Player Matchup

Neith
Neith
HikaruKikamine
Neith
Level 103
God Stats
24W - 37L
1,497 SR
Queue Stats
33W - 45L
1,499 Elo+
Party 1
Shiva
Shiva
MortalGnu3
Shiva
Level 145
God Stats
10W - 7L
1,616 SR
Queue Stats
102W - 104L
1,461 Elo+
Party 1
Scylla
Scylla
X ARIE5 X
Scylla
Level 107
God Stats
5W - 6L
1,337 SR
Queue Stats
43W - 54L
1,495 Elo+
Party 1
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 138
God Stats
159W - 146L
1,615 SR
Queue Stats
169W - 169L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
cyberkong121
Jormungandr
Level 159
God Stats
5W - 3L
1,621 SR
Queue Stats
205W - 211L
1,536 Elo+
Party 1
Team Averages
Level 130
1,537 SR
1,505 Elo+

VS

Team Averages
Level 102
1,447 SR
1,388 Elo+
Kumbhakarna
Kumbhakarna
JaiirCrazy
Kumbhakarna
Level 126
God Stats
4W - 8L
1,418 SR
Queue Stats
161W - 173L
1,456 Elo+
Solo
Chiron
Chiron
PUMBA__98
Chiron
Level 87
God Stats
13W - 11L
1,413 SR
Queue Stats
88W - 93L
1,405 Elo+
Solo
Cabrakan
Cabrakan
ProRockerRockin
Cabrakan
Level 104
God Stats
2W - 3L
1,412 SR
Queue Stats
59W - 74L
1,430 Elo+
Solo
Arachne
Arachne
misswednesday
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,232 Elo+
Solo
Sol
Sol
tutu4kl
Sol
Level 105
God Stats
4W - 3L
1,494 SR
Queue Stats
120W - 119L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,382
568
5,190
2,921
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
12
2 / 0 / 1
7,072
544
3,600
7,380
4,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
X ARIE5 X
Scylla
12
1 / 0 / 2
6,920
532
4,999
6,376
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 4 / 2
7,414
570
6,014
13,554
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
cyberkong121
Jormungandr
11
0 / 0 / 6
7,042
542
6,283
7,557
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JaiirCrazy
Kumbhakarna
9
0 / 1 / 1
6,145
473
1,510
9,580
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
PUMBA__98
Chiron
13
1 / 0 / 0
6,862
528
4,248
6,615
2,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
9
0 / 3 / 1
5,525
425
3,339
7,151
4,929
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
9
1 / 5 / 2
6,091
469
5,073
12,221
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
11
2 / 4 / 0
6,791
522
5,304
9,220
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Kumbhakarna
JaiirCrazy
Kumbhakarna
0
1
1
0.5
W
Shiva
2
0
1
2.5
L
Chiron
PUMBA__98
Chiron
1
0
0
1
L
Cabrakan
0
3
1
0.17
W
Scylla
X ARIE5 X
Scylla
1
0
2
2
W
6
4
2
1.75
W
Jormungandr
cyberkong121
Jormungandr
0
0
6
3
L
Arachne
1
5
2
0.4
L
Sol
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,086
Damage
19,474
37,788
Taken
44,787
18,753
Mitigated
19,888
12,347
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,190
2,668
0
420
2,921
1,193
0
388
2,533
0
41,523
L
Kumbhakarna
JaiirCrazy
Kumbhakarna
1,510
302
0
2,244
9,580
5,284
0
2,981
6,599
24,787
0
W
Shiva
3,600
651
0
2,043
7,380
4,579
733
2,067
5,313
0
46,845
L
Chiron
PUMBA__98
Chiron
4,248
1,322
459
3,077
6,615
2,250
0
1,719
4,896
0
50,385
L
Cabrakan
3,339
545
0
995
7,151
4,929
0
1,384
5,767
20,854
0
W
Scylla
X ARIE5 X
Scylla
4,999
461
0
774
6,376
2,492
695
3,513
2,863
43,577
0
W
6,014
1,609
0
3,744
13,554
5,605
0
2,612
10,942
0
42,876
W
Jormungandr
cyberkong121
Jormungandr
6,283
2,215
2,204
3,162
7,557
4,884
55
1,573
5,984
29,114
0
L
Arachne
5,073
3,697
0
2,270
12,221
4,193
27
2,724
9,497
0
35,771
L
Sol
5,304
2,686
0
2,381
9,220
3,232
0
2,474
6,746
48,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
31,414
388
Minions Killed
311
0
Camps Cleared
0
1,276,948
Distance Traveled
1,184,612
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,382
568
80
6
0
212,344
5
L
Kumbhakarna
6,145
473
33
3
0
254,461
4
W
Shiva
7,072
544
85
7
0
268,435
0
L
Chiron
6,862
528
107
8
0
245,745
2
L
Cabrakan
5,525
425
36
3
0
201,188
1
W
Scylla
6,920
532
94
7
0
244,750
2
W
Fenrir
7,414
570
79
6
0
290,846
2
W
Jormungandr
7,042
542
50
4
0
260,573
1
L
Arachne
6,091
469
49
4
0
261,571
0
L
Sol
6,791
522
86
7
0
221,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role