Player Matchup

Persephone
Persephone
Monse_vvet
Persephone
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 112L
1,579 Elo+
Party 2
Atlas
Atlas
OdinSupport
Atlas
Level 23
God Stats
7W - 2L
1,695 SR
Queue Stats
25W - 13L
1,692 Elo+
Party 3
Arachne
Arachne
PaaFiii
Arachne
Level 29
God Stats
6W - 5L
1,591 SR
Queue Stats
33W - 36L
1,501 Elo+
Party 2
Achilles
Achilles
Tiffy7485
Achilles
Level 16
God Stats
2W - 2L
1,293 SR
Queue Stats
16W - 19L
1,438 Elo+
Solo
Charybdis
Charybdis
hooduphoodlum
Charybdis
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 23L
1,695 Elo+
Party 3
Team Averages
Level 48
1,516 SR
1,581 Elo+

VS

Team Averages
Level 94
1,707 SR
1,424 Elo+
Danzaburou
Danzaburou
AQUAMATIC
Danzaburou
Level 134
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 1
He Bo
He Bo
Foopish
He Bo
Level 42
God Stats
2W - 1L
1,864 SR
Queue Stats
245W - 230L
1,571 Elo+
Solo
Atlas
Atlas
Lorde Reaver
Atlas
Level 128
God Stats
3W - 1L
1,722 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 1
Hercules
Hercules
YungBoss_938
Hercules
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
5W - 14L
1,313 Elo+
Party 1
Thor
Thor
xEveryday420x
Thor
Level 137
God Stats
0W - 1L
1,651 SR
Queue Stats
6W - 7L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Monse_vvet
Persephone
17
0 / 0 / 8
10,495
807
11,022
8,480
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 4
10,900
838
6,869
14,827
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
PaaFiii
Arachne
17
1 / 1 / 13
10,159
781
8,106
11,654
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Tiffy7485
Achilles
18
8 / 1 / 3
10,644
819
17,279
18,081
20,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
hooduphoodlum
Charybdis
18
4 / 3 / 7
10,837
834
21,786
15,299
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AQUAMATIC
Danzaburou
14
0 / 2 / 1
8,273
636
2,607
6,056
2,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Foopish
He Bo
17
1 / 4 / 3
9,971
767
14,353
15,337
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 2
9,603
739
11,415
17,371
13,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
YungBoss_938
Hercules
14
1 / 6 / 0
8,393
646
5,067
23,043
18,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 2 / 1
9,059
697
8,762
13,559
6,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
17
Kills
6
6
Deaths
18
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AQUAMATIC
Danzaburou
0
2
1
0.25
L
He Bo
Foopish
He Bo
1
4
3
0.63
L
2
4
2
0.75
W
Persephone
Monse_vvet
Persephone
0
0
8
4
W
4
1
4
6
W
Arachne
PaaFiii
Arachne
1
1
13
7.5
W
Achilles
Tiffy7485
Achilles
8
1
3
9.5
L
Hercules
YungBoss_938
Hercules
1
6
0
0.17
W
Charybdis
hooduphoodlum
Charybdis
4
3
7
2.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,062
Damage
42,204
68,341
Taken
75,366
54,307
Mitigated
47,656
17,190
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AQUAMATIC
Danzaburou
2,607
582
0
855
6,056
2,787
0
931
5,095
0
15,998
L
He Bo
Foopish
He Bo
14,353
828
0
3,810
15,337
6,597
0
3,031
12,090
49,165
0
L
11,415
3,643
2,292
2,114
17,371
13,256
0
6,053
11,010
29,208
0
W
Persephone
Monse_vvet
Persephone
11,022
249
43
2,793
8,480
3,786
994
3,296
5,152
48,552
0
W
6,869
3,275
0
2,749
14,827
16,609
603
5,202
9,530
23,103
0
W
Arachne
PaaFiii
Arachne
8,106
5,381
0
4,001
11,654
6,568
1,948
4,125
7,428
0
34,332
W
Achilles
Tiffy7485
Achilles
17,279
3,547
0
1,737
18,081
20,125
767
7,094
10,861
0
32,902
L
Hercules
YungBoss_938
Hercules
5,067
1,540
0
5,326
23,043
18,621
0
3,031
19,829
0
21,883
W
Charybdis
hooduphoodlum
Charybdis
21,786
13,259
0
5,867
15,299
7,219
5,312
6,051
9,076
0
65,484
L
8,762
1,408
0
1,708
13,559
6,395
0
4,015
9,234
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,035
Gold Earned
45,299
285
Minions Killed
227
0
Camps Cleared
0
1,482,454
Distance Traveled
1,100,175
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,273
636
29
2
0
117,217
1
L
He Bo
9,971
767
92
7
0
243,860
3
L
Atlas
9,603
739
32
2
0
257,692
1
W
Persephone
10,495
807
93
7
0
305,482
0
W
Atlas
10,900
838
33
3
0
292,390
0
W
Arachne
10,159
781
40
3
0
298,746
2
W
Achilles
10,644
819
29
2
0
328,275
0
L
Hercules
8,393
646
37
3
0
246,263
0
W
Charybdis
10,837
834
90
7
0
257,561
3
L
Thor
9,059
697
37
3
0
235,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role