Player Matchup

Merlin
Merlin
 
Merlin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Inkbolt
Ares
Level 100
God Stats
0W - 1L
1,674 SR
Queue Stats
16W - 18L
1,420 Elo+
Solo
Agni
Agni
X_JnR_X-
Agni
Level 125
God Stats
1W - 3L
1,512 SR
Queue Stats
76W - 72L
1,422 Elo+
Solo
Rama
Rama
Zargofrax
Rama
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 55L
1,465 Elo+
Solo
Chang'e
Chang'e
eristormborn
Chang'e
Level 63
God Stats
0W - 1L
1,678 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo
Team Averages
Level 97
1,573 SR
1,439 Elo+

VS

Team Averages
Level 72
1,528 SR
1,422 Elo+
Terra
Terra
Dramzorr
Terra
Level 91
God Stats
5W - 4L
1,519 SR
Queue Stats
126W - 116L
1,507 Elo+
Party 2
Medusa
Medusa
Jneko24
Medusa
Level 121
God Stats
2W - 0L
1,398 SR
Queue Stats
62W - 53L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Kulisha
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 72L
1,503 Elo+
Party 2
Zeus
Zeus
OatRat
Zeus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,397 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Squillia
Kumbhakarna
Level 39
God Stats
2W - 0L
1,721 SR
Queue Stats
17W - 23L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 3 / 8
10,331
608
11,766
14,725
9,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Inkbolt
Ares
18
4 / 3 / 8
10,540
620
13,917
22,826
23,893
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
18
1 / 4 / 9
10,571
622
21,145
15,576
10,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
6 / 4 / 5
11,406
671
18,027
18,260
11,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
eristormborn
Chang'e
17
2 / 4 / 6
10,217
601
10,492
21,555
16,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dramzorr
Terra
18
2 / 3 / 9
10,869
639
10,586
22,442
31,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Jneko24
Medusa
20
8 / 5 / 8
12,926
760
29,513
17,640
11,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Kulisha
Zhong Kui
18
2 / 3 / 9
11,191
658
15,374
21,157
33,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
OatRat
Zeus
20
3 / 2 / 12
11,909
701
22,070
10,621
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Squillia
Kumbhakarna
19
3 / 2 / 7
11,447
673
8,450
31,446
25,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
15
Kills
18
18
Deaths
15
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
8
2
W
Terra
Dramzorr
Terra
2
3
9
2.17
L
Ares
Inkbolt
Ares
4
3
8
2.67
W
Medusa
Jneko24
Medusa
8
5
8
2.4
W
Zhong Kui
Kulisha
Zhong Kui
2
3
9
2.17
W
Zeus
OatRat
Zeus
3
2
12
4.5
W
Kumbhakarna
Squillia
Kumbhakarna
3
2
7
3.25
L
Agni
1
4
9
1.38
L
Rama
6
4
5
2.13
L
Chang'e
eristormborn
Chang'e
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,347
Damage
85,993
92,942
Taken
103,306
72,408
Mitigated
108,191
36,842
Healing
51,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,766
1,543
1,907
1,622
14,725
9,982
118
7,322
7,209
34,291
0
W
Terra
Dramzorr
Terra
10,586
631
11,397
10,027
22,442
31,653
1,043
10,826
11,616
21,244
0
L
Ares
Inkbolt
Ares
13,917
278
2,245
3,671
22,826
23,893
0
14,200
8,167
17,302
0
W
Medusa
Jneko24
Medusa
29,513
7,925
1,503
2,339
17,640
11,398
4,275
9,999
7,641
0
63,622
W
Zhong Kui
Kulisha
Zhong Kui
15,374
984
1,968
6,283
21,157
33,536
990
10,164
10,993
25,778
0
W
Zeus
OatRat
Zeus
22,070
2,706
1,057
3,617
10,621
6,040
1,436
6,942
3,679
50,241
0
W
Kumbhakarna
Squillia
Kumbhakarna
8,450
1,365
1,470
11,524
31,446
25,564
948
19,389
12,057
19,492
0
L
Agni
21,145
938
1,817
3,076
15,576
10,431
0
8,432
7,008
44,390
0
L
Rama
18,027
12,646
1,466
4,664
18,260
11,258
989
11,067
7,053
0
35,365
L
Chang'e
eristormborn
Chang'e
10,492
631
9,293
7,081
21,555
16,844
0
14,183
7,025
20,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
58,342
175
Minions Killed
185
0
Camps Cleared
0
1,418,753
Distance Traveled
1,534,555
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,331
608
38
2
0
291,314
1
W
Terra
10,869
639
23
1
0
303,080
1
L
Ares
10,540
620
6
0
0
324,187
0
W
Medusa
12,926
760
65
4
0
275,840
1
W
Zhong Kui
11,191
658
22
1
0
286,724
3
W
Zeus
11,909
701
50
3
0
322,552
1
W
Kumbhakarna
11,447
673
25
1
0
346,359
2
L
Agni
10,571
622
59
3
0
251,367
0
L
Rama
11,406
671
46
3
0
261,929
0
L
Chang'e
10,217
601
26
2
0
289,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role