Player Matchup

Bellona
Bellona
Abzec
Bellona
Level 21
God Stats
4W - 2L
1,533 SR
Queue Stats
14W - 27L
1,421 Elo+
Party 1
Janus
Janus
No1canbeatR
Janus
Level 104
God Stats
0W - 3L
1,306 SR
Queue Stats
17W - 32L
1,383 Elo+
Party 1
Cupid
Cupid
YumYummyCake
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,267 Elo+
Party 1
Ymir
Ymir
fessuoy
Ymir
Level 4
God Stats
0W - 4L
1,229 SR
Queue Stats
2W - 14L
1,153 Elo+
Party 1
Nemesis
Nemesis
xXSpicy-MangoXx
Nemesis
Level 102
God Stats
1W - 2L
1,433 SR
Queue Stats
34W - 48L
1,408 Elo+
Party 1
Team Averages
Level 50
1,400 SR
1,326 Elo+

VS

Team Averages
Level 64
1,556 SR
1,436 Elo+
Camazotz
Camazotz
Flerovium0red
Camazotz
Level 35
God Stats
10W - 8L
1,520 SR
Queue Stats
56W - 64L
1,344 Elo+
Party 2
Chronos
Chronos
Hoogles12
Chronos
Level 46
God Stats
4W - 1L
1,785 SR
Queue Stats
56W - 63L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
PolarBearXTB
Sylvanus
Level 67
God Stats
5W - 6L
1,478 SR
Queue Stats
118W - 119L
1,404 Elo+
Party 2
Sobek
Sobek
SlothBearXTB
Sobek
Level 53
God Stats
10W - 6L
1,500 SR
Queue Stats
96W - 100L
1,379 Elo+
Party 2
Neith
Neith
V2 Strange
Neith
Level 121
God Stats
2W - 4L
1,497 SR
Queue Stats
143W - 124L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abzec
Bellona
11
0 / 3 / 0
6,492
464
2,677
15,257
14,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 0
6,797
486
5,659
9,522
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 8 / 3
5,746
410
5,374
11,903
3,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
fessuoy
Ymir
8
2 / 6 / 0
5,593
400
2,992
15,584
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 1
8,015
573
7,630
14,990
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Flerovium0red
Camazotz
12
2 / 2 / 1
7,441
532
2,703
11,963
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
Hoogles12
Chronos
15
4 / 0 / 0
8,654
618
8,360
10,065
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
PolarBearXTB
Sylvanus
14
13 / 1 / 2
9,230
659
20,395
10,242
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 12
8,600
614
6,652
11,548
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
16
3 / 0 / 2
9,568
683
13,981
6,225
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
23
23
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abzec
Bellona
0
3
0
0
W
Camazotz
Flerovium0red
Camazotz
2
2
1
1.25
W
Chronos
Hoogles12
Chronos
4
0
0
4
L
1
3
0
0.33
W
Sylvanus
PolarBearXTB
Sylvanus
13
1
2
14
W
1
2
12
3.5
W
Neith
3
0
2
4
L
0
8
3
0.19
L
Ymir
fessuoy
Ymir
2
6
0
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
52,091
67,256
Taken
50,043
37,273
Mitigated
30,990
10,663
Healing
27,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abzec
Bellona
2,677
1,080
0
4,362
15,257
14,567
0
1,447
13,810
0
45,599
W
Camazotz
Flerovium0red
Camazotz
2,703
1,331
0
7,775
11,963
4,189
432
706
11,219
0
39,032
W
Chronos
Hoogles12
Chronos
8,360
2,539
0
4,148
10,065
4,761
2,093
4,496
5,127
67,144
6,580
L
5,659
573
0
1,682
9,522
3,930
481
6,276
3,246
51,380
0
W
Sylvanus
PolarBearXTB
Sylvanus
20,395
8,205
2,816
5,458
10,242
7,041
2,194
1,746
8,490
62,242
14,470
W
6,652
1,387
0
3,181
11,548
11,442
691
1,217
10,331
18,113
0
W
Neith
13,981
6,482
0
4,238
6,225
3,557
0
0
6,225
0
93,702
L
5,374
2,355
164
2,019
11,903
3,348
0
8,631
3,272
0
30,336
L
Ymir
fessuoy
Ymir
2,992
1,461
0
368
15,584
9,086
50
10,456
5,128
11,829
0
L
7,630
3,611
0
2,068
14,990
6,342
0
4,664
10,326
0
70,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
43,493
361
Minions Killed
470
0
Camps Cleared
0
1,347,971
Distance Traveled
1,197,898
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,492
464
83
6
0
255,198
0
W
Camazotz
7,441
532
69
5
0
243,454
0
W
Chronos
8,654
618
118
8
0
247,830
4
L
Janus
6,797
486
85
6
0
269,510
7
W
Sylvanus
9,230
659
114
8
0
200,995
0
W
Sobek
8,600
614
15
1
0
259,786
1
W
Neith
9,568
683
154
11
0
245,833
0
L
Cupid
5,746
410
50
4
0
249,310
0
L
Ymir
5,593
400
18
1
0
258,116
0
L
Nemesis
8,015
573
125
9
0
315,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role