Player Matchup

Skadi
Skadi
 
Skadi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chiwita
Baron Samedi
Level 128
God Stats
9W - 5L
1,787 SR
Queue Stats
88W - 60L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
PUNCHISMITE
Guan Yu
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 41L
1,429 Elo+
Party 1
Team Averages
Level 109
1,596 SR
1,516 Elo+

VS

Team Averages
Level 88
1,450 SR
1,405 Elo+
Atlas
Atlas
Harrisondrifter
Atlas
Level 112
God Stats
13W - 12L
1,505 SR
Queue Stats
282W - 334L
1,490 Elo+
Party 2
Horus
Horus
Lyshapa309
Horus
Level 63
God Stats
22W - 33L
1,559 SR
Queue Stats
229W - 281L
1,480 Elo+
Party 2
Chernobog
Chernobog
UnknownSm
Chernobog
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 2
6,353
635
5,722
8,738
3,352
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Chiwita
Baron Samedi
11
1 / 4 / 2
6,868
687
7,571
8,549
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PUNCHISMITE
Guan Yu
10
2 / 4 / 1
6,755
676
6,619
13,790
10,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
8,383
838
9,139
12,576
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
11
3 / 0 / 8
8,230
823
6,627
7,390
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
UnknownSm
Chernobog
12
4 / 2 / 8
8,015
802
9,881
8,633
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
2
0.25
L
Baron Samedi
Chiwita
Baron Samedi
1
4
2
0.5
W
5
1
6
8
W
Horus
3
0
8
7
L
Guan Yu
PUNCHISMITE
Guan Yu
2
4
1
0.63
W
Chernobog
UnknownSm
Chernobog
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,912
Damage
25,647
31,077
Taken
28,599
17,771
Mitigated
21,850
6,427
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,722
2,950
0
275
8,738
3,352
714
3,490
5,248
0
19,761
L
Baron Samedi
Chiwita
Baron Samedi
7,571
612
1,144
1,396
8,549
3,985
0
2,210
6,339
21,388
0
W
9,139
3,908
0
4,455
12,576
11,217
484
2,331
10,019
27,900
0
W
Horus
6,627
2,890
1,796
2,597
7,390
7,167
432
2,806
4,362
0
14,137
L
Guan Yu
PUNCHISMITE
Guan Yu
6,619
555
677
2,935
13,790
10,434
0
3,439
10,351
0
12,336
W
Chernobog
UnknownSm
Chernobog
9,881
6,832
388
2,599
8,633
3,466
636
2,093
6,262
0
25,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,976
Gold Earned
24,628
87
Minions Killed
97
2
Camps Cleared
5
485,599
Distance Traveled
552,910
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,353
635
20
2
0
143,099
1
L
Baron Samedi
6,868
687
52
5
1
159,697
1
W
Atlas
8,383
838
31
3
1
181,421
1
W
Horus
8,230
823
23
2
3
192,873
2
L
Guan Yu
6,755
676
15
2
1
182,803
1
W
Chernobog
8,015
802
43
4
1
178,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role