Player Matchup

Arachne
Arachne
AngelsHerald
Arachne
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,400 Elo+
Party 1
Sobek
Sobek
Barkmore
Sobek
Level 155
God Stats
15W - 7L
1,527 SR
Queue Stats
40W - 31L
1,478 Elo+
Party 1
Tiamat
Tiamat
TunerX7
Tiamat
Level 108
God Stats
5W - 6L
1,501 SR
Queue Stats
27W - 26L
1,374 Elo+
Party 1
Charybdis
Charybdis
abstractionless
Charybdis
Level 27
God Stats
13W - 7L
1,515 SR
Queue Stats
26W - 17L
1,432 Elo+
Party 1
Hades
Hades
sxthispsychxic
Hades
Level 55
God Stats
1W - 2L
1,266 SR
Queue Stats
165W - 194L
1,342 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,405 Elo+

VS

Team Averages
Level 45
1,467 SR
1,470 Elo+
Cupid
Cupid
Caleb187
Cupid
Level 24
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Phonoodles69
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nike
Nike
SmallWheels
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
akilleazehill
Olorun
Level 72
God Stats
9W - 11L
1,569 SR
Queue Stats
68W - 86L
1,351 Elo+
Solo
Hercules
Hercules
sexystud4
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngelsHerald
Arachne
9
3 / 1 / 4
5,721
572
4,040
7,476
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Barkmore
Sobek
9
2 / 0 / 6
6,499
650
3,332
6,927
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
TunerX7
Tiamat
11
4 / 0 / 2
6,589
659
4,116
3,177
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
abstractionless
Charybdis
9
3 / 0 / 4
5,720
572
5,019
4,463
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 2 / 0
5,934
593
988
6,193
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Caleb187
Cupid
8
0 / 1 / 0
4,485
449
2,632
3,418
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 4 / 1
4,503
450
1,829
8,173
2,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 1 / 0
5,930
593
4,126
5,071
2,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 0
4,798
480
508
5,434
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
sexystud4
Hercules
7
0 / 3 / 0
4,763
476
2,161
7,875
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
3
3
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngelsHerald
Arachne
3
1
4
5
W
Sobek
Barkmore
Sobek
2
0
6
5
L
Cupid
Caleb187
Cupid
0
1
0
0
L
0
4
1
0.13
L
3
1
0
3
W
Tiamat
TunerX7
Tiamat
4
0
2
5
W
Charybdis
abstractionless
Charybdis
3
0
4
5
L
0
3
0
0
L
Hercules
sexystud4
Hercules
0
3
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
11,256
28,236
Taken
29,971
13,987
Mitigated
11,646
11,188
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngelsHerald
Arachne
4,040
2,456
0
1,907
7,476
2,486
234
149
7,327
0
31,827
W
Sobek
Barkmore
Sobek
3,332
738
0
2,669
6,927
5,799
260
387
6,540
14,131
0
L
Cupid
Caleb187
Cupid
2,632
1,471
289
639
3,418
882
66
973
2,445
0
15,503
L
1,829
955
0
830
8,173
2,383
0
622
7,529
0
18,094
L
4,126
611
0
0
5,071
2,833
583
1,409
3,658
0
34,976
W
Tiamat
TunerX7
Tiamat
4,116
158
0
1,359
3,177
1,899
585
418
2,759
35,524
0
W
Charybdis
abstractionless
Charybdis
5,019
2,349
0
2,974
4,463
1,340
742
0
4,463
0
33,596
L
508
130
0
781
5,434
1,936
0
2,851
2,169
22,229
0
L
Hercules
sexystud4
Hercules
2,161
885
0
1,701
7,875
3,612
19
2,129
5,734
0
12,029
W
988
177
0
2,279
6,193
2,463
583
0
6,193
35,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
24,479
254
Minions Killed
199
0
Camps Cleared
0
924,703
Distance Traveled
851,363
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,721
572
50
5
0
214,999
1
W
Sobek
6,499
650
12
1
0
188,924
1
L
Cupid
4,485
449
41
4
0
188,335
0
L
Thor
4,503
450
38
4
0
164,854
0
L
Nike
5,930
593
67
7
0
170,612
0
W
Tiamat
6,589
659
73
7
0
182,840
2
W
Charybdis
5,720
572
56
6
0
160,362
1
L
Olorun
4,798
480
39
4
0
138,287
3
L
Hercules
4,763
476
14
1
0
189,275
0
W
Hades
5,934
593
63
6
0
177,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role