Player Matchup

Sol
Sol
BigBallsMcGriff
Sol
Level 5
God Stats
10W - 3L
1,553 SR
Queue Stats
129W - 39L
1,753 Elo+
Party 2
Chaac
Chaac
DQDQDQDQDQ
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 25L
1,857 Elo+
Party 2
Cupid
Cupid
EhhDADDY
Cupid
Level 78
God Stats
14W - 1L
1,809 SR
Queue Stats
149W - 47L
1,753 Elo+
Party 2
Team Averages
Level 50
1,621 SR
1,788 Elo+

VS

Team Averages
Level 73
1,575 SR
1,651 Elo+
Ao Kuang
Ao Kuang
Haon10
Ao Kuang
Level 123
God Stats
0W - 1L
1,521 SR
Queue Stats
6W - 4L
1,708 Elo+
Party 1
Achilles
Achilles
MuggyMoo
Achilles
Level 82
God Stats
0W - 1L
1,391 SR
Queue Stats
18W - 15L
1,578 Elo+
Party 1
Thanatos
Thanatos
Nennerb10
Thanatos
Level 15
God Stats
0W - 1L
1,813 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
10,551
754
10,512
8,757
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
15
0 / 1 / 12
9,775
698
14,349
18,191
21,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
EhhDADDY
Cupid
16
9 / 3 / 4
11,473
820
12,840
11,994
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Haon10
Ao Kuang
13
1 / 7 / 4
8,718
623
7,766
15,250
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MuggyMoo
Achilles
14
1 / 3 / 4
9,190
656
7,419
15,971
22,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Thanatos
Nennerb10
Thanatos
15
5 / 4 / 2
10,002
714
12,111
17,992
11,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
7
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Chaac
0
1
12
6
W
Cupid
EhhDADDY
Cupid
9
3
4
3.67
L
Ao Kuang
Haon10
Ao Kuang
1
7
4
0.43
L
Achilles
MuggyMoo
Achilles
1
3
4
1
L
Thanatos
Nennerb10
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,701
Damage
27,296
38,942
Taken
49,213
27,780
Mitigated
41,560
13,210
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,512
3,340
0
1,703
8,757
2,793
987
865
7,859
26,659
2,046
W
Chaac
14,349
1,911
0
8,431
18,191
21,143
212
5,166
12,463
0
34,008
W
Cupid
EhhDADDY
Cupid
12,840
9,165
139
2,937
11,994
3,844
2,392
1,411
10,401
0
45,383
L
Ao Kuang
Haon10
Ao Kuang
7,766
2,336
0
3,215
15,250
8,477
0
3,043
11,947
20,516
2,040
L
Achilles
MuggyMoo
Achilles
7,419
1,233
0
3,400
15,971
22,070
0
3,599
12,100
0
26,943
L
Thanatos
Nennerb10
Thanatos
12,111
3,368
0
10,258
17,992
11,013
0
3,592
13,946
0
47,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
27,910
155
Minions Killed
125
7
Camps Cleared
6
761,302
Distance Traveled
770,501
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,551
754
38
3
3
233,790
3
W
Chaac
9,775
698
37
3
1
294,037
3
W
Cupid
11,473
820
80
6
3
233,475
1
L
Ao Kuang
8,718
623
31
2
2
226,491
2
L
Achilles
9,190
656
43
3
0
271,433
3
L
Thanatos
10,002
714
51
4
4
272,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role