Player Matchup

Serqet
Serqet
Bl00d0fB3ast
Serqet
Level 124
God Stats
2W - 0L
1,647 SR
Queue Stats
93W - 89L
1,451 Elo+
Solo
Hades
Hades
JUSTeso21
Hades
Level 118
God Stats
65W - 81L
1,386 SR
Queue Stats
945W - 1,036L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Lazyking77
Cthulhu
Level 146
God Stats
5W - 0L
1,757 SR
Queue Stats
52W - 38L
1,547 Elo+
Party 1
Chang'e
Chang'e
QueenImpala
Chang'e
Level 120
God Stats
14W - 17L
1,407 SR
Queue Stats
162W - 156L
1,479 Elo+
Party 1
Janus
Janus
ZenitsuVEVO
Janus
Level 108
God Stats
1W - 2L
1,501 SR
Queue Stats
19W - 22L
1,487 Elo+
Party 1
Team Averages
Level 123
1,539 SR
1,470 Elo+

VS

Team Averages
Level 105
1,484 SR
1,434 Elo+
Neith
Neith
Atlas977
Neith
Level 80
God Stats
61W - 67L
1,500 SR
Queue Stats
61W - 71L
1,500 Elo+
Solo
Achilles
Achilles
Dat_Boi_Juic3_
Achilles
Level 125
God Stats
3W - 2L
1,402 SR
Queue Stats
16W - 37L
1,278 Elo+
Solo
Sobek
Sobek
OutcastPainter8
Sobek
Level 128
God Stats
18W - 34L
1,324 SR
Queue Stats
698W - 833L
1,427 Elo+
Solo
Jing Wei
Jing Wei
SnowAngel1995
Jing Wei
Level 108
God Stats
1W - 2L
1,679 SR
Queue Stats
90W - 112L
1,483 Elo+
Solo
Ra
Ra
komenzal
Ra
Level 83
God Stats
18W - 19L
1,515 SR
Queue Stats
18W - 19L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 2 / 12
10,155
1,016
12,287
14,093
9,602
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
JUSTeso21
Hades
16
0 / 3 / 16
9,688
969
5,862
9,696
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Lazyking77
Cthulhu
17
6 / 0 / 12
11,305
1,131
10,556
11,593
14,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
QueenImpala
Chang'e
17
10 / 0 / 9
12,638
1,264
11,732
6,567
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 18
11,032
1,103
19,054
11,421
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atlas977
Neith
15
1 / 4 / 2
9,864
986
10,049
11,191
5,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
2 / 5 / 1
9,672
967
14,013
16,325
23,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

14
1 / 1 / 0
8,682
868
1,638
5,349
6,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
SnowAngel1995
Jing Wei
15
1 / 8 / 2
9,728
973
9,526
17,026
7,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 3
9,916
992
13,464
13,072
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
24
Kills
7
7
Deaths
24
67
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Atlas977
Neith
1
4
2
0.5
W
Serqet
4
2
12
5
L
Achilles
2
5
1
0.5
W
Hades
JUSTeso21
Hades
0
3
16
2.67
W
Cthulhu
Lazyking77
Cthulhu
6
0
12
12
L
1
1
0
1
W
Chang'e
QueenImpala
Chang'e
10
0
9
14.5
L
Jing Wei
SnowAngel1995
Jing Wei
1
8
2
0.25
W
4
2
18
6.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,491
Damage
48,690
53,370
Taken
62,963
38,166
Mitigated
49,570
14,880
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Atlas977
Neith
10,049
3,381
0
911
11,191
5,383
0
8,244
2,850
0
32,599
W
Serqet
12,287
3,046
0
250
14,093
9,602
0
4,165
9,785
0
16,033
L
Achilles
14,013
973
0
1,739
16,325
23,880
0
12,373
3,520
705
24,038
W
Hades
JUSTeso21
Hades
5,862
1,280
600
488
9,696
5,801
0
4,227
5,400
12,226
0
W
Cthulhu
Lazyking77
Cthulhu
10,556
613
1,222
480
11,593
14,995
0
2,155
9,229
26,653
0
L
1,638
190
0
960
5,349
6,546
0
3,850
1,171
3,410
0
W
Chang'e
QueenImpala
Chang'e
11,732
644
5,807
3,646
6,567
3,101
0
2,000
4,399
37,279
0
L
Jing Wei
SnowAngel1995
Jing Wei
9,526
6,142
57
768
17,026
7,657
0
11,828
4,391
0
25,662
W
19,054
1,293
687
1,700
11,421
4,667
0
2,555
8,608
37,764
0
L
13,464
912
1,662
1,297
13,072
6,104
0
10,125
2,745
36,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,818
Gold Earned
47,862
186
Minions Killed
156
6
Camps Cleared
4
974,746
Distance Traveled
788,589
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,864
986
45
5
0
159,189
0
W
Serqet
10,155
1,016
9
1
1
208,754
0
L
Achilles
9,672
967
24
2
3
196,816
0
W
Hades
9,688
969
14
1
2
168,264
1
W
Cthulhu
11,305
1,131
29
3
0
213,844
0
L
Sobek
8,682
868
2
0
0
61,244
0
W
Chang'e
12,638
1,264
62
6
3
200,185
0
L
Jing Wei
9,728
973
33
3
0
187,991
0
W
Janus
11,032
1,103
72
7
0
183,699
0
L
Ra
9,916
992
52
5
1
183,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role