsun
Chronos
Level 157
God Stats
0W - 2L
1,305 SR
Queue Stats
173W - 177L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
TONAYYYYY
Cabrakan
Level 116
God Stats
16W - 7L
1,756 SR
Queue Stats
500W - 517L
1,489 Elo+
Solo
Hera
Hera
sean_salaam
Hera
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,373 Elo+
Solo
Team Averages
Level 140
1,517 SR
1,504 Elo+

VS

Team Averages
Level 140
1,655 SR
1,428 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Fishbait1
Guan Yu
Level 159
God Stats
2W - 3L
1,566 SR
Queue Stats
182W - 197L
1,517 Elo+
Solo
Kukulkan
Kukulkan
MrEazyt7
Kukulkan
Level 154
God Stats
6W - 2L
1,831 SR
Queue Stats
55W - 53L
1,359 Elo+
Solo
Hachiman
Hachiman
allanwalker1917
Hachiman
Level 127
God Stats
4W - 0L
1,925 SR
Queue Stats
156W - 172L
1,403 Elo+
Solo
Anubis
Anubis
cucho54
Anubis
Level 100
God Stats
6W - 8L
1,451 SR
Queue Stats
361W - 385L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 2
9,751
650
11,802
21,210
28,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 4
10,878
725
20,245
14,292
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Sonnysonsun
Chronos
20
2 / 4 / 3
11,121
741
15,185
19,562
10,219
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TONAYYYYY
Cabrakan
12
1 / 8 / 1
8,587
572
3,702
18,269
19,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 1 / 0
6,931
462
1,279
2,245
904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 3 / 13
10,239
683
10,938
15,158
7,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Fishbait1
Guan Yu
19
6 / 2 / 13
11,722
781
14,642
20,141
25,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
MrEazyt7
Kukulkan
20
10 / 2 / 10
12,698
847
19,094
12,951
6,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
19
3 / 1 / 21
11,534
769
15,171
13,272
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
cucho54
Anubis
18
4 / 3 / 13
11,089
739
8,081
12,516
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
11
Kills
26
26
Deaths
11
10
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
13
3.17
L
3
6
2
0.67
L
5
7
4
1
W
Guan Yu
Fishbait1
Guan Yu
6
2
13
6.25
W
Kukulkan
MrEazyt7
Kukulkan
10
2
10
7.5
L
Chronos
Sonnysonsun
Chronos
2
4
3
0.88
L
Cabrakan
TONAYYYYY
Cabrakan
1
8
1
0.19
W
Hachiman
3
1
21
13.5
W
Anubis
cucho54
Anubis
4
3
13
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
67,926
75,578
Taken
74,038
67,036
Mitigated
53,284
20,740
Healing
42,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,938
7,417
3,831
5,209
15,158
7,659
3,826
5,293
9,865
0
31,763
L
11,802
809
3,272
5,818
21,210
28,422
0
7,523
13,687
0
19,237
L
20,245
5,815
0
115
14,292
8,135
0
5,309
8,983
0
40,816
W
Guan Yu
Fishbait1
Guan Yu
14,642
966
12,165
10,698
20,141
25,787
88
4,688
15,453
0
19,558
W
Kukulkan
MrEazyt7
Kukulkan
19,094
2,581
1,073
1,900
12,951
6,991
2,435
2,859
10,092
54,010
0
L
Chronos
Sonnysonsun
Chronos
15,185
2,432
491
7,534
19,562
10,219
0
7,018
12,544
45,950
0
L
Cabrakan
TONAYYYYY
Cabrakan
3,702
298
853
2,075
18,269
19,356
0
5,677
12,592
9,122
0
W
Hachiman
15,171
8,905
1,000
2,525
13,272
6,947
2,250
4,197
9,075
0
31,295
W
Anubis
cucho54
Anubis
8,081
1,525
2,017
2,055
12,516
5,900
1,256
3,129
9,387
22,774
0
L
1,279
238
0
582
2,245
904
0
1,648
597
3,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,268
Gold Earned
57,282
131
Minions Killed
184
0
Camps Cleared
0
1,111,897
Distance Traveled
1,419,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,239
683
44
3
0
270,331
0
L
Guan Yu
9,751
650
8
1
0
293,830
0
L
Ullr
10,878
725
35
2
0
242,370
1
W
Guan Yu
11,722
781
9
1
0
347,821
0
W
Kukulkan
12,698
847
68
5
0
288,226
1
L
Chronos
11,121
741
81
5
0
291,423
0
L
Cabrakan
8,587
572
6
0
0
183,844
0
W
Hachiman
11,534
769
24
2
0
262,379
0
W
Anubis
11,089
739
39
3
0
250,512
0
L
Hera
6,931
462
1
0
0
100,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role