Player Matchup

Ymir
Ymir
ChumbiWumbi
Ymir
Level 48
God Stats
0W - 1L
1,475 SR
Queue Stats
15W - 29L
1,427 Elo+
Party 3
Shiva
Shiva
Firekiller219
Shiva
Level 85
God Stats
8W - 2L
1,668 SR
Queue Stats
73W - 71L
1,487 Elo+
Party 2
The Morrigan
The Morrigan
Reg1013771
The Morrigan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
SocialDisgrace
Danzaburou
Level 29
God Stats
5W - 12L
1,374 SR
Queue Stats
6W - 17L
1,314 Elo+
Party 3
Raijin
Raijin
VGS UrsineEwe1
Raijin
Level 157
God Stats
0W - 2L
1,429 SR
Queue Stats
282W - 283L
1,543 Elo+
Party 2
Team Averages
Level 68
1,489 SR
1,459 Elo+

VS

Team Averages
Level 68
1,675 SR
1,486 Elo+
Sobek
Sobek
BonillaBoricua
Sobek
Level 47
God Stats
26W - 14L
1,718 SR
Queue Stats
195W - 228L
1,476 Elo+
Party 1
Izanami
Izanami
LiberalKenshi
Izanami
Level 38
God Stats
46W - 22L
1,672 SR
Queue Stats
196W - 166L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Panochakilla
Cthulhu
Level 65
God Stats
6W - 3L
1,689 SR
Queue Stats
232W - 251L
1,552 Elo+
Party 1
Anubis
Anubis
PonchoGr
Anubis
Level 105
God Stats
8W - 5L
1,672 SR
Queue Stats
19W - 31L
1,276 Elo+
Solo
Arachne
Arachne
SnipSnipGaming
Arachne
Level 85
God Stats
18W - 8L
1,624 SR
Queue Stats
81W - 66L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,699
435
5,988
17,576
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 2
10,476
524
9,997
18,942
14,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Reg1013771
The Morrigan
15
1 / 7 / 2
9,394
470
8,342
16,595
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SocialDisgrace
Danzaburou
14
3 / 7 / 3
8,771
439
9,855
16,403
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 3
9,852
493
12,168
14,886
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
10,105
505
5,927
16,044
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
18
10 / 2 / 5
11,883
594
20,214
11,220
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Panochakilla
Cthulhu
16
1 / 2 / 7
10,856
543
11,269
12,695
11,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
PonchoGr
Anubis
19
4 / 4 / 4
11,600
580
10,499
18,562
11,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 9
11,108
555
11,924
17,592
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
24
25
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
0
2
5
1.25
L
4
4
2
1.25
W
Izanami
10
2
5
6.25
W
Cthulhu
Panochakilla
Cthulhu
1
2
7
2.25
W
Anubis
PonchoGr
Anubis
4
4
4
1.5
L
The Morrigan
Reg1013771
The Morrigan
1
7
2
0.29
W
7
2
9
5.75
L
Danzaburou
SocialDisgrace
Danzaburou
3
7
3
0.64
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
59,833
84,402
Taken
76,113
48,193
Mitigated
51,279
22,136
Healing
22,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,927
241
0
4,235
16,044
15,811
0
4,141
11,807
20,101
0
L
5,988
964
392
4,587
17,576
16,677
480
4,239
13,223
32,958
0
L
9,997
830
32
5,536
18,942
14,249
0
8,501
9,851
0
79,357
W
Izanami
20,214
13,614
0
4,330
11,220
4,996
2,252
3,958
7,224
0
108,581
W
Cthulhu
Panochakilla
Cthulhu
11,269
906
660
1,500
12,695
11,234
0
3,075
9,542
68,069
0
W
Anubis
PonchoGr
Anubis
10,499
457
0
8,103
18,562
11,133
1,449
10,680
7,392
114,939
0
L
The Morrigan
Reg1013771
The Morrigan
8,342
1,437
0
6,405
16,595
6,436
0
3,439
13,096
72,840
1,553
W
11,924
8,368
0
4,113
17,592
8,105
0
3,941
13,525
0
72,071
L
Danzaburou
SocialDisgrace
Danzaburou
9,855
3,358
0
3,493
16,403
5,854
408
5,282
11,086
0
49,144
L
12,168
1,087
0
1,691
14,886
4,977
0
5,425
9,451
78,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
55,552
507
Minions Killed
595
0
Camps Cleared
0
1,693,456
Distance Traveled
1,948,430
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,105
505
27
1
0
391,372
0
L
Ymir
8,699
435
47
2
0
390,962
1
L
Shiva
10,476
524
139
7
0
396,139
7
W
Izanami
11,883
594
159
8
0
383,162
3
W
Cthulhu
10,856
543
148
7
0
398,011
3
W
Anubis
11,600
580
175
9
0
316,581
0
L
The Morrigan
9,394
470
121
6
0
315,202
0
W
Arachne
11,108
555
86
4
0
459,304
1
L
Danzaburou
8,771
439
73
4
0
318,578
3
L
Raijin
9,852
493
127
6
0
272,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role