Player Matchup

Bakasura
Bakasura
GloatingSlinky
Bakasura
Level 40
God Stats
25W - 18L
1,603 SR
Queue Stats
73W - 84L
1,429 Elo+
Party 3
Thanatos
Thanatos
PAPI_CHICKLET_00
Thanatos
Level 35
God Stats
1W - 5L
1,462 SR
Queue Stats
23W - 49L
1,235 Elo+
Party 1
Gilgamesh
Gilgamesh
Shut It Idc
Gilgamesh
Level 45
God Stats
2W - 3L
1,558 SR
Queue Stats
212W - 250L
1,392 Elo+
Solo
Hel
Hel
j_of_envy
Hel
Level 29
God Stats
2W - 6L
1,696 SR
Queue Stats
12W - 31L
1,327 Elo+
Party 1
Nox
Nox
thedocisin1225
Nox
Level 128
God Stats
16W - 15L
1,574 SR
Queue Stats
228W - 231L
1,461 Elo+
Party 3
Team Averages
Level 55
1,579 SR
1,369 Elo+

VS

Team Averages
Level 97
1,473 SR
1,444 Elo+
Sylvanus
Sylvanus
Abysshound666
Sylvanus
Level 101
God Stats
8W - 4L
1,575 SR
Queue Stats
35W - 37L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
FunkyMonk_13
Amaterasu
Level 106
God Stats
27W - 31L
1,514 SR
Queue Stats
146W - 171L
1,437 Elo+
Party 2
Izanami
Izanami
TheUnLOKIest1
Izanami
Level 19
God Stats
1W - 3L
1,126 SR
Queue Stats
11W - 12L
1,367 Elo+
Party 2
Mercury
Mercury
Vinsmokee-
Mercury
Level 128
God Stats
3W - 3L
1,633 SR
Queue Stats
81W - 80L
1,506 Elo+
Party 2
Anubis
Anubis
samstar010
Anubis
Level 129
God Stats
264W - 250L
1,519 SR
Queue Stats
265W - 253L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 1 / 0
7,603
543
3,147
10,237
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 2
5,549
396
5,526
9,031
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Shut It Idc
Gilgamesh
12
1 / 2 / 2
7,213
515
6,975
9,229
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 3
5,396
385
6,155
8,034
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,664
405
6,457
6,090
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abysshound666
Sylvanus
10
0 / 2 / 2
6,659
476
4,166
12,102
8,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
FunkyMonk_13
Amaterasu
14
3 / 2 / 2
8,491
607
4,407
9,467
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
1 / 0 / 1
7,102
507
4,867
6,462
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Vinsmokee-
Mercury
14
3 / 1 / 1
8,082
577
4,675
9,783
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
samstar010
Anubis
15
3 / 0 / 4
8,495
607
10,485
13,286
9,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
10
10
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abysshound666
Sylvanus
0
2
2
0.5
W
Amaterasu
FunkyMonk_13
Amaterasu
3
2
2
2
L
Bakasura
2
1
0
2
L
1
2
2
1
L
Gilgamesh
Shut It Idc
Gilgamesh
1
2
2
1
W
Izanami
1
0
1
1.5
W
Mercury
Vinsmokee-
Mercury
3
1
1
3.5
L
0
2
3
0.75
W
Anubis
samstar010
Anubis
3
0
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,260
Damage
28,600
42,621
Taken
51,100
18,065
Mitigated
30,029
16,895
Healing
22,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abysshound666
Sylvanus
4,166
1,068
2,792
3,579
12,102
8,184
23
2,954
8,673
12,900
0
W
Amaterasu
FunkyMonk_13
Amaterasu
4,407
1,418
0
3,460
9,467
6,556
1,870
690
8,447
0
60,227
L
Bakasura
3,147
1,743
0
1,338
10,237
4,115
517
2,247
7,990
0
60,618
L
5,526
1,704
0
4,001
9,031
3,932
0
3,399
5,632
0
17,774
L
Gilgamesh
Shut It Idc
Gilgamesh
6,975
3,040
0
2,408
9,229
5,069
0
3,376
5,853
0
50,884
W
Izanami
4,867
3,543
0
2,325
6,462
2,308
3,117
2,183
4,279
0
61,213
W
Mercury
Vinsmokee-
Mercury
4,675
1,298
0
642
9,783
3,632
329
461
9,182
0
71,431
L
6,155
728
3,910
4,821
8,034
2,627
0
2,083
5,951
32,967
0
W
Anubis
samstar010
Anubis
10,485
1,173
0
9,816
13,286
9,349
714
6,324
6,892
65,349
0
L
6,457
159
0
417
6,090
2,322
0
3,546
2,544
36,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
38,829
372
Minions Killed
477
0
Camps Cleared
0
1,335,416
Distance Traveled
1,310,956
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,659
476
16
1
0
234,416
0
W
Amaterasu
8,491
607
122
9
0
281,285
2
L
Bakasura
7,603
543
125
9
0
320,909
1
L
Thanatos
5,549
396
28
2
0
251,378
0
L
Gilgamesh
7,213
515
102
7
0
275,807
0
W
Izanami
7,102
507
113
8
0
244,203
0
W
Mercury
8,082
577
124
9
0
329,866
2
L
Hel
5,396
385
65
5
0
244,554
2
W
Anubis
8,495
607
102
7
0
221,186
2
L
Nox
5,664
405
52
4
0
242,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role