Player Matchup

Chaac
Chaac
ChiefArby7
Chaac
Level 3
God Stats
2W - 4L
1,412 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoldenGopher247
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,502 Elo+
Party 1
Lancelot
Lancelot
Mavikartil
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,303 Elo+
Party 1
Hachiman
Hachiman
drizzmizz64
Hachiman
Level 17
God Stats
1W - 2L
1,519 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iPoundtown
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Party 1
Team Averages
Level 71
1,486 SR
1,407 Elo+

VS

Team Averages
Level 44
1,460 SR
1,422 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
IRunThisGame15
Shiva
Level 26
God Stats
33W - 32L
1,446 SR
Queue Stats
82W - 84L
1,430 Elo+
Party 3
Medusa
Medusa
Wulf Rising
Medusa
Level 49
God Stats
33W - 24L
1,439 SR
Queue Stats
417W - 469L
1,340 Elo+
Party 2
Zhong Kui
Zhong Kui
X_F4cToR077
Zhong Kui
Level 49
God Stats
22W - 21L
1,496 SR
Queue Stats
131W - 113L
1,432 Elo+
Party 3
Awilix
Awilix
tyfighter369
Awilix
Level 64
God Stats
53W - 54L
1,417 SR
Queue Stats
213W - 207L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 10 / 3
11,127
927
7,343
30,104
34,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
GoldenGopher247
Morgan Le Fay
17
0 / 4 / 6
11,568
964
16,886
17,376
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Mavikartil
Lancelot
17
3 / 13 / 5
11,868
989
21,353
31,620
15,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
drizzmizz64
Hachiman
17
2 / 6 / 4
11,532
961
15,894
19,264
9,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
iPoundtown
Cu Chulainn
17
3 / 12 / 3
11,696
975
17,550
36,315
50,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 0 / 32
13,594
1,133
19,259
20,957
22,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 2 / 28
13,190
1,099
19,366
17,740
26,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
16 / 0 / 23
15,246
1,271
32,442
13,800
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
X_F4cToR077
Zhong Kui
20
14 / 1 / 28
15,305
1,275
38,632
16,317
16,314
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
19
6 / 5 / 15
12,684
1,057
16,409
14,779
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
171
8
Kills
45
45
Deaths
8
21
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
32
21
L
Chaac
0
10
3
0.15
L
Morgan Le Fay
GoldenGopher247
Morgan Le Fay
0
4
6
0.75
W
4
2
28
9
L
Lancelot
Mavikartil
Lancelot
3
13
5
0.42
W
Medusa
16
0
23
27.5
W
Zhong Kui
X_F4cToR077
Zhong Kui
14
1
28
28
L
Hachiman
drizzmizz64
Hachiman
2
6
4
0.67
L
Cu Chulainn
iPoundtown
Cu Chulainn
3
12
3
0.38
W
Awilix
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,026
Damage
126,108
134,679
Taken
83,593
119,272
Mitigated
82,358
13,496
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,259
1,079
779
7,693
20,957
22,744
0
6,741
14,012
47,570
0
L
Chaac
7,343
2,496
0
2,944
30,104
34,484
0
13,515
16,589
0
26,671
L
Morgan Le Fay
GoldenGopher247
Morgan Le Fay
16,886
1,872
411
3,492
17,376
9,041
0
8,576
8,800
49,003
0
W
19,366
5,538
840
1,114
17,740
26,818
0
4,083
13,394
0
34,556
L
Lancelot
Mavikartil
Lancelot
21,353
3,452
0
1,805
31,620
15,239
0
12,069
19,551
0
31,724
W
Medusa
32,442
23,802
0
4,163
13,800
7,811
0
1,413
12,387
0
57,619
W
Zhong Kui
X_F4cToR077
Zhong Kui
38,632
3,425
827
6,043
16,317
16,314
0
4,275
11,821
48,927
0
L
Hachiman
drizzmizz64
Hachiman
15,894
9,977
0
1,704
19,264
9,561
0
9,902
9,362
0
34,153
L
Cu Chulainn
iPoundtown
Cu Chulainn
17,550
3,491
554
2,586
36,315
50,947
0
13,829
22,486
6,736
24,556
W
Awilix
16,409
7,235
0
581
14,779
8,671
0
3,272
11,507
0
26,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,791
Gold Earned
70,019
192
Minions Killed
234
4
Camps Cleared
11
1,091,080
Distance Traveled
1,158,995
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,594
1,133
75
6
0
259,425
0
L
Chaac
11,127
927
56
5
3
189,643
2
L
Morgan Le Fay
11,568
964
61
5
0
222,691
0
W
Shiva
13,190
1,099
42
4
0
238,537
0
L
Lancelot
11,868
989
20
2
1
264,112
4
W
Medusa
15,246
1,271
57
5
8
226,560
0
W
Zhong Kui
15,305
1,275
31
3
2
226,047
0
L
Hachiman
11,532
961
37
3
0
219,480
0
L
Cu Chulainn
11,696
975
18
2
0
195,154
0
W
Awilix
12,684
1,057
29
2
1
208,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role