Player Matchup

Nu Wa
Nu Wa
Divine1474
Nu Wa
Level 97
God Stats
1W - 1L
1,844 SR
Queue Stats
76W - 37L
1,735 Elo+
Party 1
Ymir
Ymir
Kairosi
Ymir
Level 70
God Stats
1W - 0L
1,357 SR
Queue Stats
70W - 51L
1,563 Elo+
Party 1
Thanatos
Thanatos
RhyaXP
Thanatos
Level 95
God Stats
1W - 2L
1,378 SR
Queue Stats
92W - 51L
1,592 Elo+
Party 1
Freya
Freya
SerinCygni
Freya
Level 16
God Stats
1W - 1L
1,167 SR
Queue Stats
13W - 4L
1,614 Elo+
Party 1
Izanami
Izanami
shelbunnie
Izanami
Level 69
God Stats
5W - 3L
1,763 SR
Queue Stats
102W - 68L
1,627 Elo+
Party 1
Team Averages
Level 69
1,502 SR
1,626 Elo+

VS

Team Averages
Level 89
1,612 SR
1,564 Elo+
Lancelot
Lancelot
Alphacuredad26
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 182L
1,529 Elo+
Party 3
Anubis
Anubis
Ambusher44
Anubis
Level 116
God Stats
3W - 2L
1,853 SR
Queue Stats
279W - 306L
1,553 Elo+
Party 3
Cabrakan
Cabrakan
GabbyRollins
Cabrakan
Level 158
God Stats
1W - 3L
1,565 SR
Queue Stats
105W - 102L
1,595 Elo+
Party 2
Neith
Neith
ScrumptiousFawwt
Neith
Level 127
God Stats
2W - 1L
1,642 SR
Queue Stats
73W - 68L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
UnaskedJester4
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
5 / 2 / 21
10,304
859
20,728
13,089
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Kairosi
Ymir
17
3 / 3 / 23
9,945
829
8,764
22,357
17,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
RhyaXP
Thanatos
15
6 / 5 / 8
9,486
791
11,182
12,839
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
17
4 / 4 / 15
9,636
803
8,597
14,281
6,860
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
shelbunnie
Izanami
18
9 / 4 / 10
11,088
924
15,282
14,929
6,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
2 / 7 / 8
8,950
746
8,977
13,248
5,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Ambusher44
Anubis
15
2 / 6 / 10
8,867
739
16,346
12,245
5,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
GabbyRollins
Cabrakan
14
0 / 6 / 13
8,588
716
7,836
19,796
26,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 4 / 6
9,891
824
21,445
12,089
5,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
UnaskedJester4
Sun Wukong
17
8 / 4 / 8
10,235
853
12,206
14,335
11,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
27
Kills
18
18
Deaths
27
77
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
7
8
0.86
L
Anubis
Ambusher44
Anubis
2
6
10
1.17
W
Nu Wa
5
2
21
7.75
L
Cabrakan
GabbyRollins
Cabrakan
0
6
13
1.08
W
Ymir
Kairosi
Ymir
3
3
23
4.83
W
Thanatos
RhyaXP
Thanatos
6
5
8
2
L
6
4
6
2.25
W
Freya
4
4
15
2.88
L
Sun Wukong
UnaskedJester4
Sun Wukong
8
4
8
3
W
Izanami
shelbunnie
Izanami
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,553
Damage
66,810
77,495
Taken
71,713
44,254
Mitigated
54,576
30,006
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
8,977
230
638
914
13,248
5,899
1,027
7,711
5,537
0
19,934
L
Anubis
Ambusher44
Anubis
16,346
1,156
585
4,151
12,245
5,127
122
7,989
4,256
29,827
0
W
Nu Wa
20,728
4,427
3,495
2,314
13,089
6,221
1,548
2,743
10,346
37,614
0
L
Cabrakan
GabbyRollins
Cabrakan
7,836
760
948
2,855
19,796
26,246
225
9,413
10,383
13,197
0
W
Ymir
Kairosi
Ymir
8,764
1,848
1,682
6,817
22,357
17,936
326
8,667
13,690
13,084
0
W
Thanatos
RhyaXP
Thanatos
11,182
2,070
2,314
7,407
12,839
6,345
434
4,223
8,616
0
14,179
L
21,445
6,369
491
4,039
12,089
5,816
1,600
5,925
6,164
0
39,861
W
Freya
8,597
2,395
1,019
2,566
14,281
6,860
1,650
3,936
10,345
18,699
0
L
Sun Wukong
UnaskedJester4
Sun Wukong
12,206
2,046
258
4,160
14,335
11,488
445
7,051
7,284
0
21,393
W
Izanami
shelbunnie
Izanami
15,282
10,738
216
2,176
14,929
6,892
590
4,613
10,316
0
37,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
46,531
129
Minions Killed
123
0
Camps Cleared
0
1,033,310
Distance Traveled
985,888
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,950
746
21
2
0
207,164
0
L
Anubis
8,867
739
26
2
0
190,698
0
W
Nu Wa
10,304
859
30
3
0
212,314
0
L
Cabrakan
8,588
716
12
1
0
185,660
1
W
Ymir
9,945
829
8
1
0
192,885
0
W
Thanatos
9,486
791
12
1
0
203,642
2
L
Neith
9,891
824
42
4
0
185,829
0
W
Freya
9,636
803
27
2
0
224,465
0
L
Sun Wukong
10,235
853
22
2
0
216,537
0
W
Izanami
11,088
924
52
4
0
200,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role