Player Matchup

Thanatos
Thanatos
CryoIQ
Thanatos
Level 126
God Stats
14W - 16L
1,429 SR
Queue Stats
120W - 128L
1,468 Elo+
Party 3
Anubis
Anubis
OneTrickJoBo
Anubis
Level 112
God Stats
50W - 50L
1,582 SR
Queue Stats
89W - 107L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
SageOfVoids
Cthulhu
Level 34
God Stats
3W - 5L
1,406 SR
Queue Stats
5W - 7L
1,432 Elo+
Party 3
Chiron
Chiron
Strewberry98
Chiron
Level 76
God Stats
6W - 6L
1,549 SR
Queue Stats
93W - 107L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
dsqtourny
Gilgamesh
Level 106
God Stats
6W - 4L
1,913 SR
Queue Stats
208W - 254L
1,426 Elo+
Party 2
Team Averages
Level 91
1,576 SR
1,433 Elo+

VS

Team Averages
Level 44
1,584 SR
1,611 Elo+
Izanami
Izanami
Aurorathewolf13
Izanami
Level 18
God Stats
1W - 2L
1,683 SR
Queue Stats
69W - 113L
1,673 Elo+
Party 1
Ares
Ares
BxPTyphlosionOG
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,843 Elo+
Party 1
Ne Zha
Ne Zha
Dark1220
Ne Zha
Level 29
God Stats
5W - 1L
1,799 SR
Queue Stats
13W - 12L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
llukesters
Baron Samedi
Level 38
God Stats
0W - 3L
1,305 SR
Queue Stats
12W - 29L
1,355 Elo+
Solo
Lancelot
Lancelot
vBryze
Lancelot
Level 127
God Stats
2W - 3L
1,635 SR
Queue Stats
69W - 65L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CryoIQ
Thanatos
20
18 / 0 / 9
16,407
631
24,535
27,307
19,377
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
11 / 3 / 13
15,241
586
25,737
23,377
15,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SageOfVoids
Cthulhu
17
3 / 2 / 14
13,166
506
9,468
23,403
29,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
18
4 / 6 / 8
12,292
473
13,660
18,273
9,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
dsqtourny
Gilgamesh
19
4 / 5 / 16
14,049
540
14,268
29,688
24,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,660
372
10,870
22,913
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 5
10,918
420
12,615
27,796
31,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
Dark1220
Ne Zha
16
2 / 9 / 4
10,922
420
12,491
26,879
12,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
llukesters
Baron Samedi
15
0 / 6 / 4
9,593
369
8,408
20,802
11,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
vBryze
Lancelot
18
8 / 8 / 4
12,493
481
27,462
25,456
23,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
40
Kills
15
16
Deaths
40
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
4
7
5
0.93
W
Thanatos
CryoIQ
Thanatos
18
0
9
22.5
L
Ne Zha
Dark1220
Ne Zha
2
9
4
0.44
W
Anubis
11
3
13
5.83
W
Cthulhu
SageOfVoids
Cthulhu
3
2
14
5
W
Chiron
4
6
8
1.33
W
Gilgamesh
dsqtourny
Gilgamesh
4
5
16
2.4
L
Baron Samedi
llukesters
Baron Samedi
0
6
4
0.33
L
Lancelot
vBryze
Lancelot
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,668
Damage
71,846
122,048
Taken
123,846
98,933
Mitigated
87,956
71,487
Healing
24,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,870
4,680
0
1,871
22,913
8,902
1,154
6,590
16,323
0
71,353
L
12,615
951
158
3,228
27,796
31,436
250
10,338
17,458
32,868
0
W
Thanatos
CryoIQ
Thanatos
24,535
7,712
0
32,678
27,307
19,377
1,937
3,445
23,862
0
158,585
L
Ne Zha
Dark1220
Ne Zha
12,491
5,568
0
7,439
26,879
12,114
876
5,764
21,115
0
93,232
W
Anubis
25,737
1,636
0
15,376
23,377
15,612
4,862
4,005
19,372
164,502
0
W
Cthulhu
SageOfVoids
Cthulhu
9,468
937
237
6,422
23,403
29,954
637
8,046
15,357
40,451
0
W
Chiron
13,660
4,400
1,922
3,817
18,273
9,096
1,041
5,855
12,418
0
91,346
W
Gilgamesh
dsqtourny
Gilgamesh
14,268
5,568
461
10,574
29,688
24,894
1,748
3,210
26,478
0
87,477
L
Baron Samedi
llukesters
Baron Samedi
8,408
1,080
1,365
6,033
20,802
11,894
624
8,029
12,773
68,484
0
L
Lancelot
vBryze
Lancelot
27,462
3,984
0
4,567
25,456
23,610
0
5,364
20,092
0
90,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,155
Gold Earned
53,586
705
Minions Killed
483
0
Camps Cleared
0
2,554,175
Distance Traveled
2,192,756
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,660
372
101
4
0
394,250
2
L
Ares
10,918
420
40
2
0
455,321
2
W
Thanatos
16,407
631
186
7
0
611,725
5
L
Ne Zha
10,922
420
122
5
0
469,550
0
W
Anubis
15,241
586
201
8
0
439,973
5
W
Cthulhu
13,166
506
49
2
0
526,047
3
W
Chiron
12,292
473
134
5
0
492,137
3
W
Gilgamesh
14,049
540
135
5
0
484,293
9
L
Baron Samedi
9,593
369
88
3
0
346,216
6
L
Lancelot
12,493
481
132
5
0
527,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role