Player Matchup

Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LordLobster6704
Hercules
Level 83
God Stats
4W - 1L
1,315 SR
Queue Stats
11W - 9L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MessyMatt
Tsukuyomi
Level 120
God Stats
4W - 4L
1,529 SR
Queue Stats
52W - 44L
1,581 Elo+
Party 1
Team Averages
Level 114
1,448 SR
1,525 Elo+

VS

Team Averages
Level 80
1,533 SR
1,480 Elo+
Sylvanus
Sylvanus
Glennjamin
Sylvanus
Level 44
God Stats
10W - 9L
1,565 SR
Queue Stats
66W - 90L
1,412 Elo+
Party 2
Arachne
Arachne
Xarvok
Arachne
Level 42
God Stats
10W - 13L
1,540 SR
Queue Stats
61W - 79L
1,471 Elo+
Party 2
Vulcan
Vulcan
crishadow17
Vulcan
Level 154
God Stats
1W - 2L
1,495 SR
Queue Stats
69W - 74L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 0 / 10
9,446
787
11,572
6,170
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
13
4 / 1 / 12
8,826
736
7,661
12,554
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MessyMatt
Tsukuyomi
13
6 / 3 / 8
9,251
771
12,708
13,956
5,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Glennjamin
Sylvanus
11
1 / 6 / 3
7,943
662
7,715
16,982
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Xarvok
Arachne
11
2 / 6 / 1
7,361
613
4,864
9,252
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
11
1 / 4 / 3
7,641
637
11,554
8,881
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
16
Kills
4
4
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
10
11
L
Sylvanus
Glennjamin
Sylvanus
1
6
3
0.42
W
Hercules
4
1
12
10
W
Tsukuyomi
MessyMatt
Tsukuyomi
6
3
8
3.33
L
Arachne
Xarvok
Arachne
2
6
1
0.42
L
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
24,133
32,680
Taken
35,115
20,727
Mitigated
25,849
10,850
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,572
327
0
1,645
6,170
2,637
1,338
4,110
2,060
48,931
0
L
Sylvanus
Glennjamin
Sylvanus
7,715
2,080
1,080
3,634
16,982
17,435
0
5,523
11,184
13,418
0
W
Hercules
7,661
2,894
0
3,793
12,554
12,266
484
7,415
5,139
0
21,309
W
Tsukuyomi
MessyMatt
Tsukuyomi
12,708
3,836
565
4,847
13,956
5,824
331
8,256
5,700
0
32,589
L
Arachne
Xarvok
Arachne
4,864
3,422
0
782
9,252
5,146
0
3,711
5,449
0
14,980
L
Vulcan
11,554
3,414
0
750
8,881
3,268
0
2,578
6,154
34,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
22,945
198
Minions Killed
109
9
Camps Cleared
2
652,105
Distance Traveled
616,123
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,446
787
122
10
4
217,098
1
L
Sylvanus
7,943
662
17
1
0
177,801
4
W
Hercules
8,826
736
34
3
2
197,541
3
W
Tsukuyomi
9,251
771
42
4
3
237,466
3
L
Arachne
7,361
613
22
2
1
201,909
1
L
Vulcan
7,641
637
70
6
1
236,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role